E_Darkness
Member
Only bad ending here is you realizing you bought, played and finished a bad game
I mean, there were other 3DS RPGs out in Europe people could buy. They could've avoided the bad end.
Only bad ending here is you realizing you bought, played and finished a bad game
Indeed. And for those who didn't klick that link to avoid possible spoiler:
"They removed all the non-neutral sidequest/Asterisk quest outcomes; any choices that would cause characters to die have been removed. Whatever choice you make now, you'll receive the neutral outcome where both sides make it out ok. Compare this to the Japanese versions where you had 4 different outcomes, with VOICED cutscenes!"
I applaud these statement.
That is generally how it goes, just like when people give up rights in the way of a tragedy. Most people will applaud and defend it so long as it suits them. Then when its severity increases, the same people start to complain, but its often to late to change it at that point.
The Western praise and support of gore and suffering and disdain for all thing sexual that aren't negative portrayed in a negative light, vs the Japanese general disinterest in gratuitous violence and acceptance of more romantic and sexual content is the main reason I predominantly bought Japanese games.
Warping the Japanese content into stuff that suits mainstream American ideals destroys any reason to get the game for me personally.
If a game has something extra in it that I don't like, I just don't use it.
Only bad ending here is you realizing you bought, played and finished a bad game
Frontseat shitposting.ehehehehehehehe backseat modding
You'll find I am quite exacting in my use of language, thank you very much. :]So do you
How do we even know?we poe's law now
It isn't any definition of any kind of censorship, and content creator would know this. Receiving feedback and taking it into consideration is an integral part of any creative work. A creative work being blasted for being too long or overwrought isn't going to have the artist get slammed for taking feedback to heart and trying to better connect to their audience.
People who argue Genei Ibun Roku #FE won't be substantially affected by localization are kidding themselves.
This has nothing to do with trimming things for brevity or removing stuff because it's stupid.
I mean, there were other 3DS RPGs out in Europe people could buy. They could've avoided the bad end.
Frontseat shitposting.
I'm enjoying a great game right now. Best turn and class based combat since Bravely Default!
The thing about that one is it is a case of "how did you miss that the first time". Also a still image cutscene and text netted it the rating but I think is a problem of a board being having X=automatic 18+. It does make me think though does the Tiffany cutscene have a place but I think that is cultural differences and changing it would probably receive more condemnation than keeping it.Reminds me of the R18+ rating for Atelier Rorona
lmao
Nintendo? You do know Braverly Second is a Square-Enix game and Nintendo have nothing to do with the localisation.Atlus, not Nintendo. Apples and oranges.
They could have left it unvoiced if money was really an issue. Some extra scenes in the Final Mix versions of KH games are voiceless for the same reason (although admittedly those were there in the Japanese release too).Gotta save that money by cutting 3/4 of VA work![]()
With the unfortunate side-effect of basically telling off anyone who just wanted to make a flat-chested female character.The book slider seemed to be to prevent making a character like Lin who looked really young.
Yeah. From the spoilers (and without spoiling) it seems that one thing you did resulted in a bad ending and now the same results in the good ending.we need someone do side-by-side comparisons to know if this is true. I do remember that Japanese players hated this game with a passion.
Nintendo? You do know Braverly Second is a Square-Enix game and Nintendo have nothing to do with the localisation.
Has there been additional confirmation of that? All I can find is that one post on Gamefaqs.
What is /JRPG/ combat?
I'm not trying to be a dick this time, genuinely curious.
I mean, I'm glad you are enjoying Bravely Default and I hope you playing this series will help you go deeper into other, better polished experiences in both gameplay and story.
The only other choice was EOU2. So it's a choice between a sequel to one of the best JRPGs in the last 5 years or a rehash of a DS game. Seems like easy choice to me.
Legend of Legacy is the one to get but noone remembers its existence.
Yeah. From the spoilers (and wuthout spoiling) it seems that one thing you did resulted in a bad ending and now the same results in the good ending.
So maybe they received a few complaints about how the players felt punished by that and didn't felt it was a "bad decision" to grant "a bad ending".
So they "solved it" by giving everyone a good one?
Kinda hard to tell at this moment.
The game was slammed and considered as a cheap sequel. So who knows if that had any weight on the removal.
>People actually support censorship
For fuck's sake, let art be art.
Go ahead, give some examples instead of just crying out "Bravely sucks".
Trails of Cold Steel
Go ahead, give some examples instead of just crying out "Bravely sucks".
Also, combat meaning the battle system in a JRPG. Not a hard one.
Xenoblade Chronicles X was barely changed.
All the ridiculous swimsuits were kept in except for edits in regards to the 13 year-old. The other costume change was the edit of the sumo costume so it wasn't just a strong on the back. The book slider seemed to be to prevent making a character like Lin who looked really young.
Also there were plenty of sidequests that could result in death based on choices.
I don't think Nintendo sees those JRPGs on Wii U as having any chance with a wider audience and won't edit that much.
>People actually support censorship
For fuck's sake, let art be art.
Trails of Cold Steel
The outcomes aren't like totally made up out of whole cloth or anythingThere's a single point where you go back in time (Chapter 5) and change things. The "bad" endings are for the first run through and the "good" endings are for the second go through. They've just altered things to skip to that latter outcome. And there are still consequences it's just that instead of Good/Bad you get Good/Neutral , depending on which side you pick.
>People actually support censorship
For fuck's sake, let art be art.
Xenoblade Chronicles X was barely changed.
All the ridiculous swimsuits were kept in except for edits in regards to the 13 year-old. The other costume change was the edit of the sumo costume so it wasn't just a strong on the back. The book slider seemed to be to prevent making a character like Lin who looked really young.
Also there were plenty of sidequests that could result in death based on choices.
I don't think Nintendo sees those JRPGs on Wii U as having any chance with a wider audience and won't edit that much.
Game boycotts don't work, period. We've seen it with things regarding shitty practices from censorship to DLC. That doesn't mean we can't let Nintendo or SQEX or Activision or whoever know that we're unhappy with those practices, it's just that "vote with your dollar" won't make a difference.
We'll see, but I disagree. #FE has change and content modifications for localization written all over it.
Indeed. There's lots of speculation in this thread based only on what's presented in front of us. Kind of need more information to understand the reasoning behind these changes.
At the very least, being specific about it being "self-censorship" or "marketing changes" or "localization" or whatever is much, much better than just throwing around "censorship" blindly.
Again, using the word recklessly only puts you under more scrutiny. These kinds of tangents can easily be avoided simply by using more precise language. Don't like people going on semantic tangents? You have the power to avoid just that fate.
Also this:
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We know nothing about the mindset that lead to those changes. Trying to equate these to "4kids" level changes is also quite laughable, considering how much that company butchered the works it had access to.
Not only do they support it, they act superior to those that don't want things to be removed.
How backwards.
I still need to pick this up actually. Glad this thread reminded me of its existence.
The 'Faygo soda' of JRPGs lmao
What a weird thing to say
There's nothing wrong with acting superior to people that don't know what censorship is, or if the edits made by the content creators are censorship in the first place.
Not only do they support it, they act superior to those that don't want things to be removed.
How backwards.
No idea what that means
Just finished it for the second time voluntarily, while I couldn't even be bothered with continuing BD after the "twist". Damn good game.
It may be possible that this was a lazy way of addressing potential complaints of players who inadvertently got a bad end.
The 'Faygo soda' of JRPGs lmao
ehehehehehehehe backseat modding
Not really :v I entirely agree with that sentiment. I think that the anti-"censorship" movement is usually very silly, but assuming that the sidequest stuff is truly being cut from the game, it's an embarrassing localization change that should be criticized. It's just unfortunate that it puts me onto the same side as some of the more unfortunate people in the movement.
The joke I am trying to make is that Trails of Cold Steel is like those dime a dozen 90s RPGs that released around the boom of FFVII that has great quality at the cost of some questionable design choices and off-putting character art, not to mention at the end of the day ploaying these types of games you feel this sense of emptiness that you proooobably could've been playing something better. Kind of like drinking Faygos.
Not a 'bad' game, but the praise to it is kind of exaggerated. It's very solid though.
dunno why everyone that actually likes things being removed are always so obnoxious about it.
why do you care so much that people dislike it when things are "localized"
Not sure what this is supposed to mean. It does the Persona elements better than Persona does, has an indepth and interesting story that connects with the other games and as the story progresses it reveals a hell of a lot of political machinations, and the combat is quick, snappy and evolves on the Grandia-esque base that FC/SC/3rd established, and one of the best soundtracks in JRPG history alongside other entries in the series.