ChawlieTheFair
pip pip cheerio you slags!
But playmethrough is not an average person, he/she has insanely fast playthroughs of The Amazing Spiderman 2 and Bioshock infinite on their Youtube channel.
TBF his BS playthrough isn't done.
But playmethrough is not an average person, he/she has insanely fast playthroughs of The Amazing Spiderman 2 and Bioshock infinite on their Youtube channel.
Aren't those the same thing? That playthrough looked to me as if an average person picked up the game and played through it.
Ingame deaths.
This might be one of those games where it pays to wait for reviews before committing. It seems like such a polarizing game on the forums and I am curious if the reviewers are going to take public perception into consideration.
Then how do we know The Order one is? Dun dun dunnnnn.TBF his BS playthrough isn't done.
Even when counting in double the amount of deaths that he had...it still doesn't add up. The checkpoints seem fairly generous and not alot of backtracking required
Has there been much negativity from people who've played the game? Or just "concerned" players who watch Youtube to make final judgement?
Are these serious posts? Like are we defending people who watch a gameplay segment on youtube and all of the sudden, their opinions are valid when it comes to game length and gameplay impressions? Jesus christ GAF.
Edit: for the record I havent played it but I wouldnt state such an opinion as "the game is shit" or "its too short". smh.
In any case, I don't know how you could even call that a speed run. It's not like he held up on the thumb stick the whole time or anything. Looked like a normal person playing.
Journey also doesn't have 2 hours of cutscenes. The total gameplay of a "quick run" of
The Order 1886 (including QTE) is about 3 hours. $60/3 = 20$/hour of third person cover shooting/a bit of exploration.
I also agree that judging the value of a game from purely length is stupid, but after reading impressions, this game doesn't seem to be anything special. imo it doesn't look like it will be worth $60 to most people. I will probably give it a rent.
Not saying they're lying, just being sceptical. They don't even have hard evidence of how long their play time was. Lastly if there's one thing I don't trust, it's developers touting about the length of their games. GAF has taught me to shave off a few hours. So if a dev says 12 hours, it's most likely around 8 hours. And don't tell about stances. Whenever there's a new Sony exclusive coming out you immediately go into a defensive stance defending that specific title like you've received a mission order from Sony themselves.Erm, yes he was rushing. He went out of his way to ignore each and every single collectible, viewable or readable item, and didn't waste any time moving from area to area, omitting pretty much any form of additional exposition or exploration. It was a literally bare bones, no frills, straight to the checkpoint type of affair. You couldn't get any quicker unless you knew the encounters off by heart, and ran through the entire game.
But you keep pretending that the 6 or 7 GAFers who've completed the game and posted their times are all lying or exaggerating, or that Ready at Dawns own internal testing is also all made up and wrong, because it suits your favoured narrative.
Ahh so now the game is only 3 hrs long?
Fucking LOL.
Hard mode can jack up runtimes in that encounters can take longer and it's easier to die. As for the normal runthroughs, I guess people were soaking up the atmosphere or something.
Has there been much negativity from people who've played the game? Or just "concerned" players who watch Youtube to make final judgement?
This has now become the Too Human thread redux. All we need now is for Ru or Andrea to register and draw a line in the sand for those who are for or against The Order. I really hope those who've shown an interest in this game have done a little sleuthing to see how it actually plays, cause after personally breaking down and checking out some of the youtube walkthru and then hopping into the spoiler thread to confirm some things
Well... The 20th is gonna be a pretty interesting day for all involved :l
Ahh so now the game is only 3 hrs long?
Fucking LOL.
The gameplay breakdown of the YouTube playthrough came out to about 3 hours.
I could believe chasing collectibles and soaking up atmosphere to maybe add an extra hour to the gameplay...but not 5 (on the same difficulty level). Either the Gaffers were just really bad at the game and dying constantly, or there is missing content from the videos imo
Imru’ al-Qays;152368301 said:Or the Gaffers were just estimating their playtimes because The Order has no in-game timer. People are very bad at estimating time.
Deduct cutscene time from that and you're looking at 8.5 hours for a combination of hard and normal modes. We also don't know how they played.
What the hell, this game seems to be getting shorter the closer to the release date we get, by Friday I'll be owing Ready at Dawn hours from my life. If only they hadn't delayed the game it would probably have been at least three weeks long late last year when it was originally supposed to have been released.The Order 1886 (including QTE) is about 3 hours. $60/3 = 20$/hour of third person cover shooting/a bit of exploration.
There's a new playthrough that includes collecting and exploring:
https://www.youtube.com/watch?v=luEw4uoU7m0
They are apparently on chapter 5 and only 25 minutes ahead of the "speed run".
Not saying they're lying, just being sceptical. They don't even have hard evidence of how long their play time was. Lastly if there's one thing I don't trust, it's developers touting about the length of their games. GAF has taught me to shave off a few hours. So if a dev says 12 hours, it's most likely around 8 hours. And don't tell about stances. Whenever there's a new Sony exclusive coming out you immediately go into a defensive stance defending that specific title like you've received a mission order from Sony themselves.
I look very much forward to play the game in my own tempo, but I'm definitely worried about the game's length, and I'm sorry if that is a concern that hits you personally.
I have a theory about this.
- PlayMeThrough beat the game in less than 6 hours.
- GAFers got scared, so they tried to beat the game collecting everything and with pause.
- The result is an average of 10-11 hours. Just what this guy needed to get platinum. http://psnprofiles.com/ReNeGaDe124
But you cannot ignore PlayMeTrough videos. He is not doing a speedrun, he is simply not looking for collectibles.
I have a theory about this.
- PlayMeThrough beat the game in less than 6 hours.
- GAFers got scared, so they tried to beat the game collecting everything and with pause.
- The result is an average of 10-11 hours. Just what this guy needed to get platinum. http://psnprofiles.com/ReNeGaDe124
But you cannot ignore PlayMeTrough videos. He is not doing a speedrun, he is simply not looking for collectibles.
But you cannot ignore PlayMeTrough videos. He is not doing a speedrun, he is simply not looking for collectibles.
Either you're being purposefully misleading, or you haven't watched as much of the play through as you've claimed.I can't really speak for the average gamer, but I'd imagine most GAFers would not ignore every single tertiary item in the game, even when button prompts pop up right in front of them, nor are they likely to move through exposition locations simply working out the exit point and heading straight for it without pause or deviation.
I have a theory about this.
- PlayMeThrough beat the game in less than 6 hours.
- GAFers got scared, so they tried to beat the game collecting everything and with pause.
- The result is an average of 10-11 hours. Just what this guy needed to get platinum. http://psnprofiles.com/ReNeGaDe124
But you cannot ignore PlayMeTrough videos. He is not doing a speedrun, he is simply not looking for collectibles.
There's a new playthrough that includes collecting and exploring:
https://www.youtube.com/watch?v=luEw4uoU7m0
They are apparently on chapter 5 and only 25 minutes ahead of the "speed run".
16, but some chapters are just cutscenes. You can see the breakdown here:How many chapters is the game?
I have a theory about this.
- PlayMeThrough beat the game in less than 6 hours.
- GAFers got scared, so they tried to beat the game collecting everything and with pause.
- The result is an average of 10-11 hours. Just what this guy needed to get platinum. http://psnprofiles.com/ReNeGaDe124
But you cannot ignore PlayMeTrough videos. He is not doing a speedrun, he is simply not looking for collectibles.
This might be one of those games where it pays to wait for reviews before committing. It seems like such a polarizing game on the forums and I am curious if the reviewers are going to take public perception into consideration.
I have a theory about this.
- PlayMeThrough beat the game in less than 6 hours.
- GAFers got scared, so they tried to beat the game collecting everything and with pause.
- The result is an average of 10-11 hours. Just what this guy needed to get platinum. http://psnprofiles.com/ReNeGaDe124
But you cannot ignore PlayMeTrough videos. He is not doing a speedrun, he is simply not looking for collectibles.
Considering we don't know how the Gaffers played, in that they probably have a large percentage of collectibles, the game is still potentially on the short end and definitely not a full 10 hours.
God forbid we all wait until we have a reasonable sample size so we can gauge the possibilities!Well, not full 10, maybe 8, maybe 9, maybe 7, who knows really. Maybe 6.78, 8.45, 5.98, 7.56...there really are so many possibilities.
Well, not full 10, maybe 8, maybe 9, maybe 7, who knows really. Maybe 6.78, 8.45, 5.98, 7.56...there really are so many possibilities.
We already have a full runthrough and a 2nd filmed runthrough is actually going faster than the one cited in the OP so I'm more inclined to believe that the Gaffer runtimes were way on the slow side.
Well, not full 10, maybe 8, maybe 9, maybe 7, who knows really. Maybe 6.78, 8.45, 5.98, 7.56...there really are so many possibilities.
Isnt it going slower?We already have a full runthrough and a 2nd filmed runthrough is actually going faster than the one cited in the OP so I'm more inclined to believe that the Gaffer runtimes were way on the slow side.
This might be one of those games where it pays to wait for reviews before committing. It seems like such a polarizing game on the forums and I am curious if the reviewers are going to take public perception into consideration.
Not saying they're lying, just being sceptical. They don't even have hard evidence of how long their play time was. Lastly if there's one thing I don't trust, it's developers touting about the length of their games. GAF has taught me to shave off a few hours. So if a dev says 12 hours, it's most likely around 8 hours. And don't tell about stances. Whenever there's a new Sony exclusive coming out you immediately go into a defensive stance defending that specific title like you've received a mission order from Sony themselves.
I look very much forward to play the game in my own tempo, but I'm definitely worried about the game's length, and I'm sorry if that is a concern that hits you personally.
There you go ladies and gents, it is now officially a conspiracy.
Not if you take away the time he is spending doing collectibles.Isnt it going slower?
Not if you take away the time he is spending doing collectibles.
Why is game length always such a huge issue for some people? Some of the most enjoyable game experiences I've had have fallen under 8 hours.
I don't know how much I'll enjoy the order, but I'd rather have a compact, distinct experience rather than something that just feels like it's being stretched to hit some imaginary minimum length to charge $60 goal.
My hypothesis is built on a false premise then.
Not if you take away the time he is spending doing collectibles.
Why would you do that? Since when is reading news articles, or looking at weapons, objects, posters or whatever else, not considered as part of the gaming experience?