SinCityAssassin
Member
It depends on whether or not Bethesda ever ported the id Engine, all we know is that the Creation engine works fine on the switch.Is there any possibilities of evil within ported to switch?
It depends on whether or not Bethesda ever ported the id Engine, all we know is that the Creation engine works fine on the switch.Is there any possibilities of evil within ported to switch?
Nah. I kind of see Skyrim being the most we'll see out of anything from Zenimax.
I don't think kh3 or next mainline final fantasy is going to come to switch. i also don't see square's western studio marvel games, tomb raider etc.... will come to switch. Maybe ff7r has a chance if the scope isn't too big or if they make customized version ala 3ds dq11We already know that SE will bring everything that is possible on the machine to Switch, we also know that other KH3 versions besides the ones already announced arent happening at launch.
JRPGs are a large percentage of SE output - they cant and dont want to only rely on Sony to sell their games, since the Xbox is a non-factor and they are still building up their presence on PC/Steam.
@Predictions
+100k for Snack World would be actually pretty solid...hmm.
Thats not how it usually works though - unless you are assuming Skyrim flops.
I dont expect TEW within on Switch, but i also wont say what is and it isnt possible this early in a consoles life. You can bet your ass that they will try to port other games over to Switch is Skyrim is a success. Next top might be Fall Out 4 if they can get it on Switch.
That'd be an pretty decent debut for The Snack World (higher than Yokai Watch and Inazuma). Of course it remains to be seen if it's more Yokai Watch, Inazuma Eleven or Little Battlers (which opened pretty decently but had no real staying power) when it comes to legs.
We already know that SE will bring everything that is possible on the machine to Switch, we also know that other KH3 versions besides the ones already announced arent happening at launch.
Only ~100k for DQXI either version? Is this game always so front loaded?
Some of you are forgetting that Inazuma Eleven and Yo-kai Watch debuted without Anime, and exploded later when started airing.
While in the case of Snack World, the Anime has been airing for half a year, so a future explosion in sales is unlikely.
Thats not how it usually works though - unless you are assuming Skyrim flops.
I dont expect TEW within on Switch, but i also wont say what is and it isnt possible this early in a consoles life. You can bet your ass that they will try to port other games over to Switch is Skyrim is a success. Next top might be Fall Out 4 if they can get it on Switch.
Yeah, I think the class of games that barely function on PS4/XB1 are probably not where I'd be looking.
The Evil Within 2 even still seems to be idtech5 instead of idtech6, so I imagine it also runs like garbage on those platforms on top of being 50 GB.
I'm also expecting FF7R to be a 2020+ cross gen game with the PS5 at this point given the developer Switch suggests they're starting a lot of stuff over, and the hiring note suggests they don't even have a full development team for the thing.
That's like twice what I expected from The Snack World.
We can see it happening already due to service games.Yeah that was my line of thought as well, there are alot of Big budget games clearly already in full proudction without Switch being a target at all while arround 2018 they are gonna be games with target specs of a ps5
while things like mhw or persona5 that are not that high targeted to begin with should not be that of a hassle, like i said, i highly doubt there are gonna be that much effort or sense in downporting alot of games, which is already the most ineffecient ports to begin with
Yeah, I think the class of games that barely function on PS4/XB1 are probably not where I'd be looking.
The Evil Within 2 even still seems to be idtech5 instead of idtech6, so I imagine it also runs like garbage on those platforms on top of being 50 GB.
I'm also expecting FF7R to be a 2020+ cross gen game with the PS5 at this point given the developer Switch suggests they're starting a lot of stuff over, and the hiring note suggests they don't even have a full development team for the thing.
The nigh assured generation switch for games starting development in 2017 does put some amount of damper on the Switch's future support.
Yeah, I think the class of games that barely function on PS4/XB1 are probably not where I'd be looking.
The Evil Within 2 even still seems to be idtech5 instead of idtech6, so I imagine it also runs like garbage on those platforms on top of being 50 GB.
I'm also expecting FF7R to be a 2020+ cross gen game with the PS5 at this point given the developer Switch suggests they're starting a lot of stuff over, and the hiring note suggests they don't even have a full development team for the thing.
The nigh assured generation switch for games starting development in 2017 does put some amount of damper on the Switch's future support.
There's always the possibility of porting to the 2nd generation Switch, if we're talking ~2020 or later release (really, Switch should probably get a hardware revision with CPU/GPU bump in 4 or so years, I'd hope), surely a second generation of hardware in the Switch could do better at running later gen PS4-level games.
Nvidia's mobile chip tech right now that can feasibly catch up to PS4/Xbox in a manner better than the Switch could, in theory, might have enough of a price down in manufacturing years from now for Nintendo to incorporate them into the next iteration of the Switch, I can't imagine them trying for another 5+ years of being that below the competition like they did with the Wii and just upgrading to a normal Pascal chip further down.
assuming we are talking about mobile, this would be a) a very pricey revision B) a very strange one when the base version seemingly not can play a bunch of the games
this would be more a succesor
That's why I said the tech RIGHT NOW being implemented years down the line for a revision, when manufacturing in bulk for such tech is priced down to a point for it to be feasible for Nintendo to make a Switch with.
I mean we have to see what PS4\XBX2 specs are before we say anything about switch 2 getting games.
which tech "right now" exactly lets the switch catch up to a eventual ps5 2020?
Also this dont adress point b)
switch has already trouble to get games that are on xbx1.
Ōkami;245555202 said:Preorders
- [3DS] Dragon Quest XI: Echoes of an Elusive Age - 669
- [PS4] Dragon Quest XI: Echoes of an Elusive Age - 229
- [3DS] The Great Ace Attorney 2 - 70
- [SWI] Splatoon 2 - 39
- [PS4] Crash Bandicoot: N.Sane Trilogy - 21
- [3DS] Layton's Mystery Journey: Katrielle and the Millionaire's Conspiracy - 18
- [SWI] Mario Kart 8 Deluxe - 16
- [3DS] Hey! Pikmin - 14
- [3DS] Dragon Ball Heroes: Ultimate Mission X - 11
- [PS4] Final Fantasy XII: The Zodiac Age - 10
- [3DS] Animal Crossing: New Leaf - Welcome amiibo - 9
- [3DS] Pokémon Moon - 8
- [PS4] Grand Theft Auto V [New Price Edition] - 7
- [SWI] 1-2-Switch - 7
- [PS4] Minecraft: PlayStation 4 Edition - 6
- [3DS] Super Mario Maker for Nintendo 3DS - 6
- [3DS] Sumikko Gurashi: Koko, Dokonan Desu? - 6
- [SWI] Arms - 5
- [3DS] The Great Ace Attorney 1 & 2 Dual Pack - 5
- [3DS] Pokémon Sun - 5
[PS4] Gran Turismo Sport - 87
[3DS] The Snack World - 71
[PS4] New Everybody's Golf - 44
[SWI] Monster Hunter XX Nintendo Switch ver. - 32
[3DS] Etrian Mystery Dungeon 2 - 30
[PS4] Nights of Azure 2 - 27
[PSV] Nights of Azure 2 - 26
[PS4] Sen no Kiseki 3 - 20
[3DS] Shin Megami Tensei: Strange Journey Redux - 15
[PS4] Destiny 2 - 12
[PS4] Hatsune Miku: Project Diva Future Tone DX - 11
[PS4] The Evil Within 2 - 11
[PS4] Ark: Survival Evolved - 1
[PS4] Star Wars: Battlefront 2 - 11
[PS4] Hitman: The Complete First Season - 10
[SWI] Pokken Tournament DX - 10
Obviously it's just comgnet, but that seems kind of low for Splatoon and the split for 2nd week sales between 3DS and PS4 at comgnet seem to be bigger than I expected.
Obviously it's just comgnet, but that seems kind of low for Splatoon and the split for 2nd week sales between 3DS and PS4 at comgnet seem to be bigger than I expected.
Ōkami;245555202 said:[PS4] Sen no Kiseki 3 - 20
That'd be weird if 1-2 switch was above arms
What do you guys think are realistic lifetime numbers for Splatoon 2 in Japan? Is 3 million feasible?
Ōkami;245555202 said:Preorders
[SWI] Monster Hunter XX Nintendo Switch ver. - 32
[PS4] Nights of Azure 2 - 27
[PSV] Nights of Azure 2 - 26
[PS4] Sen no Kiseki 3 - 20
Small bump for Double Cross on Switch ? Last time I saw was 25 or something if I recall correctly.
And no signs of the Switch version of Nights of Azure 2.
What do you guys think are realistic lifetime numbers for Splatoon 2 in Japan? Is 3 million feasible?
We can see it happening already due to service games.
Anthem's high end art assets aren't being built for the marginal X1X audience. They're being built for the PS5/XB4 as they will wheel out during the game's 3+ year lifecycle.
Similarly, to move back to Square Enix, I'm not expecting their Marvel games to be built with scaling down in mind, whereas games like Dragon Quest Builders are a totally logical fit to be on everything.
Yeah, I think the class of games that barely function on PS4/XB1 are probably not where I'd be looking.
The Evil Within 2 even still seems to be idtech5 instead of idtech6, so I imagine it also runs like garbage on those platforms on top of being 50 GB.
I'm also expecting FF7R to be a 2020+ cross gen game with the PS5 at this point given the developer switch suggests they're starting a lot of stuff over, and the hiring note suggests they don't even have a full development team for the thing.
The nigh assured generation switch for games starting development in 2017 does put some amount of damper on the Switch's future support.
There's always the possibility of porting to the 2nd generation Switch, if we're talking ~2020 or later release (really, Switch should probably get a hardware revision with CPU/GPU bump in 4 or so years, I'd hope), surely a second generation of hardware in the Switch could do better at running later gen PS4-level games.
Switch vs 3DS (almost there)
![]()
Code:------------------------------------------------------------- | | Nintendo 3DS | Nintendo Switch | Difference | | | (2011/02/26) | (2017/03/03) | | |----|---------|---------|---------|---------|--------------| |Week| Weekly | LTD | Weekly | LTD | NSW - 3DS | |----|---------|---------|---------|---------|--------------| | 20| 22.943|1.211.278| 31.906|1.097.987| -113.291| | 21| 46.637|1.257.915| 98.999|1.196.986| -60.929| | 22| 31.826|1.289.741| 89.314|1.286.300| -3.441| | 23| 16.415|1.306.156| | | | | 24| 4.132|1.310.288| | | | | 25| 196.077|1.506.365| | | | | 26| 105.639|1.612.004| | | | | 27| 60.781|1.672.785| | | | | 28| 54.744|1.727.529| | | | | 29| 49.076|1.776.605| | | | | 30| 58.837|1.835.442| | | | | 31| 70.159|1.905.601| | | | |----|---------|---------|---------|---------|--------------|
What was the first 3DS game to sell a million in Japan?
What was the first 3DS game to sell a million in Japan?
Small bump for Double Cross on Switch ? Last time I saw was 25 or something if I recall correctly.
And no signs of the Switch version of Nights of Azure 2.
how much did the 3DS end up doing in its first year? Any other comparisons to other Nintendo consoles?
3D Land and Mario Kart 7 both hit 1 million in the same week I think.