Its totally GitS inspired. Immediately thought of it.
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Its not a style unique to gits or zone of the enders or tekken for that matter. its a an ancient japanese style of ceremonial song.
Its totally GitS inspired. Immediately thought of it.
.
Just twiddling my thumbs at this point for February to come. I've lost like all interest in playing anything else until Nier comes out. Feels bad man.
^ Nice tip. I think there might also be a way to turn off auto adjust from camera settings to avoid that recentering?
Least-liked aspect in the Automata demo honestly was the bullet hell stuff. Just wasn't fun to me and could unfortunately kill the rest of the game for me. Feels like it constantly interrupts the flow of the combat, the actual fun part. Combat felt tight as expected. Only Platinum game I played before is MGSR, which I loved.
EDIT: Maybe to make it clearer: Automata uses the big red flashes and sound, which to me somehow felt just as "unorganic" as FFXV's literal "Guard!" prompts. You could argue it's more organic because it's integrated in the game world, but then I would think "Why does my enemy make its attacks so obvious?". Maybe I'm misremembering MGSR, but I don't remember it being as unsubtle there. Correct me if I'm wrong.
Oh, I see. Thanks. Hmm, I guess in the end it's the best way to telegraph in a fast, flashy Action game. You probably can't communicate everything without extra audiovisual cues and through animations alone when there are many enemies on-screen at the same time and some are obscured or so. What happens if an enemy attacks from behind in MGSR? Is there any visual indication of the incoming attack? I don't remember the details anymore.There's probably goign to be a lot of this stuff in the game tho, if that could kill the game for you, you#re certainly better off waiting for reviews.
MGR did it the same way tho, it's even from the same game designer.
https://youtu.be/D3WXV3bzR4s?t=30
EDIT: Maybe to make it clearer: Automata uses the big red flashes and sound, which to me somehow felt just as "unorganic" as FFXV's literal "Guard!" prompts. You could argue it's more organic because it's integrated in the game world, but then I would think "Why does my enemy make its attacks so obvious?". Maybe I'm misremembering MGSR, but I don't remember it being as unsubtle there. Correct me if I'm wrong.
^ Nice tip. I think there might also be a way to turn off auto adjust from camera settings to avoid that recentering?
Lol. KH 2.8 comes out in late Jan, so that should sate your gameplay needs until NieR.
I wonder if 2B's butt will get Ubisoft'd.
I'm guessing a thread about this has already been made?
I'm guessing a thread about this has already been made?
I'm guessing a thread about this has already been made?
Like... why.
Why did someone, like a Lead Artist a Platinum say: I'm gonna make it clear 2B, an ANDROID, has an anus."
And a higher up approved that.
I'm guessing a thread about this has already been made?
Have you played Drakengard 3? Just curious
Have you played Drakengard 3? Just curious
Like... why.
Why did someone, like a Lead Artist a Platinum say: I'm gonna make it clear 2B, an ANDROID, has an anus."
And a higher up approved that.
I haven't, myself. What's the story?
I haven't. Apparently the director is big on asses?
And theres a problem where?
I don't have a problem with it. I'm just asking why and it doesn't sense for an android to have a butthole.
FFXV enemies are not designed around telegraphing attacks. Some do, but the philosophy is to make enemy attacks as fast as a realistic monster in a world. Devs cared about stuff looking realistic (Tabata's poor philosophy), and not about how the player has to react to those attacks. Having a prompt flashing in the middle of the screen saying block is a crux coz their combat is a mess with 20 enemies all going at it together and with barely any telegraphing.
In Nier Automata, all enemies telegraph attacks very clearly. The red light suggesting they are attacking along with audio cues is an organic implementation in addition to telegraphed attacks. No ugly UI prompts getting in the way of a beautiful tight combat system.
I don't have a problem with it. I'm just asking why and it doesn't sense for an android to have a butthole.
I don't have a problem with it. I'm just asking why and it doesn't sense for an android to have a butthole.
I haven't, myself. What's the story?
It doesn't make sense for an android to wear a black dress when it could be wearing body-armour instead. It doesn't even make sense to use 'androids' at all when a purpose-built robot could do the same thing far better. And why are they 'prohibited' from having emotions but have no actual programming preventing them from doing so? Why even include the capacity to feel at all? It all makes roughly as much sense as giving an android a butt.I don't have a problem with it. I'm just asking why and it doesn't sense for an android to have a butthole.
I don't have a problem with it. I'm just asking why and it doesn't sense for an android to have a butthole.
It doesn't make sense for an android to wear a black dress when it could be wearing body-armour instead. It doesn't even make sense to use 'androids' at all when a purpose-built robot could do the same thing far better. And why are they 'prohibited' from having emotions but have no actual programming preventing them from doing so? Why even include the capacity to feel at all?
You have to draw a line somewhere.
I'm guessing a thread about this has already been made?
apple doesn't exist in the nier universe. 3.5mm jack needs to go somewhere
Maybe her butthole is a cooling system
Okay, this genuinely got me.i bet it's plug and play
I don't have a problem with it. I'm just asking why and it doesn't sense for an android to have a butthole.
Weird psychosexual themes in the storytelling are nothing new for Yoko Taro. I'm pretty confident the other shoe is going to drop on the hyper sexed-up character designs.