( I play on the lowest difficulty too lol)
I love the series but I don't know that we NEED a Mirror's Edge 3. This could be a decent sendoff. I was afraid they would ruin it with a sequel.
I have a problem though. I'm the world's slowest player, trying time trials and such. I'm 90% story, 60% world, 31 hours played.
I love the series but I don't know that we NEED a Mirror's Edge 3. This could be a decent sendoff. I was afraid they would ruin it with a sequel.
I have a problem though. I'm the world's slowest player, trying time trials and such. I'm 90% story, 60% world, 31 hours played.
I need one. It's the one (the only?) game franchise starring an Asian woman. It's the only parkour game whose mechanics I have enjoyed, plus there's nothing like it's oddly sterile aesthetics out there. The games looks are oddly soothing. Also call me crazy but I enjoy the combat. It's the only game to make me feel like Rama from The Raid. It's infuriated me to read posts (paraphrasing here) like : "Huge fan of the first game, but will skip because of reviews". Some of the lowest scores like Metro Game Central, have this quote in it :"A better game than the original" Mirror's Edge was a niche game, and it's still niche now. The reviews from the biggest outlets, remind me a lot of what happened with Alien: Isolation. A first person game that doesn't control exactly like every other FPS game, is a formula that leads to some lower end scores.
There's this sadness in playing the game, knowing full well that it's the last game of this series. Huge, huge shame.
Some new details on the world of Catalyst on the website if someone is interesting.
How could you want an innovative franchise like ME to not comeback? Am I playing the same game as other people? I mean, it's maybe not the ultimate ME game we all wanted but it doesn't deserve the backlash. And I'm sad for DICE who fought for years to get this game published.
To someone who's gotten farther in the game, how large is the open world? Right now, I'm still in the beta section, and the map looks much larger than the area I'm in.
How does one describe the size of a virtual world?
It's definitely not the largest open world game out there, but it's sizable enough.
Like, is the visual representation of the city on the map accurate to how big the actual world is?
I haven't beaten the game yet, but if the pattern follows I'm going to say mostly. If you'll look, you'll see that the edges of the map begin to fade to white somewhatthe playable area doesn't go that far. But everywhere that's in focus is playable.
Finished the game today. The original is one of my all time favorite games and I enjoyed this one for the most part but there was some incredibly frustrating parts especially towards the end. I would be interested in knowing how many times I died during my playthrough because it was a lot. At times, I needed to walk away from the game for a bit and then come back to it because I got so frustrated. I think the 7/10 reviews are right on the money
Do they stack you up against roomfuls of enemies?
Do they stack you up against roomfuls of enemies?
It definitely happens occasionally, but I've only encountered one really egregious example of it thus far.
On that occasion, I actually ended up enjoying it, somewhat to my own surprise. They give you a LOT of space to work with, so I ended up doing parkour around the arena to pick up speed, and then used that speed to take down the enemies.
It does not play as well as ME1 on gamepad. The camera is fucked. Makes the game feel stilted. It is very disappointing. It's a core thing they got wrong.It feels just as good as the first game.
In three years this is going to be on generation end "underrated" lists and I hope everyone who didn't buy it accepts the personal responsibility of fucking up if the franchise dies 🐸☕️
It does not play as well as ME1 on gamepad. The camera is fucked. Makes the game feel stilted. It is very disappointing. It's a core thing they got wrong.
All the other complaints folks have about story, progression, open world, etc. haven't affected my enjoyment, but the way the game feels thanks to shitty analog controls is is just... *sigh*. Never even considered the possibility they could screw that part up.
DICE used to be so good at smooth analog camera controls. Something happened to that studio after Bad Company 2, idk what (actually I do know what -- it's acceleration on the stick), but since Battlefield 3 it's been getting worse and now it's prevalent in Mirror's Edge of all games.
Maybe you like acceleration. So does DICE apparently.I have none of those problems. Camera is perfect, controls are fluid and intuitive and I have been getting better runs and times than in ME1. I don't think I've heard anyone else complain about the camera.
Mirror's Edge Catalyst on Xbox One everybody...
looks like Deus Ex... 1.Mirror's Edge Catalyst on Xbox One everybody...
He looked like this for a full minute.
There's actually some quite interesting stuff on this site. Who knew that Mirror's edge actually has some really interesting lore...Some new details on the world of Catalyst on the website if someone is interesting.
Well that ending felt... rushed. I like the gameplay a lot, but the story wore on me more and more as time went on. Also, Plastic is an awful character. I mean, they all are, but Plastic... ugh.
Mirror's Edge Catalyst on Xbox One everybody...
Well that ending felt... rushed. I like the gameplay a lot, but the story wore on me more and more as time went on. Also, Plastic is an awful character. I mean, they all are, but Plastic... ugh.
Mirror's Edge Catalyst on Xbox One everybody...
He looked like this for a full minute.
Mirror's Edge Catalyst on Xbox One everybody...
He looked like this for a full minute.
Straight from the PS1.