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Minecraft CEO confirms Xbox Live login on Switch, really wants Sony cross-play.

So the only way to cross play Minecraft is to create a Xbox Live account? It makes complete sense why Sony said no. I am sure if the situation was swapped (Xbox users needed to make a PSN account to play) Microsoft would also say no.

For Cross play to truely work you need a 3rd party account and matchmaking system.

Microsoft account.

You know, that thing that any given person in this day and age is far more likely to already have than a PS4.
 
So the only way to cross play Minecraft is to create a Xbox Live account? It makes complete sense why Sony said no. I am sure if the situation was swapped (Xbox users needed to make a PSN account to play) Microsoft would also say no.

For Cross play to truely work you need a 3rd party account and matchmaking system.

1) Literally any Microsoft account login is valid, they're all the same. Got Skype? Good. Office 365? Good. Hotmail/Live/Outlook? That'll do. Windows account? Yup.
2) Your Microsoft account IS the third party account here. What, do you want Microsoft to setup a whole new account system for this that is somehow agnostic despite the fact that it would still be entirely managed by MS, linked to MS accounts, and just literally be the same thing?
3) Sony also said no to Rocket League, once again invalidating the case.
 

Oersted

Member
Don't know who you guys is, but install base can help with active users of a software (if of quality, enjoyable or fun).
Larger player pool can increase the sales rate of software, which in turn can increase the player base.

You know a way to make the potential playerbase larger? I give you a hint, starts with a c ends with y.
 

M52B28

Banned
So the only way to cross play Minecraft is to create a Xbox Live account? It makes complete sense why Sony said no. I am sure if the situation was swapped (Xbox users needed to make a PSN account to play) Microsoft would also say no.

For Cross play to truely work you need a 3rd party account and matchmaking system.
In case you don't understand, Microsoft accounts are the same throughout the board. You simply have the choice to use them for what you'd like. There is no such thing as making an Xbox Live account. All you have to have is an account relating to anything Microsoft owned, something I'm sure the majority of people that are interested in this would have.

If you got W10, hotmail or anything related to MS you can use that to sign in.

All their systems work together with the same login.
It's feels strange seeing how many people are not able to realize things like this.
 

Jamh

Neo Member
This is the real reason plain and simple. Why do it though? because it's better for their players. A larger player pool for matchmaking is always a great thing and only makes matchmaking faster and more accurate. In other cases like Minecraft the ps4 minecraft owners are getting a gimped lonely version because of this decision.

Does'nt bode well for the future either. Developers tend to like unified player pools. I could really see this being a trend now that most people on board. Only game i don't see this happening with are obviously exclusives, first party game and games that depend on the console maker for servers.
I'm sure if MS wasn't involved Sony would have no problems with Minecraft on PC being cross-play with PS4, but since they bought Mojang I doubt there'd be any option to do it that doesn't include X1 as well and they'd probably see that as setting a dangerous precedent.
 
By requiring cross play partners to sign up for XBL accounts, MS will have that info. It's a strong move on their part.

Microsoft will have what info?

Players signing up for a Microsoft account to sign into Minecraft from within the game won't be tying their PSN info to it.

Players signing into a Microsoft account to access Minecraft servers won't result in their PSN info being forwarded to Minecraft servers.
 

Quotient

Member
Microsoft account.

You know, that thing that any given person in this day and age is far more likely to already have than a PS4.

1) Literally any Microsoft account login is valid, they're all the same. Got Skype? Good. Office 365? Good. Hotmail/Live/Outlook? That'll do. Windows account? Yup.
2) Your Microsoft account IS the third party account here. What, do you want Microsoft to setup a whole new account system for this that is somehow agnostic despite the fact that it would still be entirely managed by MS, linked to MS accounts, and just literally be the same thing?
3) Sony also said no to Rocket League.

In case you don't understand, Microsoft accounts are the same throughout the board. You simply have the choice to use them for what you'd like. There is no such thing as making an Xbox Live account. All you have to have is an account relating to anything Microsoft owned, something I'm sure the majority of people that are interested in this would have.

Regardless it would require Playstation customers to create a Microsoft account in order to play a game on their Playstation. It makes sense that Sony doesn't want folks to create an account on a competitors platform.

I'm not sure why that is surprising.
 

Ploid 3.0

Member
HAHHAHAHAHAAAAAA there it is. Well maybe. Oh man, microsoft going in hard with Xbox Live. Made it required for Minecraft now, it's all worth the money they paid for this game if it works. Even putting major pressure on Sony to get playstation Minecraft players signed up for it.
 

lefty1117

Gold Member
Microsoft will have what info?

Players signing up for a Microsoft account to sign into Minecraft from within the game won't be tying their PSN info to it.

Players signing into a Microsoft account to access Minecraft servers won't result in their PSN info being forwarded to Minecraft servers.

Microsoft will know that the user created or linked an account to play Minecraft coming from PSN. Therefore they will know that user is a playstation owner. That is powerful information for any marketer to have.
 

dracula_x

Member
Just like UPlay, and EA accounts, Blizzard logins, and Neverwinter, etc..

Blizzard, EA, etc. didn't destroy their competitors by using "shady" methods

Also, I quote again:

Embrace: Development of software substantially compatible with a competing product, or implementing a public standard.

Extend: Addition and promotion of features not supported by the competing product or part of the standard, creating interoperability problems for customers who try to use the 'simple' standard.

Extinguish: When extensions become a de facto standard because of their dominant market share, they marginalize competitors that do not or cannot support the new extensions.

https://en.wikipedia.org/wiki/Embrace,_extend_and_extinguish

That's what MS always do.
 
Microsoft will have what info?

Players signing up for a Microsoft account to sign into Minecraft from within the game won't be tying their PSN info to it.

Players signing into a Microsoft account to access Minecraft servers won't result in their PSN info being forwarded to Minecraft servers.
Shhh... Microsoft is evil and Sony is protecting their userbase from that... Microsoft have a master plan to turn every PS4 into a Xbox One via the Xbox live account.
 
Regardless it would require Playstation customers to create a Microsoft account in order to play a game on their Playstation. It makes sense that Sony doesn't want folks to create an account on a competitors platform.

I'm not sure why that is surprising.

It's no different than other 3rd parties having their own services.

And again (and this is key!): Rocket League was also blocked.
 

fbutron

Member
Apparently. Because they care about Sony stock so much.

I for one does not want that Sony share my info to MS, and start receiving spam e-mail from them, gold subscriptions, etc je je

Imagine all the information that MS can obtain from that,
 

Shpeshal Nick

aka Collingwood
Ok but what about Switch to PS4?

Or does everyone have to go though Live as far as Minecraft is concerned?

And is this also the case for Rocket League?

Only Minecraft. Not Rocket League.

Minecraft is a Microsoft game so yeah, to unify it, you'd think it would all be done through Microsoft.
 

FyreWulff

Member
Not sure what you're questioning, but yes in all my years of dealing with marketing teams between companies, acquisitions and partnerships etc., one of the biggest hurdles is consistently about access to the customer base. Marketers would die for a list of email addresses to market to directly, and likewise the company that cultivated and grew that list is not just going to let it walk away.

By requiring cross play partners to sign up for XBL accounts, MS will have that info. It's a strong move on their part.

Someone asked what about Rocket League etc., my understanding may be wrong but I read elsewhere that they will be handling the servers and whatever registrations will be needed themselves, so it's likely that Sony has already agreed a marketing deal/restriction with them separately, as I assume they have done with any of their other out of PSN partners such as MMO companies.

It very well may be that Sony and MS could not agree on terms for direct access to the customers, and that's the "political" issue that has been discussed. We know that it's not a technical issue.

If you use Skype or an Outlook/Hotmail or a LinkedIn account, Microsoft already has an account with you..
 

Quotient

Member
It's no different than other 3rd parties having their own services.

And again (and this is key!): Rocket League was also blocked.

Those 3rd parities listed (EA, Ubisoft etc) are publishers, they are not competitors with Sony.

I don't know why Rocket League is blocked. I have no idea how CCP works for Rocket League, but for Minecraft the reasoning makes sense whether you like it or not.
 

Oersted

Member
Go on, I'm interested in your point of view and how you reckon that.

Cross play imcreases the potential playerpool. That is why Sony, Microsoft, Google, Apple and Nintendo are allowing/enabling/doing it.

You are literally arguing against Sony to defend Sony.
 
Regardless it would require Playstation customers to create a Microsoft account in order to play a game on their Playstation. It makes sense that Sony doesn't want folks to create an account on a competitors platform.

I'm not sure why that is surprising.

There are tons of games on PS4 that have you logging in to services that could be described as 'competing platforms'.

This isn't any different. I'm not 'creating an account on a competitor platform', I'm creating a Windows account (used with a billion different services beyond gaming) or using an account I already have.


Thread Title: Sony removes Netflix support from PS4

Common post: Not sure why this is surprising. Netflix competes with Vue. Using Netflix would require Playstation customers to create a Netflix account in order to watch a video on their Playstation. It makes sense that Sony doesn't want folks to create an account on a competitor's platform.
 

Trup1aya

Member
Not sure what you're questioning, but yes in all my years of dealing with marketing teams between companies, acquisitions and partnerships etc., one of the biggest hurdles is consistently about access to the customer base. Marketers would die for a list of email addresses to market to directly, and likewise the company that cultivated and grew that list is not just going to let it walk away.

By requiring cross play partners to sign up for XBL accounts, MS will have that info. It's a strong move on their part.

Someone asked what about Rocket League etc., my understanding may be wrong but I read elsewhere that they will be handling the servers and whatever registrations will be needed themselves, so it's likely that Sony has already agreed a marketing deal/restriction with them separately, as I assume they have done with any of their other out of PSN partners such as MMO companies.

It very well may be that Sony and MS could not agree on terms for direct access to the customers, and that's the "political" issue that has been discussed. We know that it's not a technical issue.

You can just make a hotmail account that you never use. I've randomly generated a dozen xbl accounts, never touch the email.

People are doing all sorts of gymnastics to figure this crap out. Sony didn't back out to save users from spam.
 

Quotient

Member
There are tons of games on PS4 that have you logging in to services that could be described as 'competing platforms'.

This isn't any different. I'm not 'creating an account on a competitor platform', I'm creating a Windows account (used with a billion different services beyond gaming) or using an account I already have.

Sony are not in competition with Ubisoft, EA, etc, they are in competition with Microsoft.
 

Shin

Banned
Blizzard, EA, etc. didn't destroy their competitors by using "shady" methods

Also, I quote again:



https://en.wikipedia.org/wiki/Embrace,_extend_and_extinguish

That's what MS always do.

Reminds me of what they (Stephen Elop) did with Nokia, but that's a story for a different day.

OT: the MS/Minecraft thing is understandable, Rocket League not so much and is the wrong step moving forward.

Cross play imcreases the potential playerpool. That is why Sony, Microsoft, Google, Apple and Nintendo are allowing/enabling/doing it.

You are literally arguing against Sony to defend Sony.
That is your assumption, I clearly asked to voice your opinion so I could get some insight from where you're coming from.
So much for having a civilized conversation aye?
 

Izuna

Banned
I for one does not want that Sony share my info to MS, and start receiving spam e-mail from them, gold subscriptions, etc je je

Imagine all the information that MS can obtain from that,

But Ubisoft, EA, Squeenix, Spotify, Bethesda, Blizzard... Can't be bothered to post more... Are okay?
 

Shpeshal Nick

aka Collingwood
Microsoft will know that the user created or linked an account to play Minecraft coming from PSN. Therefore they will know that user is a playstation owner. That is powerful information for any marketer to have.

I'm sure if Apple and Nintendo can be ok with it, poor little Sony can.

Funny Apple doesn't have an issue with the plethora of Microsoft apps on their ecosystem that require a Microsoft account to use.
 

lefty1117

Gold Member
If you use Skype or an Outlook/Hotmail or a LinkedIn account, Microsoft already has an account with you..

That's right, and that may be the extent of what they know about you. They don't know if you own an xbox or a ps4. But now when you log into Minecraft using that account, coming from PSN or whatever handoff between the networks will be used, they instantly make the connection that your Microsoft account owns a PS4... you can see where it's headed.

I'm not saying this is the exact reason but it's quite plausible. I see it lots. You have to understand that sometimes companies buy other companies just to have access to their customer list...
 
I for one does not want that Sony share my info to MS, and start receiving spam e-mail from them, gold subscriptions, etc je je

Imagine all the information that MS can obtain from that,

The amount of stuff you guys are just straight up making in this thread is baffling
 

Tumle

Member
this doesn't at all explain why rocket league crossplay isn't allowed so it IS sony's fault after all
I agree that it is Baffling why they chose that decision with rocket league.. but what does that have to do with the topic at hand?
We are talking minecraft here..
Or else we can just continue with pointing at other things.. like if MS is ok with mine craft and rocket league why aren't they ok with final fantasy IV?
It has nothing really to do with the discosion here.. because it's a different decision made for those games..
Even though all of them are equally shit..
 
Is amazing to see some people trying to justify this shitty move from Sony with this conspiracy theory... When is obvious that Sony has some Anti crossplay policies with other consoles. Cant wait for the excuse that Sony have for Rocket League.
 

Jamh

Neo Member
In the end though XB1, PC and Switch will get a nice pool of players. Minecraft specifically is played by more than 120 million people worldwide across many devices. And with everyone connected, Sony's pool looks really small.
That also sets a precedent though and could become a slippery slope with dealing with other 3rd party games on the PS4. I doubt Sony wants XB1 or Switch to get their foot in the door.

Edit: I don't think some people have considered that if universal cross-play became a standard we'd probably see a massive increase in the number of marketing deals with exclusive content as Sony and MS try to differentiate between their versions of the same game.
 

Chris1

Member
I'm sure if Apple and Nintendo can be ok with it, poor little Sony can.

Funny Apple doesn't have an issue with the plethora of Microsoft apps on their ecosystem that require a Microsoft account to use.

Don't you need an email for a PSN account?

Technically a large % of PSN accounts are already linked to Microsoft anyways from Hotmail/Live/Outlook addresses.
 
Those 3rd parities listed (EA, Ubisoft etc) are publishers, they are not competitors with Sony.

I don't know why Rocket League is blocked. I have no idea how CCP works for Rocket League, but for Minecraft the reasoning makes sense whether you like it or not.

Believe it or not, THEY'RE COMPETITORS is not an end-all-be-all reason to object to literally everything that involves both parties. This is one of those cases where it does not make sense. The "competitor" is already developing the game on the competing platform. A login portal itself is not competition - Microsoft accounts are massively widespread in usage and purpose, far beyond XBL, the account would be free, and online access is still routing through PSN, which Sony still controls the pay-gate of and access to. And, in conjunction with the fact that the login portal itself isn't competition, MS being a competitor in other areas is not relevant - companies frequently collaborate between some branches and compete through others. It's normal business, and refusing to deal with an entire company do to competition in other areas is likewise bad business.

Finally, if this were the reason, why would they not just say it? If it's such an obvious, clear cut and defensible position, why did they blather nonsensically about THE CHILDREN?
 
This is a genuine question, I'm honestly curious. Do Microsoft or Valve allow crossplay on PC?
If I buy, say The Culling as a play anywhere title, do I play against Xbox,Windows store and Steam? Or just Xbox and Windows PC?
 

Oersted

Member
One could also see it as coming from a position of strength rather than weakness.
They don't need the player base, what I'm getting at is that PS4 sold 60m+ that's a lot of players.
It's also the first company that will probably sell 3x 100m+ consoles, with PSP/PS3 being at around 80-86m on top of that.

No other company in the industry has managed that, if they weren't doing well then they might have had a different perspective, but as things stand they might not see the benefit in it.
And I know everyone is up in pitchforks in almost every thread (as they should if they believe in something, they should stand up for it), but it doesn't help to broaden your perspective either as to the why.
No company is going to flat out say "because we don't want to or because we don't see any benefit in it".

Before people start quoting about defending and what's not, I ain't I'm just thinking at all the possible scenario's.

Reminds me of what they (Stephen Elop) did with Nokia, but that's a story for a different day.

OT: the MS/Minecraft thing is understandable, Rocket League not so much and is the wrong step moving forward.


That is your assumption, I clearly asked to voice your opinion so I could get some insight from where you're coming from.
So much for having a civilized conversation aye?

Dude, you entered the thread with the post above. You confused install base with player base.
 

Chris1

Member
This is a genuine question, I'm honestly curious. Do Microsoft or Valve allow crossplay on PC?
If I buy, say The Culling as a play anywhere title, do I play against Xbox,Windows store and Steam? Or just Xbox and Windows PC?

Yes they do but XPA is just Win10 and Xbox I believe.

Rocket League is Xbox<>Steam though
 

Shpeshal Nick

aka Collingwood
Don't you need an email for a PSN account?

Technically a large % of PSN accounts are already linked to Microsoft anyways from Hotmail/Live/Outlook addresses.

Exactly lol.

I used my outlook account when I first signed up for PSN 10 years ago. Microsoft already knows I own PlayStation consoles.

So that's that conspiracy theory debunked.

Next.

Pro tip guys and girls, this is just Sony either being really shitty, or hiding incompetence. Neither is good.
 

LNBL

Member
Why do people think that using a ms account to log into Minecraft on a playstation will suddenly result in MS having access to ALL their psn info?

Like i want to hear actual arguments with sources about this and not just random conjecture
 
Exactly lol.

I used my outlook account when I first signed up for PSN 10 years ago. Microsoft already knows I own PlayStation consoles.

So that's that conspiracy theory debunked.

Next.

Pro tip guys and girls, this is just Sony either being really shitty, or hiding incompetence. Neither is good.
Incoming... But but i have a google account and i hate Microsoft. Are you prepared?
 

Izuna

Banned
Why do people think that using a ms account to log into Minecraft on a playstation will suddenly result in MS having access to ALL their psn info?

Like i want to hear actual arguments with sources about this and not just random conjecture

They need to rationalise this decision.
 

riotous

Banned
Blizzard, EA, etc. didn't destroy their competitors by using "shady" methods

Also, I quote again:



https://en.wikipedia.org/wiki/Embrace,_extend_and_extinguish

That's what MS always do.

This is incredibly outdated. Microsoft's biggest modern development platform is now open source. Beyond that they switched to focusing on open standards as much as possible 15 years ago.

Hell theres loads of servers inside MS not using tbsir own platforms.
 

FyreWulff

Member
Also they regularly send out surveys asking what platforms you own, and they buy or participate in retailer surveys to also get that data. lmao
 
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