1. It's super easy to say representation doesn't matter when nearly all characters in games already look like you.
2. It's an option being described. If you don't like a female Link, happily no one would be forcing it on you.
3. How can it be anti-artist or anti-creator when the artists and creators of the Zelda franchise (largely the same people who've worked on these games since Ocarina at least) chose to do this? Do you think Nintendo is going to force them to put in a female Link? Nintendo doesn't have to add a female Link. I don't think anyone here expects them to. I just think it's a cool idea. Even if it were true, people presume that character gender was somehow not majority male because of societal pressures of the time of Link's creation? What argument could there possibly be for the creative team to ignore the vibes of modern society and just continue on as they always have?
4. The word your searching for is milquetoast. If you're going to throw a word like that out there, please do learn to spell it.
5. What thematically is gained by the person who is the hero, clad in green being male? Specifically? What would change in the plot of any Zelda game if this had always been an option? Other than maintaining patriarchal standards, of course.
6. Your daughters disinterest in Linkle is anecdotal, not equivalent to her possible positive reaction to a genuine female protagonist Link (as opposed to a ditzy afterthought knock off) and is a poor tool to use when demanding the denial of representation for everyone who would like to see it.
Know please that this is not venom (except for #4. That shit is 100% hate filled.) I'm not challenging you because you make me angry. If mildly patriarchal shit like this got me angry, I'd live my whole life enraged. I'm challenging your opinions because I think you're wrong. I don't think you're a monster for holding these opinions. I just think you're throwing a privileged tantrum over a feature that literally does not affect you at all, which is silly but not purposefully malicious.
I didnt plan to respond to anything here because I didnt expect to see anything that went beyond reactionary. But while most responses to my post came off as someone whos just happy for the chance to repeat (in confirming unison with their fellow devotees) the silly dogmas that theyve been trained to believe and base their identities on, yours seems like it came from a thoughtful person who actually believes what theyre saying. I appreciate your style, so here goes:
1. Your statement in this context can only be made out of true prejudice (i.e. only a white male could agree with my positions). Also, Ive enjoyed all manner of creative works with all manner of characters without letting their gender, race, or species affect my ability to receive what their creators offered through them. Thats how people should be, and more easily could be, if not for the forces that promote the superficial nonsense that Im arguing against here.
2. Mostly agreed, but a female Link likely forces story limitations within this game and retroactive mythology changes for the entire franchise, which is unnecessary and almost certainly detrimental.
3. After 30 years of Link being male, why would he suddenly, in 2016 when this kind of superficial nonsense just happens to be fashionable, become female? Are you saying this is purely a creative decision that took them 30 years to imagine? Is this such a unique nugget of creative thought that it would take teams of devoted minds working for three decades to make it a reality? Of course not. This is purely a ham-handed reaction to the kind of misguided social pressures that well-meaning people are mindlessly succumbing to right now. Whether or not the creators made the decision on their own is irrelevant. The motivation is misguided regardless.
This is anti-creativity because it is a slippery slope that increasingly forces artists to focus on preemptively appeasing various and endless mobs rather than having the true creative freedom to follow only their vision without distraction.
4. Haha, you were starting to feel a little too clever here. Milquetoast is the proper name of a fictional character who was named after milk toast in order to reinforce the blandness of his personality. I chose to use the original rather than the derivative.
5. What is gained, or rather, preserved, is consistency with the rules of the Zelda universe that we have been led to accept.
If those rules had always included a female option and thus the maleness of Link had not been interwoven into the story and reinforced for 30 years, then of course there would be no problem at all. But thats not the situation so to force this onto an established character at this point and presumably patch the story with workarounds is wrongheaded and probably detrimental. Although I am open to the possibility that they solve this problem creatively, my point is that creating this problem in the first place is wrongheaded and unnecessary.
As for how this would change any previous games; a main subplot of Skyward Sword was the idea that the BOYS in the school were seeking the affection Zelda, and Groose especially was jealous because Zelda had a thinly-veiled crush on Link. This went on to affect Grooses motivations and actions throughout the game, which eventually played a major role in Links success against Demise. Now maybe youd be happy to see this whole story turned into some needlessly convoluted multi-sexual situation, but even so you must admit that doing so would constitute a major change and a clunkier plot. And thats just one example. Most Zelda games at least hint at some level of attraction between Link and Zelda, which is then used to reinforce how exceptionally mature and responsible the characters are as they sacrifice their own comfort for a greater good.
6. Maybe I could explain the point better.
The point is that the whole concept of needing to have yourself validated by the degree to which you conform to superficial images is, without exception, pure damaging foolishness. This teaches a little girl that her self-worth is determined by something or someone external, and further that it is based on superficial aspects of herself. This is the exact opposite of what asinine campaigns like this aim to accomplish, hence my repeated use of the word wrongheaded.
A child (or an adult, for that matter) should know that their validation is inherent and their abilities are whatever they make of them. They should not be led to believe that they are only as capable or valuable as someone who bears a superficial resemblance to themselves, as determined by a video game developer in Japan. So in summary, I love the intentions, but to force it in such a ham-handed way is misguided, foolish, and detrimental not only to creativity in general, but also to the very people that it is supposed to empower. Again, its a stupid idea.