SmiteOfHand
Member
Anyone else worried that devs will make PS4k first priority over PS4, and they'll end up getting less attention and have technical issues?
A lot of people included me.
Let me take another crack at why this isn't much of a concern for me. Granted we are operating on a limited information set, and I will try and put things in as simple terms as I can, and will probably fail.
A 30 FPS game has literally twice the amount of time to render a frame as 60 FPS. It doesn't matter how powerful the machine you are using, you can do more in 33.3 ms than you can in 16.6 ms. Meaning to get a game targeted at 30 FPS on one machine, running at 60 FPS on another machine, you need double the performance, ignoring optimization and talking raw numbers.
Doubling your resource budget (again, we don't know specifics or CPU yet, but talking roughly here), means that any game that currently runs at 30 FPS, will be capable of running at 60 FPS with little to no work required. Almost as if this was done intentionally... like some sort of systems architect thought these things through. Granted this doesn't solve other problems like game systems being tied to framerate, but we are talking generally here.
It is true that a developer could be foolish enough to say FUCK IT we are using our entire resource budget, we're targeting 30 FPS on PS4K. Screw the PS4! We miiight get 20 FPS out of it if we really try, but who gives a shit WE HAVE MORE POWER MUWAHAHA. And also true this will become a thing at some point. I would estimate 3+ years after the PS4K launches when the install base is enough that it would make sense to do so. Around 6+ years after the PS4 launched. Just my own speculation of when these time tables will come into play, of course. PS4K could sell 100 gorillion units in the first year and everything I've said goes out the window... buuut probably not.
Any developer targeting 30 FPS on PS4K at launch or shortly after would be insane. It has an install base of 0, it is just a poor business decision. First party specifically trying to push the PS4K with exclusive content could be a thing, sure. I would suspect that would be very limited. Naughty Dog, Santa Monica, Guerrilla, etc.. as a whole are not going to ignore 35 million PS4's out there, they just aren't.
99% of your video games are just going to run better on PS4K. 99% will run exactly as they did on the PS4 if the PS4K never existed for the standard lifespan of a console. You are concerning yourself with a fraction of a possibility.
edit: Quick addition. It is also true that developers could choose to throw the extra power at all sorts of things, frame rate is the easiest for people to wrap their head around, and you can bet your ass it is going to be incredibly common to throw it at the number one complaint when it comes to console power... frame rate. My 99% figure is obviously hyperbole, interchange it with incredibly common.