The success of PC, as I understand it, comes from Microsoft's decision of letting everyone put Windows in their machines/hardware in mid 90's, as opposed of Apple's standpoint of making both software and hardware themselves, as one single product. In consequence, personal computers became cheap and available for everyone, producing a BOOM that last until today. But that's the problem. This practice should have stopped with XP... but too many people were making too much money at the consumers' expense, so why stop doing it?
The downside of the model was bad match-ups of hardware, and therefore bad products that malfunctioned... but that was only going to happen after a good while, so it didn't necessarily needed to. Sadly, the "BOOM" was so great that things got ugly... and the very last one that would ever do anything about it is Microsoft themselves. So after a 10-years-too-long practice, prices go from ultra cheap to ultra expensive, quality and experience don't have anything to do with the prices at all, buying a PC is literally a lottery for the great majority of people... and the worst part? Each year specs get "better", machines multiply the power and capacity of products that came out just few years ago, and still... they have the exact same problems. If not worse. All that power and progress means
nothing, because it's never truly applied or realized...
They know it. But this model gets along sooo well with their standardized planned obsolescence.
Finding a not-infernal PC it's like treasure hunting in a frigging jungle full of deadly creatures... and very very few people can do it without hassle. I'm a monkey, but I still do not like to be systematically put trough extreme inconvenience... and a lazy, mean-spirited product design chaos orgy.