What is people's hate on Code Veronica?
No pre-rendered backgrounds.
I don´t know
What is people's hate on Code Veronica?
I think current Capcom have more talent at it than people may give credit for, they just need to set their mind to making what people want. Honestly, old-school survival-games were never about big budgets or large teams, the credits for the games were even kind of short for the time period and since these games died out before game development prices fluctuated, standards for what these games should be hasn't risen much in over 10 years because old-school survival horror games haven't existed much in the last over 10 years, so it can be made with a modest budget and team size and still probably be very good. None of the old RE games had particularly long credit sequences, they just need the right creative visions and direction and people on-board, and I do think current Capcom can pull it off.
What is people's hate on Code Veronica?
For me, it felt like a step backwards compared to 3. No dodge (for better or worse; I liked it), ammo crafting, Nemesis-style encounters. The dual-wielding didn't do anything for me at all. Also, I didn't like the detached Rockfort Island setting; I find RE at its best when it takes place in more familiar, domestic locales. I always prefer running through Raccoon City or the Spencer Mansion as opposed to the labs/industrial rooms you usually wind up in at the end of the games.
Still a competent game, just my least favorite of the old-style REs sans Zero, which I've yet to play.
I think current Capcom have more talent at it than people may give credit for, they just need to set their mind to making what people want
What is people's hate on Code Veronica?
No pre-rendered backgrounds.
I don´t know
What is people's hate on Code Veronica?
since when is the length of a game linked to production budget
What is people's hate on Code Veronica?
What is people's hate on Code Veronica?
I can't wait for the eventual orchestral remaster of these classics like the did for RE1 REmake. Hopefully they put out a limited edition with a physical CD of the OST
New Japan Philarmonic Orchestra - Biohazard 2: The Ultimate Bio-Weapon Medley
The soundtrack has always been dope, but live on string and brass really makes it something special!
It's where the series started to jump the shark.
Kung fu, computer controlled hunters, cross dressing antagonists, Steve hulk (and the hammy love story), giant zombie tenticles, sentient bioweapons.
Personally I liked it when it was less out there and a little more grounded in believability (simple animalistic and viral bioweapons)
Also why I wasn't a fan of RE0s plot.
On a serious note, I really hope they don't change the music too much. early RE soundtracks were some of the best things ever.
No pre-rendered backgrounds.
I don´t know
yup the environments sucked.
The larger the budget, the more hours of entertainment publishers insist on offering players. This was pretty much the universal mantra of games development last gen.
For me, it felt like a step backwards compared to 3. No dodge (for better or worse; I liked it), ammo crafting, Nemesis-style encounters. The dual-wielding didn't do anything for me at all. Also, I didn't like the detached Rockfort Island setting; I find RE at its best when it takes place in more familiar, domestic locales. I always prefer running through Raccoon City or the Spencer Mansion as opposed to the labs/industrial rooms you usually wind up in at the end of the games.
Still a competent game, just my least favorite of the old-style REs sans Zero, which I've yet to play.
yup the environments sucked.
again
sources
you literally made a post about how no one knows what remake's production budget was but you could somehow infer that it was more expensive than usual for an 8-10 hour game
What is people's hate on Code Veronica?
What I enjoyed most about it is that just when you thought you finished the game,it's actually the second half starting with Chris and while you go through familiar environments, it's still different because of the changes done by the explosion which is funny because all that explosion and most of the things were still intact, lol.
What is people's hate on Code Veronica?
Can't they remake 3 as well while their at it since it uses 40% same assets?
Listening to REmake's 1 OST, it was very different from the original (But also seems like the benchmark that future RE titles followed).Ya man, the original Biohazard 2 & 3 OSTs were lacking the power of a real-actual orchestra. But when this baby came out, it made justice to them.
http://vgmdb.net/album/1226
After that one, I was hoping the Capcom would do a follow-up with Biohazard Code Veronica music, and they did it unofficially (Biohazard Orchestral Album Part 2 never came out).
http://vgmdb.net/album/16040
http://vgmdb.net/album/12454
Totally agree.
Can't they remake 3 as well while their at it since it uses 40% same assets?
Code: Veronica was great. It's not CV's fault that RE2, 3, REmake, and 4 are god-tier games.
Hopefully they turn it into a FPS. That whole third person shooter stuff is so tired and archaic.
But FPS, those never get old. Not enough of em if you ask me!
But in all seriousness, cool to hear. RE2 was definitely the best of the bunch besides RE4 Mercenary mode ... which wasn't survival horror at all just an awesome and fun mode.
I hope we get Paul Mercier Leon (RE4/DC) and not Matthew Mercer Leon (RE6)
RE 6 Leon is still cool, he's just not nearly as cool as "No Thanks Bro" Leon
Nope we need RE2 voice actor Leon, and Dicaprio haircut and all.
Can't they remake 3 as well while their at it since it uses 40% same assets?
What is people's hate on Code Veronica?
What if Nemesis had been a side game and Code Veronica had been 3 as originally intended?
What? Back in 2000 the backgrounds were amazing.... They haven't hold up well obviously.... But back in the days... The game looked great. I was raging crazy when they announced it for Dreamcast only.Well that's definitely one of the big reasons I didn't like it. The environments were a huge step down.
What if Nemesis had been a side game and Code Veronica had been 3 as originally intended?
I don't get why everyone is drooling for Kamiya to come back when it's known that he doesn't like horror games and didn't even like making RE2. Also it was greatly thanks to Mikami that it even ended up being like it was. Mikamis absence is a big loss, but then again his name alone doesn't warrant quality as we've seen with TEW.Absolutely. Mikami was super hands on with the REmake.
Seems like it'll be all blood working on this RE2make, which worries me greatly. I'm hoping for the best, but I'm not expecting much without the involvement of Kamiya or Mikami.
What? Back in 2000 the backgrounds were amazing.... They haven't hold up well obviously.... But back in the days... The game looked great. I was raging crazy when they announced it for Dreamcast only.
I don't get why everyone is drooling for Kamiya to come back when it's known that he doesn't like horror games and didn't even like making RE2. Also it was greatly thanks to Mikami that it even ended up being like it was. Mikamis absence is a big loss, but then again his name alone doesn't warrant quality as we've seen with TEW.
The team only has to focus on the series strengths and this well turn out well.
Agreed. If Mikami was great why The Evil Within sucked?
Can a mod step in and edit the 'do' to 'did' in the thread title?
Agreed. If Mikami was great why The Evil Within sucked?
Agreed. If Mikami was great why The Evil Within sucked?
Can a mod step in and edit the 'do' to 'did' in the thread title?