I've been wanting MH to make the jump to HD and to consoles with competent online systems, and I'm glad it finally has happened.
Capcom is definitely chasing the co-op open world-ish trend that is proving to be very successful for the Ubisofts (Ghost Recon/Division) and Activisions (Destiny), so I'm sure they'll find some success in the western markets if the game is even mildly enjoyable to play. And it'll sell in the East on name alone. I understand exactly why they've done what they've done.
Hmmm well let me think, maybe because the game is seamless instead of tiny arenas split up by load screens?For those not knowing why Monster Hunter fans don't like this is because it pretty much make Monster Hunter like any other action game. Hiding in foliage that tired mechanic, stealth, why? Monster Hunter has stealth but it comes from the gear you have, not just a basic mechanic.
Just because it hasn't got the five doesn't mean another game will. This is by the mainline team.
what if this was like retitled monster hunter 5 in japan
Looks more like a devolution to me.
These were basically in previous games through the use of Paintballs/Armor abilities and Smoke Bombs.
It seems that some people are salty that this isn't on Switch, which makes me laugh so hard. I got into this series by playing MH4U on 3DS, and became a fan.
The product description doesn't seem to indicate that World is radically different than a numbered MH entry. I agree that some people are jumping to conclusions, when they honestly don't know crap about the game.
It seems that some people are salty that this isn't on Switch, which makes me laugh so hard. I got into this series by playing MH4U on 3DS, and I became a fan.
The product description doesn't seem to indicate that World is radically different than a numbered MH entry. I agree that some people are jumping to conclusions, when they honestly don't know crap about the game.
For those not knowing why Monster Hunter fans don't like this is because it pretty much make Monster Hunter like any other action game. Hiding in foliage that tired mechanic, stealth, why? Monster Hunter has stealth but it comes from the gear you have, not just a basic mechanic.
Heads up, Capcom is having a JP stream for the game on June 20th:
https://www.youtube.com/watch?v=fvKE9iVz-Ig
Based on google translate, this is the announced staff:
"Monster Hunter: World"
Producer Ryozo Tsujimoto
Executive Director / Art Director Akira Fujioka
Director Yuya Tokuda
What critically important feature could you possibly conclude was ignored and couldn't possibly be in the game from that trailer?They literally ignored the most important aspect of the series for the majority of it's fans
Ironically, I've seen plenty of Monster Hunter fans complain the games from 3 onwards were too colorful in comparison to the first 2 generations.
So up to 4 players.
http://www.capcom.co.jp/monsterhunter/world/
It seems that some people are salty that this isn't on Switch, which makes me laugh so hard. I got into this series by playing MH4U on 3DS, and I became a fan.
The rumor did said that Sony paid for the game to be not on Switch only lol.
There wasn't much in this trailer to be excited about for a traditional Monster Hunter fan (aside from seeing monsters in higher fidelity) but I don't really know how anyone can say that it's abandoning the core focus of the series. They really haven't shown enough of the game to determine something like that.
Haha. Machine translation!Just a slight correction: The series director of MH's name is read as Kaname Fujioka.![]()
People are reacting to what was given to them, both positively and negatively; you can't expect everyone on both sides to say mmmmmm I'll wait for more at the end of their thoughts.There wasn't much in this trailer to be excited about for a traditional Monster Hunter fan (aside from seeing monsters in higher fidelity) but I don't really know how anyone can say that it's abandoning the core focus of the series. They really haven't shown enough of the game to determine something like that.
What critically important feature could you possibly conclude was ignored and couldn't possibly be in the game from that trailer?
What critically important feature could you possibly conclude was ignored and couldn't possibly be in the game from that trailer?
So up to 4 players.
http://www.capcom.co.jp/monsterhunter/world/
For those not knowing why Monster Hunter fans don't like this is because it pretty much make Monster Hunter like any other action game. Hiding in foliage that tired mechanic, stealth, why? Monster Hunter has stealth but it comes from the gear you have, not just a basic mechanic.
Jesus, people are salty as hell, that it doesn't come out on the Switch.. D:
Jesus, people are salty as hell, that it doesn't come out on the Switch.. D:
Jesus, people are salty as hell, that it doesn't come out on the Switch.. D:
I haven't yet read a single post to this effect.It seems that some people are salty that this isn't on Switch, which makes me laugh so hard. I got into this series by playing MH4U on 3DS, and I became a fan.
Seriously. I don't understand how many of the comments in the thread relate to what was actually shown.There wasn't much in this trailer to be excited about for a traditional Monster Hunter fan (aside from seeing monsters in higher fidelity) but I don't really know how anyone can say that it's abandoning the core focus of the series. They really haven't shown enough of the game to determine something like that.