What day does ps+ get updated with the Jan games?
Assuming you mean NA because EU has already gotten the PS+ January content.
So...
One per week, usually.
The exact game is not known for the week until the Monday PS+ preview.
Generally speaking, the pattern is to put the PS3 games first, followed by the Vita games. PS4 games piggyback somewhere in the mix, but we don't have enough data to predict those.
It usually runs:
PS3 - 1st Tuesday
PS3 - 2nd Tuesday
[PS3] - 3rd Tuesday
Vita - 2nd to last Tuesday
Vita - last Tuesday
It's going to be a cramped month this time too, as there are only 4 store updates in January... so it's REALLY hard to tell how to fit 6 games in there.
It's a stupid system... they really should work it like SCEE.
http://www.neogaf.com/forum/showthread.php?t=614511
Thanks for the tips! Ya, melee isn't really my thing, so I guess it's explosives for me.
Frost's Quick Tips for Soul Sacrifice:
(1) Melee isn't useless entirely -- I'm specifically thinking of the fists/arms here -- it's just hard because it requires skill and planning, and needs to be done situationally unless you're absolutely pyscho and are playing the game as if it were an action title.
(2) Combat is about 2 things. Damage of course, but more importantly, it's about controlling the fight.
(3) Offerings are best chosen to fill in gaps in your team. You don't need 4 people running around doing melee just as much as 4 people running around throwing and using eggs isn't going to work well.
(4) When someone is using eggs or melee or anything that causes knockback, you need to be aware and try to coordinate with your team to not fuck each other up. People need to stop throwing eggs if the archfiend is down and someone is wailing on them with melee. If many people are in close, you have to coordinate that charge attack to not send everyone flying.
Seriously. If you have the right person using the right melee on the right archfiend, it's amazing. One example is Cerberus. You crumple him by blocking the rush with a shield, then put on a stone arm or the stone hammer and pound his faces in. Futhermore, properly timing the last use of your arm to be a charge attack can knock him back down, giving you more time to beat on his ass freely.