Do you have like a 2nd gen WiiU?
I get sync problems from 8ft away...
Do you live in a bomb shelter and the Wii U inside and you are outside with the gamepad?
Do you have like a 2nd gen WiiU?
I get sync problems from 8ft away...
I forget who it was, but I remember somebody suggesting awhile ago that SMG2 should have been held-back as a launch day Wii U title. Honestly given how it had lower sales than the original game and the NSMB's, I'm not sure how big of a loss Nintendo would have had giving it a quick 'next-gen' coat of paint and sitting on an essentially finished game so the Wii U would have a less barren launch period.
Iwata stepping down will do little good.
These guys need to be escorting from Nintendo premises immediately if you want meaningful change (these guys run the show)
Satoru Iwata
Genyo Takeda
Shigeru Miyamoto
Tatsumi Kimishima
Kaoru Takemura
Shigeyuki Takahashi
Satoshi Yamato
Susumu Tanaka
Shinya Takahashi
Hirokazu Shinshi
But I'll acceot just Iwata, Takeda, and Miyamoto leaving.
It does make me wonder if Nintendo seriously figured the Wii U would have the same level of success as the first Wii and most people wouldn't notice the game drought the same way people didn't for the first half of '07... Unless I'm forgetting any major releases; MP3 and SMG were holiday titles, no?Super Mario Galaxy 2, a "true" 3D platforming Mario game would've been precisely the kind of game to launch a new console with.
You then save New Super Mario Bros. U for the summer lull, and hopefully you prep your next big title in Super Smash Bros. or Mario Kart for the next holiday season, marking 1 year since Wii U hit shelves.
If I was in charge of Nintendo, I would shoot for having one big first or second party release each quarter at the most, and at least bi-annually (once in the spring/summer, once in the fall/holiday).
I forget who it was, but I remember somebody suggesting awhile ago that SMG2 should have been held-back as a launch day Wii U title. Honestly given how it had lower sales than the original game and the NSMB's, I'm not sure how big of a loss Nintendo would have had giving it a quick 'next-gen' coat of paint and sitting on an essentially finished game so the Wii U would have a less barren launch period. May have made the disappointing 3DWorld reveal easier for people to stomach if they'd JUST gotten another Galaxy game less than a year beforehand.
Yep, a Galaxy game/Zelda or whatever that is meant for the more hardcore crowd, that wouldn't mind paying $299/349 at launch would've been the better game. But instead Nintendo took the easy way out and it's biting them in the ass. They just made one bad decision after another. And even after the fact, they are still making the wrong decisions, like releasing SM3DW first instead of MK8. Should've put more people on that project and no matter what release it this Holiday season. Sigh...Super Mario Galaxy 2, a "true" 3D platforming Mario game would've been precisely the kind of game to launch a new console with.
You then save New Super Mario Bros. U for the summer lull, and hopefully you prep your next big title in Super Smash Bros. or Mario Kart for the next holiday season, marking 1 year since Wii U hit shelves.
If I was in charge of Nintendo, I would shoot for having one big first or second party release each quarter at the most, and at least bi-annually (once in the spring/summer, once in the fall/holiday).
Iwata stepping down will do little good.
These guys need to be escorting from Nintendo premises immediately if you want meaningful change (these guys run the show)
Satoru Iwata
Genyo Takeda
Shigeru Miyamoto
Tatsumi Kimishima
Kaoru Takemura
Shigeyuki Takahashi
Satoshi Yamato
Susumu Tanaka
Shinya Takahashi
Hirokazu Shinshi
But I'll acceot just Iwata, Takeda, and Miyamoto leaving.
Iwata is delusional. The getting 3rd party support ship has sailed or rather sunk. If you somehow convince 3rd parties to start budgeting and planning ports...when would they arrive at earliest? Q4 2014? If Nintendo cannot sustain a profitable Wii U market with just their games, they need to plan to abort. Make a console that developers will want to make games on.
You should be escorted from the premises for suggesting Shigeru Miyamoto be escorted out. He has almost no hand in the business decision-making for Nintendo. He's a creative mind and since the N64 controller fiasco has pulled away and focused mostly on software.
What does this mystical Nintendo console that developers will want to make games for? And don't say a more powerful one, because you still have the demographics issues and bean counters calculating that there's no point. That just leads to a faster sinking Nintendo eating more losses, without necessarily more support to show for taking that bath.
The next CEO is going to be a really fun guy (or girl).I think it's time for Iwata to step down. They really need to hit it out of the par with their next CEO pick, though.
Absolutely more powerful. Specifically more RAM (preferably GDDR5), x86 4+ core CPU, a standard HDD, a standard gamepad included with all consoles. Ditch the tablet, it has horrible COGS. Nobody is going to spend millions to retool games to a 3 core PPC CPU and 1 GB DDR3 RAM. It costs tons of money and not enough to justify developing games if it sells 10k units.
Such a console would be profitable day 1. If Nintendo was concerned about losses, they shouldn't have made that horrible controller.
Why would people buy it over the other consoles where the audience already is? (ex: Call of Duty Black Ops 2)
I'm really glad GAF doesn't actually make business decisions for companies, all suggestions are almost universally awful
Because it would have both those 3rd party games AND Nintendo games. The same reason people bough SNES over Genesis. And with those architecture choices I suggested, Nintendo would be able to output games faster too, assuming they know anything about modern game development and are open to using 3rd party engines and tools.
And get over yourself with your condescending stance.
Why would people buy it over the other consoles where the audience already is? (ex: Call of Duty Black Ops 2)
I'm really glad GAF doesn't actually make business decisions for companies, all suggestions are almost universally awful
Because it would have both those 3rd party games AND Nintendo games. The same reason people bough SNES over Genesis. And with those architecture choices I suggested, Nintendo would be able to output games faster too, assuming they know anything about modern game development and are open to using 3rd party engines and tools.
And get over yourself with your condescending stance.
It does make me wonder if Nintendo seriously figured the Wii U would have the same level of success as the first Wii and most people wouldn't notice the game drought the same way people didn't for the first half of '07... Unless I'm forgetting any major releases; MP3 and SMG were holiday titles, no?
In which case I really don't know how they couldn't tell well in advance how badly things were going to go. After how much Microsoft's already changed with the XBone, I find it bizarre Nintendo never even thought to at least change the system's name or rethink some of the design aspects after two highly negative E3 showings before launch. While I guiltily admit (mostly since while I'll love the onslaught of platformers, I know most others probably won't) I really dig just about everything Nintendo announced at their Direct this year, it really drove home just how much they seem to regret going with the tablet despite all the warnings nearly everybody else had two years straight.
Yep, a Galaxy game/Zelda or whatever that is meant for the more hardcore crowd, that wouldn't mind paying $299/349 at launch would've been the better game. But instead Nintendo took the easy way out and it's biting them in the ass. They just made one bad decision after another. And even after the fact, they are still making the wrong decisions, like releasing SM3DW first instead of MK8. Should've put more people on that project and no matter what release it this Holiday season. Sigh...
You should be escorted from the premises for suggesting Shigeru Miyamoto be escorted out. He has almost no hand in the business decision-making for Nintendo. He's a creative mind and since the N64 controller fiasco has pulled away and focused mostly on software.
More like according to Nintendo. He is the General Manager of Entertainment Analysis & Development Division. He is the boss.
Then! He is also a Directing Manager in the Board of Directors. Making top level executive decisions on everything.
Does it matter if it has the games but the audience isn't there?
Black Ops 2 came out on the Wii U but there's like 5,000 people on there. Why? Because everyone that wants it is playing it on PC, 360, or PS3
But I'll acceot just Iwata, Takeda, and Miyamoto leaving.
Were you gaming during the PS2/Xbox/Gamecube era? The Gamecube and Xbox wiped the floor with both power and feature sets, and it still did Nintendo little to no good when it came to third party support.
I find it weird how quick people are to forget that after N64 shat the bed in terms of 3rd party relations the GCN still had pretty good 3rd party support for its first few years despite clearly selling worse than the other big two during that generation. Similarly it's not like the SNES suddenly lost all 3rd-party support when SEGA stepped up to the plate during the 90's.
Comparable specs to the PS4/XBone or at least noticeably better specs than the current HD-twins while probably not the defining factor of the Wii U's current state absolutely would have helped Nintendo's current 3rd party situation.
The audience isn't there because the games aren't there. The games aren't there because Nintendo has designed their consoles in such a way that it requires significant financial commitment to modify 3rd party games to work on the system.
1 game that's significantly downgraded isn't going to build userbases that buy 3rd party games.
Significant financial commitment to port games? That's not what Ubisoft says.
Black Ops 2 on Wii U "significantly downgraded?" Yeah, because there's only 5000 people playing on a primarily multiplayer game! Are you trying to say the graphics are anything other than marginal differences? Activsion even lets you use basically any possible controller (including the Wiimote and Nunchuk, best controller for console shooters). It's the worst version of the game because no one has the game.
Significant financial commitment to port games? That's not what Ubisoft says.
Black Ops 2 on Wii U "significantly downgraded?" Yeah, because there's only 5000 people playing on a primarily multiplayer game! Are you trying to say the graphics are anything other than marginal differences? Activsion even lets you use basically any possible controller (including the Wiimote and Nunchuk, best controller for console shooters). It's the worst version of the game because no one has the game.
I think he was speaking more towards moving forward, not current generation games like Black Ops II.
Sorry, I'm assuming you were talking about Wii. I don't pay attention to COD.
Seems it was a decent port. Problem is that it's comparable to other systems that are in their golden years. It would be like if Dreamcast came out with Soul Calibur looking like PSX. That wouldn't sell consoles. Or Gamecube coming out looking marginally better than PSX games. That wouldn't sell consoles.
Do you think millions of gamers would suddenly jump ship from their own ecosystems considering they likely have many friends who play on that system, plus achievements/trophies for those who care (which is probably a lot more than people think)?
Online gaming has changed the industry a lot and more than anything affects which console people are going to purchase (because of friends who play, etc). Nintendo didn't adapt fast enough and it missed out on the section of the market that primarily games online. I don't see why a Wii U that's basically the same thing as PS4/XBone would peel people away when people are already invested in their ecosystems.
Do you think millions of gamers would suddenly jump ship from their own ecosystems considering they likely have many friends who play on that system, plus achievements/trophies for those who care (which is probably a lot more than people think)?
Online gaming has changed the industry a lot and more than anything affects which console people are going to purchase (because of friends who play, etc). Nintendo didn't adapt fast enough and it missed out on the section of the market that primarily games online. I don't see why a Wii U that's basically the same thing as PS4/XBone would peel people away when people are already invested in their ecosystems.
Right, and that audience is pretty cemented on those systems. That audience is heavily invested in those systems.
There will be a mass exodus of gamers from Xbox to PlayStation occurring this winter.
Simplifying it adds nothing to the discussion. It's arguing semantics. Yes, every platform has it, but the question is to what extent? Do you not understand why that would be an important question? It was a central part of the Wii, the major focus of the entire platform and the primary way to play games. Can you say the same about PS4? X1? Wii U? I don't understand how this is a difficult concept to grasp. You're being purposely obtuse.I hear don mattrick will be available in a year or two.
Lets simplify the question to something that only requires a yes or no answer: does every new platform since the Wii have integrated motion control in some form as a standard?
To make sure we're all on the same page, what kind of distance are we talking about here? And how many walls are there between you and the console?
Nintendo has consistently failed to realize since the Nintendo 64 that third party software is what sells your hardware. First/Second party software is what gives you the edge, not what sells systems (generally speaking).
With a console capable of playing all of the same multiplatform games as your competitors, you then turn to your tried and true first party lineup and your innovation to help give you the "bump" over your competitors...not the other way around.
Simplifying it adds nothing to the discussion. It's arguing semantics. Yes, every platform has it, but the question is to what extent? Do you not understand why that would be an important question? It was a central part of the Wii, the major focus of the entire platform and the primary way to play games. Can you say the same about PS4? X1? Wii U? I don't understand how this is a difficult concept to grasp. You're being purposely obtuse.
Were you gaming during the PS2/Xbox/Gamecube era? The Gamecube and Xbox wiped the floor with both power and feature sets, and it still did Nintendo little to no good when it came to third party support.
Unless I'm forgetting any major releases; MP3 and SMG were holiday titles, no?
I'm not the one arguing semantics, actually. Motion controls are now standard. It's the software that decides how much or how little to use them. The same was true even on the Wii
You completely ignored my points.Sorry Heavy, but gyro meters accelerometers cameras etc etc are going to be a part of gaming for the foreseeable future, whether we like them or not. And it's all nintendo's fault.
I'm not the one arguing semantics, actually. Motion controls are now standard. It's the software that decides how much or how little to use them. The same was true even on the Wii
Royalan - we already had that console.
You completely ignored my points.
I feel like these discussions tend to repeat...What does this mystical Nintendo console that developers will want to make games for? And don't say a more powerful one, because you still have the demographics issues and bean counters calculating that there's no point. That just leads to a faster sinking Nintendo eating more losses, without necessarily more support to show for taking that bath.