• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Microsoft unifying PC/XB1 platforms, Phil implies Xbox moving to incremental upgrades

ZOONAMI

Junior Member
I don't see why people are surprised about PC and consoles merging, at least with Xbox. Have you noticed that MS releases a new surface every 1-2 years? Xbox one is already essentially running Windows 10, with these developments it's hard not to see the next Xbox iteration running a full version of Windows.

Every console generation has gotten closer to just being a living room PC, I don't see why it's such a surprise that we've essentially gotten to that point.
 

Nirolak

Mrgrgr
They might not be comfortable waiting out the remaining years of the generation (which would presumably be at least three) to have another shot at selling well.

I'd imagine they'd view the regular Xbox One as the baseline and then release something that plays games at least on par with the PS4 (if not aiming for better to try and pry at the higher end market).
 
Except to many, the experience is diminished when you know that others are getting more out of the same game. That's one of consoles selling points. You are guaranteed the same experience.

Those people must spend their entire lives being annoyed that someone out there has a nicer car, bigger house, larger TV etc.

To me it just sounds incredibly childish
 

oti

Banned
You are making a judgement based on zero evidence.



People buy consoles because they are cheap and cheerful (to take a top gear saying). They play all the new games and they are cheap...they also take no knowledge to setup and use

None of that stuff changes

But come on neogaf...we can have an old fashioned freak out about this because Microsoft is trying to CHANGE something and that by itself is terrible

smh

We don't know what changes as of right now. But the writing has been on the wall for many years. It's basically the it's happening gif but without proper context or details. Of course some people are freaking out lol.

It think it's exciting.
 

BearPawB

Banned
Anddddddddddd I just put my Xbox One up on craigslist.

I really do enjoy the hardware.
I love the way it interacts with my television.
And i REALLY like kinect actually.

But I am here for the games.
And, if I can play games on my PC then fuck it.
 

cireza

Member
So developers will not have to make any effort to optimize their game for the console, since a more powerful version is available.

This is going to lead to poor quality experiences on old revisions of the hardware, exactly what I always wanted to avoid and why I play on consoles and not on PC.
 

TSM

Member
Perhaps, but this strategy is also very risky. PC gamers will reject the platform outright if it isnt completely open like PC has always been and the console crowd will be reluctant to choose a platform as segregated as PC in hardware configurations as it is more complicated than they want it to be.

Very difficult balance and I dont know if MS can create a solution that makes everyone happy.

I'm doubtful on this. If the games are there the gamers will follow. There may be a lot of belly aching, but I don't think it would be a deal breaker for most people. Using some last gen games as an example, but if Red Dead Redemption, Bayonetta, Vanquish, etc. had been released through their store on PC a lot of people would have bought in.
 
Anddddddddddd I just put my Xbox One up on craigslist.

I really do enjoy the hardware.
I love the way it interacts with my television.
And i REALLY like kinect actually.

But I am here for the games.
And, if I can play games on my PC then fuck it.


So this is good news for you - you save some money by only needing one platform to play the games you want to play.
 
I'll take the wait and see approach but from what I read, I like it. Just make sure when you deliver the full message, it's delivered correctly and not like E3 2013.
 
So developers will not have to make any effort to optimize their game for the console, since a more powerful version is available.

This is going to lead to poor quality experiences on old revisions of the hardware, exactly what I always wanted to avoid and why I play on consoles and not on PC.

You're getting poor quality experiences now in relation to PC ports. How is adding an additional SKU or two going to make that any worse?
 

Vintage

Member
I think this would be great, it should have been done earlier.

Why not just build a PC? Control your hardware upgrades?

I'm not buying Xbox iterations and feeling limited when they release the upgraded version a year later.

I love consoles. I'm a console gamer, but this might be the final nail in the coffin. I'll likely just move on and build a PC and let that be where I game.

Because:
Buying a console is still the best price/value option;
You get a cheap, small and nice-looking living room box - PCs are bigger or much uglier, all attempts at Steam boxes still look terrible;
No need to worry about picking parts for PC, compatibility or drivers/software;
You get a hardware+software mix that has excellent support, unlike on PC where you must go to individual manufacturers for help;

And for some reason people here think that previous versions of XB1 would get somehow less powerful. The games would be released and would run the same regardless whether more powerful version exists or not. No way would Microsoft make older XB1s obsolete, at least not until they are actually very old.
 

Curufinwe

Member
It's the Apple model of doing things.

It requires a different way of thinking compared to what we are used to in the console space. If they do it right and space the upgrades out accordingly I don't see why it wouldn't work.

The difference with Apple is that aren't nearly as many people who want to pay for a new MS console, especially just three years after they released an overpriced, underpowered one.
 

blodtann

Banned
This is a great move. For those worried about "oh, but this game needs to run on my old xbox", MS has a great track record for backwards compatibility. In fact, this will make it easier. The publisher of games just have to support X number of SKUs backward, with a rendering / config for each SKU. This is already being done on PC for years, so the model is known.

Typically MS supports things for 10 years after release, and they could do the same with the consoles.

This is a win / win / win / win.

I'm excited.
 
There are no more "generations" for Xbox in this model. At least not in the current 5-7 year meaning.
So in any given 5-7 year period how many consoles or add-ons will I have to buy to make sure my new gaming apps work as well as advertised?

This sounds like a PC, not a console. If I wanted this I'd jut game on PC.
 
Why not just build a PC? Control your hardware upgrades?

I'm not buying Xbox iterations and feeling limited when they release the upgraded version a year later.

I love consoles. I'm a console gamer, but this might be the final nail in the coffin. I'll likely just move on and build a PC and let that be where I game.

For me it is the ease of using a platform that is designed to be used with a controller and has software that has been certified to run on that specific hardware.
 
There are no more "generations" for Xbox in this model. At least not in the current 5-7 year meaning.

There'd still need to be a line drawn every so often where your XBO 2013 is no longer supported because the XBO 2019 is coming and developers want to target the newer, much better hardware.

I have a hard time not picturing this idea just being even more confusing to the average consumer, along the lines of the confusion that happened when Wii U came out and many people didn't understand that it was a new system entirely.
 

Raide

Member
So developers will not have to make any effort to optimize their game for the console, since a more powerful version is available.

This is going to lead to poor quality experiences on old revisions of the hardware, exactly what I always wanted to avoid and why I play on consoles and not on PC.

If that were the case, no PC games would come out because if it does not work amazingly on a Titan X, then "fuck it!" PC gives players options but the opening box from MS should run everything perfectly well, not some budget ass system where you have to drop to low to get 30fps.
 

Shin-Ra

Junior Member
The reaction i'm seeing here to this is baffling.

Lets say you like having a console that lasts for 4-6 years of a generation like it always has...nothing changes

Lets say you want to upgrade 2-3 years into the generation for slightly better graphics? You can do that and still play with everyone on the older consoles

Next generation all of last generations games will continue to work

You don't lose anything...some people will gain something
When you have a six years old REAL console, you know games are going to perform adequately because everyone else in the same situation will complain very loudly. With this new vision, if you're still on six years old hardware you'll probably get a mixture of mockery and sympathy from fellow gamers for not upgrading to a newer spec for so long.
 
to those who are weighing their concerns over different skus for devs to code for:

Legit questions.

Don't they already do this when making a PC game? Aren't they providing options to the user for graphic settings already?

This makes me think all they would have to do now is build on dx12, then have a recommended graphics settings for whichever xbox sku the user is playing. If devs can do wizardry with dynamic resolution, im sure they can have some perameter to ensure it plays the best on whichever xbox sku the game is on.

This seems kind of like business as usual to me for devs but a lot less headaches?? this means they can code once and release it on two platforms with a good reason to right? (xbox/win10)

idk, maybe i need more examples of how this would make dev lives worse to really understand.
 

Helznicht

Member
Play new halo need new console. Next year play new Gears need new console. Repeat. Unless they have some thing where the games must run on like consoles that are 3-4 years back this is going to end horribly for parents everywhere.

If they are bringing the games to PC which it sounds they are then I am done with the console brand personally.

This path ensures Backwards Compatibility. All games run under one software infrastructure. As Win10 has been touted as MS's last OS, just doing upgrades here on out, Console Win10 will be the same. Eventually game makers will stop supporting older console models (when the user base is low enough) but that could be 10+ years away. When your on your Xbox One (#5), you can still play your Titanfall2 if you want, its running on the same software platform, and MS will ensure the newer (and older) hardware is supported in the platform.
 

gofreak

GAF's Bob Woodward
I hope people aren't that petty...but you may be right

When spelled out it may seem petty, but well... this is a very common psychology :) It's a very typical human aversion to status disparity within their own groupings.

People don't mind so much when they can draw a boundary between themselves and someone else - e.g. people don't care that the queen is richer than them. But within one's own tribe, people are typically more comfortable with equality. Which I guess can lead to all kinds of other questions about platform tribalism etc. but I don't know how far I want to go with that analysis!
 

Raide

Member
When you have a six years old REAL console, you know games are going to perform adequately because everyone else in the same situation will complain very loudly. With this new vision, if you're still on six years old hardware you'll probably get a mixture of mockery and sympathy from fellow gamers for not upgrading to a newer spec for so long.

Welcome to the life of a PC gamer without loads of cash to upgrade everything few months.
 
Maybe the xbox will be broken up in components so that we can buy 'blocks' to upgrade ?

That would take a massive hardware revision that definitely won't happen for this console cycle. I'm also not sure that's viable. Instead of having (random number) 4 configurations of the Xbox One, they now have to make sure their games are compatible with a bunch of different modular configurations. Person X upgraded their GPU but not their CPU, or such. At that point they're literally just selling you a fancy looking computer, I don't see it happening.
 

mosdl

Member
You're getting poor quality experiences now in relation to PC ports. How is adding an additional SKU or two going to make that any worse?

Because instead of focusing on one SKU they have to focus on 2, potentially making the experience worse (more bugs as QA time is spent now on 2 SKUs).

However, more likely devs will focus on the most popular SKU (so the original xbone) and just put in some minor extra work into the newer SKU version (like many PC ports).
 

gelf

Member
You're getting poor quality experiences now in relation to PC ports. How is adding an additional SKU or two going to make that any worse?
The potential for less effort on optimisation for the 1st model meaning you actually get a barely playable game rather then a playable game that's just "unplayable" to a PC gamer with high standards like you have now.
 

Breakbeat

Banned
I doubt it will be as ugly and cumbersome as yearly revisions of hardware, but rest assured that the days of the Xbox as an independent ecosystem with traditional fixed hardware are over. I think Xbox will go more down the games-as-a-service path across all Microsoft devices, honestly, with some set-top offerings which are more like Windows 10 PCs ideal for Xbox "experiences".

This writing has been on the wall for quite some time.
 

jwhit28

Member
It's hard to believe that this is the straw that breaks the camel's back for so many people. Not the subscription for online, not the PC style forced installations and memory management, not the PC style constant updates, not the PC style reliance on networking, and not the wholesale redesigns of the OS and store fronts during the generation.

Console style set it and forget it gaming has been dead for years. It's a benefit that hardware can evolve along with the software as long as Microsoft can respect the people that don't want to participate.
 

yuraya

Member
It was pretty obvious they are going in this direction as a company the minute they gave away Win10 for free to over 100 million people.

I applaud them for doing it. Its risky but its very necessary because console gaming has been stuck in the 90s for way too long. Evolution is needed and gamers are more aware of computing today than they've ever been in the past. Its kind of funny but these silly console wars have made a lot of gamers much smarter when it comes to things like resolution/framerate/terraflops etc.
 

TM94

Member
I don't understand how this would work.

Would it be like what Nintendo do with their handhelds and have a 'New' version or?
 

foxbeldin

Member
8TP1Cx6.gif
 
Honestly, if it comes to this, I think I'd rather just switch to a PC and work on upgrading that. Quite a bit of the console appeal disappears with this for me.

pretty much this. When I buy a game for a console I'd like it to work out of the box, I don't want to make sure that it's compatible with my version of the console or not. I just want to download it press start and play.

Modular hardware or yearly refreshes really take out the ease of console gaming
 

Mediking

Member
"Hey, guys! For those of you who wanna upgrade... check this stuff out! Your games will run better! For you guys who can't upgrade... well....ummm....You're still part of the family!" - Microsoft
 

Max_Po

Banned
Nintendo has been doing this with the 3DS. Every iteration of the handheld is more faster than the last.

There is only one New-3DS/New3DSXL with a single game that is exclusive to the new platform.

Apart from that, was the 3DSXL faster than the original Fugly 3DS? or was the 2DS faster than the original hardware?
 

cakely

Member
With this and all of the recent announcements of Xbox One games coming out as Windows 10 apps, this genuinely feels like the end of Microsoft's foray into the console space.
 

Weevilone

Member
Those people must spend their entire lives being annoyed that someone out there has a nicer car, bigger house, larger TV etc.

To me it just sounds incredibly childish

You can't compare houses and cars to a game console. These are entertainment experiences tuned to run on a specific platform today. We're potentially talking about asking people to continually upgrade in order to experience a game the way it was intended. Of course there is the potential for developers to simply target the lowest common denominator. That's certainly a possibility, but so is the opposite. I've been gaming on PCs off and on since they were on floppy disks. The best thing about consoles is the simplicity and consistency. I outgrew frequent video card and CPU upgrades years ago.
 
Top Bottom