I think current Capcom have more talent at it than people may give credit for, they just need to set their mind to making what people want. Honestly, old-school survival-games were never about big budgets or large teams, the credits for the games were even kind of short for the time period and since these games died out before game development prices fluctuated, standards for what these games should be hasn't risen much in over 10 years because old-school survival horror games haven't existed much in the last over 10 years, so it can be made with a modest budget and team size and still probably be very good. None of the old RE games had particularly long credit sequences, they just need the right creative visions and direction and people on-board, and I do think current Capcom can pull it off.
There's things I like about RE3 more than RE2 for certain, I think RE3 does have better puzzles and is more challenging, and I like RE3's pacing actually, I think RE2 is kind of easy and short, but I think what I really like about RE2 which pushes it ahead is the monsters themselves, I think RE2 has some of the best monsters in the series (the G-Monsters are obvious, but I think the game has my favorite versions of the spider/dog enemies too, their so fierce in this title and I love it), and small touches I like a lot such as the music, Iron's dungeon, the moments you play as other characters (Sherry especially)...
I think the aspect that excites me most personally about a remake of 2 is if they expand the game and make certain design decisions to make it a bit tougher. I love RE2, but honestly, it's like the easiest and shortest entry in the franchise, it is made to be replayed with the A & B scenarios, but I think if they add some things and expand certain locations and toughen certain things, like puzzles, some interesting back-tracking mechanic hook like Crimson Heads, and whatever else, this could be very good.
Gaiden is funny because despite its looks it's a legit survival horror game.
I REALLY want to find a copy of Dead Aim but I ain't paying like 40 bucks for it on ebay (canadian dollar isn't helping). I recently came across a nice Trinitron CRT and my Guncon2 works great.
Gaiden isn't bad, and is a horror game and follows RE formula in some ways. I'm not fond of the combat system, but liked everything else well enough.
I was lucky I got Dead Aim for $15 at a convention.
Revelations 2 is so mediocre. I don't get what people see in it.
Taste and all that, I could go in-depth but I liked certain things about it quite a bit.
I really liked Sherry in RE6, wouldn't mind her being in RE7.
Sherry I think was well-done in RE6, surprisingly, happy they didn't ruin her character. I expected to hate Jake, he sounds like fan-fiction the character, but I did end up liking him actually. I hate -what- he is and it still has things that feel like plot holes in how Jake's very existence is even possible and where/why that happens, but Jake himself is alright.
Survivor is a straight-up bad game, mang.
I expected to dislike it, but no, I thought it was alright. I would go out of my way to recommend it to people or debate why I liked it, I just expected to hate it, but came away after playing every level variation as thinking it was alright. It's a bit dumb, and it's an action game, but I found it to be fairly enjoyable.