GitarooMan
Member
Do you think it's changed dramatically or something? It's probably still less than a percent of overall sales. Why would they bother?Got any numbers that isn't from the stone-age, oh lets say August 2014 ?
Do you think it's changed dramatically or something? It's probably still less than a percent of overall sales. Why would they bother?Got any numbers that isn't from the stone-age, oh lets say August 2014 ?
This is absolutely absurd.
It would take little to no effort to get this game on WiiU. The CoD engine is there, and they're making a 360/PS3 version.
For shame Activision.
Bayonetta 2 is a collaboration between Platinum Games and Nintendo SPD who oversees the project...and, the project was completely funded by Nintendo.
Even though it's not 100% made by internal Nintendo studios...I would still call it a Nintendo game.
Nintendo costumes are going to be in Bayonetta 1, dude.
The 360/PS3 have much higher install bases
Install base is less important than a market that will buy the game. For example, XBO and WiiU have similar install bases but the market is orders of magnitude larger on XBO.The 360/PS3 versions have much higher install bases
Got any numbers that isn't from the stone-age, oh lets say August 2014 ?
Huh? It will have a SP mode, and it's definitely not nonsense, it's an incredibly unique and refreshing concept with a lot of potential.
Edit: OMG max, I'm sorry I just realized what you were talking about, hadn't heard about that nonsense before posting this -_-
Wii U has a higher install base than Xbox One. But that hasn't changed their mind.
What do you want to know...that it magically sold 300K more after the holidays?
Because Call of Duty games on the Wii U drop dead after the holiday season.
What do you want to know...that it magically sold 300K more after the holidays?
Because Call of Duty games on the Wii U drop dead after the holiday season.
I would take an Indie MP FPS build on Quake engine. Indie Wii U-dev GAF community should be on the case!
Wii U has a higher install base than Xbox One. But that hasn't changed their mind.
Install base is less important than a market that will buy the game. For example, XBO and WiiU have similar install bases but the market is orders of magnitude larger on XBO.
Got any numbers that isn't from the stone-age, oh lets say August 2014 ?
Not sure why this is being seen as a negative...Call of Duty is old as dust at this point...
But it is not a Nintendo-created IP like DK, Mario, Zelda, etc That's what I meant. It could be founded and anything, but it is still a non-Nintendo game. And probably one of their last M rated games.
What do you want to know...that it magically sold 300K more after the holidays?
Because Call of Duty games on the Wii U drop dead after the holiday season.
Unofficial numbers have Ghosts Wii U at 190k world wide. So not good.
Install base is less important than a market that will buy the game. For example, XBO and WiiU have similar install bases but the market is orders of magnitude larger on XBO.
It's funny that you want proof, when you have no proof yourself other than all caps of your point (talk about shifting the burden). Also, why the hell does Activision care about breaking even? That would be a total waste of time on their end, especially when there is little to no indication of any significant growth potential for them on the platform.I want to know if its still 20k, or if its 30k or 50k etc. Because I SERIOUSLY DOUBT they need more the 40-50k to break even.
They did not spend that much money on the Wii U version, unless ofc you can provide proof that they did, then I'll back down.
I was just making a (somewhat bad) joke about your spelling mistake "costumers" instead of "customers".
Makes me wonder about Splatoon's shooter appeal to the Wii U base. It's an interesting new IP from Nintendo however I just can't help but feel it will be considered another Wii U gem that deserved more sales.
Makes me wonder about Splatoon's shooter appeal to the Wii U base. It's an interesting new IP from Nintendo however I just can't help but feel it will be considered another Wii U gem that deserved more sales.
I want to know if its still 20k, or if its 30k or 50k etc. Because I SERIOUSLY DOUBT they need more the 40-50k to break even.
They did not spend that much money on the Wii U version, unless ofc you can provide proof that they did, then I'll back down.
So most likely profitable then.
I want to know if its still 20k, or if its 30k or 50k etc. Because I SERIOUSLY DOUBT they need more the 40-50k to break even.
They did not spend that much money on the Wii U version, unless ofc you can provide proof that they did, then I'll back down.
Makes me wonder about Splatoon's shooter appeal to the Wii U base. It's an interesting new IP from Nintendo however I just can't help but feel it will be considered another Wii U gem that deserved more sales.
I have no idea how much it actually costs to port these games from 360 to Wii U but if huge franchises like these aren't worth it then anything else has no hope.
This completelyYou know, Splatoon should really be a 3D platformer instead of some 5 vs. 5 MP nonsense with no SP mode.
I hate to be "that" guy, but the Wii U successor can't be far away now that it literally has no support. I mean, i know Nintendo has existed with third parties before, but I don't even think it was this bad in the gamecube era.
I want to know if its still 20k, or if its 30k or 50k etc. Because I SERIOUSLY DOUBT they need more the 40-50k to break even.
They did not spend that much money on the Wii U version, unless ofc you can provide proof that they did, then I'll back down.
So most likely profitable then.
Of course Treyarch isn't working on this title - They're working on Iron Wolf (Black Ops 3). It'll star Reznov after his escape from Vorkuta.
Unofficial numbers have Ghosts Wii U at 190k world wide. So not good.
I SERIOUSLY doubt it's that high. Maybe shipped.... not sell thru.
It wouldn't make any financial sense for Acti to release it on Wii U, unless Nintendo decided they want the content. They have in the past, maybe they don't this year ::shrug::
I hate to be "that" guy, but the Wii U successor can't be far away now that it literally has no support. I mean, i know Nintendo has existed with third parties before, but I don't even think it was this bad in the gamecube era.
I hate to be "that" guy, but the Wii U successor can't be far away now that it literally has no support. I mean, i know Nintendo has existed with third parties before, but I don't even think it was this bad in the gamecube era.
Sucks for Wii U owners. Hopefully they get a port of Treyarch's game next year, but once Activision decides to drop PS3/360 support that's pretty much it.