LookAtMeGo
Member
Thats an odd variable. So its taking longer but it doest count because they are collecting things, so its actually shorter?. I feel like I'm taking crazy pills.Not if you take away the time he is spending doing collectibles.
Thats an odd variable. So its taking longer but it doest count because they are collecting things, so its actually shorter?. I feel like I'm taking crazy pills.Not if you take away the time he is spending doing collectibles.
Your premise that GAFers saw his playthrough and got scared so theydid the collectables. Yeah, it is. You don't know if they read the length comment first before playing or did their own plaything first then looked back to see how long it took.
I'm not promoting doing that, just explaining what the other guy was saying. Although it does seem slightly hypocritical of some people to bash other games for padding and fetch quests, and then claim it to be an integral part of the game here. I, myself, will probably be able to beat the game in ten or so hours based on all I am hearing, which seems sufficient to me.Why would you do that? Since when is reading news articles, or looking at weapons, objects, posters or whatever else, not considered as part of the gaming experience?
I feel like if this was another game in another thread, this wouldn't even be up for debate, no one is saying GAFers are lying, it's just that we have a video on youtube clearly showing the game time, regardless of the style it which it was played.
Calling it a speedrun too is ridiculous.
Seems kinda ridiculous thatthere are chapters that are just 100% cutscene. Just seems like a way to inflate the number of chapters
Seems kinda ridiculous thatthere are chapters that are just 100% cutscene. Just seems like a way to inflate the number of chapters
What's ridiculous exactly? Since when has the number of chapters ever meant anything in a game? You always have games where chapters are more action-filled, longer or whatever else than the others.Seems kinda ridiculous thatthere are chapters that are just 100% cutscene. Just seems like a way to inflate the number of chapters
Why would you do that though? Since when is reading news articles, or looking at weapons, objects, posters or whatever else, not considered as part of the gaming experience?
Seems kinda ridiculous thatthere are chapters that are just 100% cutscene. Just seems like a way to inflate the number of chapters
How many chapters is the game?
OT: Why are some people in this thread so hell bent on trying to make the game seem as short as possible and actively arguing against the longer playthroughs. The average time for those that have played it is 10 hours. Why do some people here feel the need to argue this or downplay it?
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
Most of the gaffers here finished the game and posted impressions before that video came out so no.
OT: Why are some people in this thread so hell bent on trying to make the game seem as short as possible and actively arguing against the longer playthroughs. The average time for those that have played it is 10 hours. Why do some people here feel the need to argue this or downplay it?
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
Even if you don't take it away the difference as of chapter 4 is only about 29 minutes. I think it's safe to say that by the end of the game it will be around 1 hour and 30 minutes for a playthrough of 6:30.
Devil's advocate: doesn't it seem like the exact opposite is also true to a degree, that a lot of people just don't seem to want to believe that the game can be between 5-6 hours long?
It had multiplayer?I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
I dont think people dont believe it cant be done, there is proof it can be. I just don't believe that will be the average persons playtime, if it is I will be disappointed but forgiving if the experience is good.Devil's advocate: doesn't it seem like the exact opposite is also true to a degree, that a lot of people just don't seem to want to believe that the game can be between 5-6 hours long?
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
Tons of people in this thread. Just like the opposite.Who?
This is why HLTB breaks up the times into separate categories. Different people will always have different ideas on what constitutes game-time.
I fall somewhere in the middle...if I come across a collectible I will always pick it up and listen, look at or whatever....but I rarely go actively seeking them out
So based on this....I think I would complete 1886 in about 6-7 hrs (also based on dying a fair bit more than the streamer)
I played Halo multiplayer for years
Devil's advocate: doesn't it seem like the exact opposite is also true to a degree, that a lot of people just don't seem to want to believe that the game can be between 5-6 hours long?
Because Halo doesn't put all its eggs in the "Story" basket.
Tons of people in this thread.
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
Devil's advocate: doesn't it seem like the exact opposite is also true to a degree, that a lot of people just don't seem to want to believe that the game can be between 5-6 hours long?.
Who?
Holding an almost 14 year old game to the same standard as one coming out today seems ridiculous. LAN/local multiplayer was the standard at the time. The comparison falls short even further since I don't recall Halo being cutscene-heavy. I don't understand the comparison at all.Halo 1 only had split screen and lan multiplayer. Compared to today's online offerings it was pretty darn sparse.
If 1886 had split screen multiplayer only, I don't think anyone would suddenly change their tune.
That's the thing, we now have sources like YouTube and Twitch for all to see so there is no hiding any more. It also makes game developers nervous because of spoilers too. Look at how far we've come where we have those who would rather sit down and watch for hours instead of buying the game. I used to do this at the arcade when I was young but that was because I was mesmerized at how good they were with games like Virtua Fighter.
Halo 1 only had split screen and lan multiplayer. Compared to today's online offerings it was pretty darn sparse.
If 1886 had split screen multiplayer only, I don't think anyone would suddenly change their tune.
Well today isn't 2001. People spent 100+ hours in Halo's multiplayer.Halo 1 only had split screen and lan multiplayer. Compared to today's online offerings it was pretty darn sparse.
If 1886 had split screen multiplayer only, I don't think anyone would suddenly change their tune.
Halo 1 only had split screen and lan multiplayer. Compared to today's online offerings it was pretty darn sparse.
If 1886 had split screen multiplayer only, I don't think anyone would suddenly change their tune.
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
What exactly are 2015 standards?Halo: Combat Evolved released in 2001 and is considered one of the best multiplayer games ever. The Order is releasing in 2015 and is held to 2015 standards, not 2001
Why is game length always such a huge issue for some people? Some of the most enjoyable game experiences I've had have fallen under 8 hours.
I don't know how much I'll enjoy the order, but I'd rather have a compact, distinct experience rather than something that just feels like it's being stretched to hit some imaginary minimum length to charge $60 goal.
I posted this in the other thread, but its probably more appropriate here...
Why didn't anyone complain about Halo 1 and its 5 hour campaign with 45 minutes of cut scenes?
I'd honestly like to know why it got a free pass yet 1886 is held to some different standard.
What exactly are 2015 standards?
Multiplayer shooters are expected to have online functionality in this day and age, rather than being limited to local-only multilpayer. This is a mystery to no one.What exactly are 2015 standards?
Why would you do that though? Since when is reading news articles, or looking at weapons, objects, posters or whatever else, not considered as part of the gaming experience?
And broken games. Don't forget broken games. No but seriously 2014 was not the best precedent as far as AAA stuff was concerned.
Even if you don't take it away the difference as of chapter 4 is only about 29 minutes. I think it's safe to say that by the end of the game it will be around 1 hour and 30 minutes for a playthrough of 6:30.
No, not really. If you think there is a standard for a game in 2015, you should be able to elucidate what that standard is. What standards are The Order not meeting that should be considered "standard" in 2015?Rhetorical question right?