That sounds more like a critique than a review, to me. Preferably a review would evaluate the totality of what the game has to offer so that readers can make a personal value judgment.
Ding ding ding!i have a crazy idea. what if we stopped caring about review scores?
Ding ding ding!
I only watch gameplay videos at most and always form an opinion by myself. Couldn't give two shits what IGN, Gamespot, and Polygon have to say.
Yeah, it's really not a Polygon specific thing. It's especially bad when it comes to racing games. This is from a video of someone at Gamespot playing GT6 at TGS
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Lower it, or turn it off, instead. DOOM comes with the option to adjsut the blur, FOV and Chromatic Abberation even on the console versions.The blur is awful.
You can suck at a game and still review it. I think people are blowing this out of proportion.
What opinion have you formed based off of the video linked in this thread?Ding ding ding!
I only watch gameplay videos at most and always form an opinion by myself. Couldn't give two shits what IGN, Gamespot, and Polygon have to say.
It's not exactly a secret a lot of gaming journalists aren't especially great at games.
So I'm reading up on some backstory here, and apparently Polygon was complaining earlier in the week that they didn't receive a review copy of Doom (despite the fact that no one else did either).
Could this footage of the game looking bad be their extremely juvenile attempt to "get back" at 2K for such a grievous insult?
Shouldn't y'all's greater concern be that a game is so easy that it enables someone who clearly has no idea what they're doing to progress?
well this aint nearly as bad to be fair
I also dont know the context but im more inclined to understand someone having issues with a specificil wheel considering its far more unusual than a controller with 2 sticks we've been using for years
So I'm reading up on some backstory here, and apparently Polygon was complaining earlier in the week that they didn't receive a review copy of Doom (despite the fact that no one else did either).
Could this footage of the game looking bad be their extremely juvenile attempt to "get back" at 2K for such a grievous insult?
Normally I wouldn't fathom something so ridiculous, but this is Polygon and Gies we're talkig about here.
So I'm reading up on some backstory here, and apparently Polygon was complaining earlier in the week that they didn't receive a review copy of Doom (despite the fact that no one else did either).
Could this footage of the game looking bad be their extremely juvenile attempt to "get back" at 2K for such a grievous insult?
Normally I wouldn't fathom something so ridiculous, but this is Polygon and Gies we're talkig about here.
Could this footage of the game looking bad be their extremely juvenile attempt to "get back" at 2K for such a grievous insult?
Spoken like someone who didn't actually watch it.
Yep just like you ignored the relevant point (visuals) to highlight the irrelevant (narrative) in my post, opposed to having a more honest discourse in which you would have ignored the irrelevant to more aptly address the relevant. I stated previously I did not expect DOOM to have a narrative. I was not speaking exclusively of DOOM.
This video reminds me of the first time my old man played a game(The Last of Us). I had to remind 20 times in 2 minutes that the left analog stick was for movement and the right stick was for camera. It didn't occur to him that you could use both at the same time and even before that he moved like one step every 10 looking for white interactive dots. 14 minutes later, were still in fucking Sarah's room. Point is video reminds me of a someone new to games
I guess it depends. With lots of shooters to pick from I tend to look at reviews to form a final opinion. Though admittedly I also rely on sites that I already know will kind of match my taste.Will advanced players still need the service of a review to know if they want to play Doom or not? This is purely theoretical since there's no review in question but in my case, for genres I'm passionate about, I generally do not depend on reviews for a purchase.
Yeah, that has been my experience as well. The first time I used a wheel it looked pretty much like that. Now that I think about it, perhaps whoever played that Polygon video never used a controller before?Edit: The above Gran Turismo TGS video may not be totally fair, though. I'm not great at hardcore racing games, but I can play themand yet I might look like that if I sat down to try a racing demo with a wheel as part of the set-up. If you aren't used to wheels, they can be super tricky to get the hang of. And I play all racing games in third person, so come at me.
It's not exactly a secret a lot of gaming journalists aren't especially great at games.
If you look at footage from almost any tradeshow, you will see a lot of videos where the journalist is really struggling to get through the demo level.
I remember an Alice preview where the player couldn't manage to jump between two slow moving platform about five times in a row.
I admitted it was ridiculous, but again this is Gies we're talking about. I haven't exactly followed his entire career but considering he's been in the business of reviewing games for a while now, I would think he's capable of manipulating two sticks at the same time.That just sounds like conspiracy theorizing. It's much more likely someone is just bad at the game/genre/controller they were using. Occam's razor and all.
"lol this game looks like shit" - average youtuber after watching videoHow would it get back at 2k? It just makes Polygon look bad.
Strongly disagree.
If you can't play the game with a competent skill level you can only judge it based on graphics and story telling. For someone to properly understand the gameplay mechanics they need to actually use them. Weapons aside this game might as well be Halo or COD to the guy playing. Since he isn't taking advantage of the unique mechanics.
It's like someone reviewing Street fighter and only being a button masher.
A review should touch on all aspects and the incompetent playing lacks the required skill to appreciate them.
I can't tell you anything about how the car handles, but man its paint job I can review in FULL. Are you kidding with this visuals thing?
No, I watched it. Spoken like someone who realizes theres a very wide gap between "first time holding a controller" and "elitist behavior on GAF"
Yes.
My wife should not play and review Doom for anyone.
Do reviews have to be 'in FULL'. Can I not review a game from a purely aesthetic lens?
That's really, really, really, really not what it looks like. It just looks like someone having a lot of trouble getting their head around using one stick to control the character and the other to control the camera at the same time.It kinda looks like the guy is playing on a TV with high input lag. If this is the case, it might be no wonder that the dude is struggling with twin stick controls.
So there needs to be a skill threshold for reviews?
I wouldn't find much value in a review that said "I didn't really get it but boy I loved/hated the visuals."
Brad Shoemaker works for Polygon now?
Nobody said you need to know how to make games to review them. Your comparison is flawed.
Now, if Ebert didn't have eyes or ears and still miraculously ended up being a legendary film critic, then you might be on to something.
The person streaming on Twitch isn't passing themselves off as a professional games critic.
I can't believe I'm trying to argue why it's important that someone who is paid money to review videogames be able to handle using two analogue sticks at the same time.
You mean the guy who can beat Doom on the hardest difficulty? Why didn't they give the controller to him.
Yep. The reaction is more surprising to me than the skill of the player. Once long form/streaming video became a thing years back it was immediately obvious that the average skill of the gaming press was much lower than I had assumed. Which I still can't reconcile because your would think if your job is dedicated to writing, playing, discussing, and thinking about games regularly that skill would have to naturally improve over time. It is a strange thing.
At the same time everyone on the internet is an armchair speedrunner esports hero in their head.
this'll happen to pretty much anyone using a wheel with a viewpoint outside the car, it's not really a skill thing. he's looking for visual feedback from the car for its direction and that's always going to give him a lot of delay and will lead to constant overcorrection. although why he is using that viewpoint with a wheel to begin with..