Insane Metal
Gold Member
For console gaming, I'll be more than happy if those machines are able to run all games at 1080p60.
Microsoft should have released the upgraded Xbox that was planned for this year like Sony is doing with Neo. And then they could do that 4k stuff 4-5 years later with the real Console jump.
Question! Which do you prefer?
- 4K Medium
- 1080p Ultra
Nowadays the difference between presets is so small.
For example: here is doom on low and ultra.
This is a really eye opening post.
Whenever a new GPU is released and I'm tempted to upgrade, I'm going to remind myself that this is what I must be willing to spend hundreds of dollars on.
I'd rather have amazing looking games running at 1080P and 60 FPS than 4K and 30 FPS with graphic options on 'medium' or whatever and it frustrates me that Microsoft will be focusing on 4K.
Imagine Forza Horizon running at 60 FPS with all the bells and whistles...
Look at what Battlefront can do on PS4, theres no way you could do that at 4k60 even on todays beefiest PC.
This is a really eye opening post.
Whenever a new GPU is released and I'm tempted to upgrade, I'm going to remind myself that this is what I must be willing to spend hundreds of dollars on.
You can get better than console settings 4K 60 fps with the right GPU... today.... and since a year ago.
I find it interesting how all of a sudden since Sony has decided to go the souped up 1080p route thats become good enough. 18 months out Microsoft says we are building a 4k system with no compromises. Yet some doubting them and saying no just me better 1080p. If the situation was flipped and Sony was going for a true 4k and Microsoft was just building a system to play 1080p games better there would be a 200+ page thread about it. Hop in the DeLorean folks, the future is 4K gaming.
Or maybe people DO want 1080p 60fps with ultra settings? It can't be that though....
1Look at what Battlefront can do on PS4, theres no way you could do that at 4k60 even on todays beefiest PC.
You can get better than console settings 4K 60 fps with the right GPU... today.... and since a year ago.
This is a really eye opening post.
Whenever a new GPU is released and I'm tempted to upgrade, I'm going to remind myself that this is what I must be willing to spend hundreds of dollars on.
But you also cannot really compare PC TFlops to Console TFlops.
Consoles were alway able to achieve more with lower power.
I don't think we'll see many 4K games anyway. PS Neo won't have the power to do it, while with Scorpio developers have freedom of choice on how to use the power, and I doubt many will be willing to dedicate all the power to 4K rendering. I can see first party games pushing for 4K, but not many others.
I think you mean GPUs. A single 980TI can't do it. Unless you mean higher than console, but less than Ultra? Maybe. Hard to find benchmarks for that.
I'm surprised it took them this long to realize that resolution isn't everything. That power is far better used to get even better lighting, graphics quality and effects at a more manageable resolution, rather than going 4K just because you can. Games will end up looking far better if they target 1080p with superior lighting, shadows, effects etc.
More drastic effects are usually seen:Nowadays the difference between presets is so small.
For example: here is doom on low and ultra.
Boss★Moogle;207576025 said:It isn't and if that's all it's gonna do for me then I won't be getting either of them. I only care about using the extra horsepower to get 60fps at 1080p in all games period.
Wait, i thought neo was purely upscaling to 4k?
Nowadays the difference between presets is so small.
For example: here is doom on low and ultra.
Hm, I don't think I really understand MS's and Sony's thought process behind the new consoles. I mean, their goal is to sell products -- and here they are coming out with a console, apparently intended for the enthusiast alone, both in design/function and marketing. It even risks lost sales on the standard console, at least until the marketing and purpose is clarified.
A company doesn't really care how good the graphics on their console is, they just care about selling consoles and games. But, as graphics get better, people will obviously demand better graphics for their games -- but, isn't that what typical console generations represented? How would console game sales look if all the console games still had Playstation 2/3 level graphics?
I mean, that's great, if that's really what it is, but it's strange for such a big a company to make something with, apparently, no interest in sales or profits, or doesn't make much sense in terms of potential sales (Especially if what they've said is true -- no exclusive games, marketing focused on how little difference it makes compared to the standard console.). (?)
Obviously, it's great for the gamers, but.. like I said, it doesn't make much sense to me.
I have. I'll still take 60fps.Just people that haven't experienced 4K.
Nvidia GPUs=/=AMD GPUs. That being said, i don't think you're entirely wrong.Nope, a GTX 950 is 1,57 TFLOPS and there is not a single game where it doesn't perform a lot better than both consoles. This misconception needs to die.
The overwhelming majority doesn't care about 60fps, we will likely get 1080p/30fps games with tons of post-processing and effects.
Now that is waste, on Scorpio at least.
60 fps makes every game better, imo, no exceptions.
Heck, I went from a phone that was limited to 30 fps, to one that was 60 fps, and it was immediately a huge improvement in smoothness.
Look at what Battlefront can do on PS4, theres no way you could do that at 4k60 even on todays beefiest PC. I want to see ridiculously good AA, motion blur, GI, etc...
I'm about to buy a 9 TFLOP GPU for my 1080p monitor. I definitely agree with their sentiment.According to the Steam hardware survey, 95 per cent of PC gamers are using 1080p or lower resolution screens. 1440p and 4K displays barely register, neither failing to hit even one per cent of the audience. 4K may well gain more traction in the living room, but the inescapable conclusion from the PC market is that the majority of gamers simply don't care about higher resolution screens. And with that in mind, the RX 480 is AMD's audacious play at targeting the mainstream PC gamer - and there is some irony that the same core technology is fuelling Sony's 4K aspirations.