Expert, no.
Competent, yes.
does the console have sticky aim?
looks more like an assist issue with aiming that a user problem.
controllers need sticky aim to function well
I mean.. this isn't so dissimilar to how I played Black Ops 3 on my friend's TV without game mode.That's really, really, really, really not what it looks like. It just looks like someone having a lot of trouble getting their head around using one stick to control the character and the other to control the camera at the same time.
Okay? Then don't read my review. Plain and simple.
does the console have sticky aim?
looks more like an assist issue with aiming that a user problem.
controllers need sticky aim to function well
Oh please. It's true that there are some who have a hate hard-on for Polygon, but in some cases, the derision is 100% justified (remember that pie chart thing, for example?).it doesn't need to be humorous to be valuable. people just straight up hate polygon and will use anything as wedge to be offended.
Well, I'm glad you admit to talking about irrelevant things, I guess...Yep just like you ignored the relevant point (visuals) to highlight the irrelevant (narrative) in my post,
And you ignoring/trimming once again my post where I do address your comment about visuals is an example of "honest discourse"?opposed to having a more honest discourse in which you would have ignored the irrelevant to more aptly address the relevant. I stated previously I did not expect DOOM to have a narrative. I was not speaking exclusively of DOOM.
LOL, that's better
Maybe they're playing on easy? I don't know, to me, that post sounds like concern trolling after having ran out of arguments.Shouldn't y'all's greater concern be that a game is so easy that it enables someone who clearly has no idea what they're doing to progress?
...???i have a crazy idea. what if we stopped caring about review scores?
Seriously. Review or not review, demonstrating gameplay footage isn't just about showcasing the visuals. Especially in a gameplay-oriented action game like Doom.I can't tell you anything about how the car handles, but man its paint job I can review in FULL. Are you kidding with this visuals thing?
I wouldn't, but people would point out your review was a joke and they'd be within their rights to do so. That's exactly what this thread is concerning the preview.
So I'm reading up on some backstory here, and apparently Polygon was complaining earlier in the week that they didn't receive a review copy of Doom (despite the fact that no one else did either).
Could this footage of the game looking bad be their extremely juvenile attempt to "get back" at 2K for such a grievous insult?
Normally I wouldn't fathom something so ridiculous, but this is Polygon and Gies we're talkig about here.
Even if she was still passionate about games and wanted to have her own site?
It is? I don't see a review anywhere in the OP. Was it in commentary in the video? I can't listen to it at work.
I didn't say it was a review, I addressed your point on reviews and then equated it to a really bad preview which in a similar way doesn't accurately represent a game.It is? I don't see a review anywhere in the OP. Was it in commentary in the video? I can't listen to it at work.
he beat it on ultra-violence and it was an ordeal
he also has yet to beat Romero's new level after multiple tries
he's not bad, but I wouldn't exactly call him adept
I recently bought a console and the vid is the same as me struggling with the ungodly twin-stick setup after playing m&kb my entire life. It's just awful. Even looking around the environment is painful. Seriously considering some crazy-looking 3rd party gizmo that replaces analogue sticks with a mouse.
I'm sorry but you should be relatively familiar with an analog style controller to review FPS games. They don't need to be great or even good, but this is embarrassing.
It's pretty simple. Ignoring the fact that ironically, I bet many people in the games press actually have less time to play games than many people on this forum (ie. 30 year people with meetings and such to go to at work plus a girlfriend and other social obligations versus a 21 year old single person in college going to three easy classes), somebody in the games press is ping ponging from game to game to game to game.
It's easy to "git gud" if you can only focus on one game for hundreds of hours at a time. If you're going from an RPG to a shooter to a fighting game, you're never going to have awesome skill at any one game unless they really love a game and play it on their own time.
Okay? Then don't read my review. Plain and simple.
Why? Just because they suck at the controls means they can't add input on the visuals, or sound, or story (not that I expect one in Doom), or dozen other elements that go into a game? Like I said, the only cause of concern for this is if this specific reviewer writes about how the controls behave badly when it's them not doing well that is the issue.
So there needs to be a skill threshold for reviews?
So there needs to be a skill threshold for reviews?
Get back to work please.
I didn't say it was a review, I addressed your point on reviews and then equated it to a really bad preview which in a similar way doesn't accurately represent a game.
sure? then start your own site?
regardless of what this video is, and what you think of it, it's hard to argue with this reception that it reflects badly on them, an established journalism site made from people with large backgrounds in the industry.
Amazed at the amount of defense this is getting. It's the equivalent to, say, Top Gear publishing a review by someone who has never driven or even been inside a car before.
This isn't the reviewer, as has been pointed out.
Spaniard cmon
I mean, that gap exists but this is not the case. person playing is never moving both sticks at the same time, ever. on a video on the Polygon channel labeled as them playing. It is absolutely very similar to someone having to deal with 2 sticks at the same time for the first time ever
that's all this is about. it's unusual, to this degree at the least
Clearly if they were worried about perception they would not have posted the video, its their site to do as they please
I just choose not to shit on sites in topics and go find a different one to watch gameplay and get impressions on games
So, somebody isn't "adept" at a game unless they can defeat a game at the highest difficultly level with absolutely zero problems. Come on, really?
So there needs to be a skill threshold for reviews?
I don't know the taxonomical differences between a review and critique, but upon hearing 'critique' I expect a more technical evaluation of something than a review. Maybe I have it backwards?
I don't trust the majority of reviews. The IGN guy who reviewed Heroes of the Storm gave it a 6.5/10 and said the game pretty much sucked.
But posting on GAF is what I do all day at work.
I don't know how you're equating a review to a preview. And this preview is probably more accurate than anything the developer releases, or anything more high-skill players may publish.
guys did you know dual analog controls is an important skill taught in journalism school
It's pretty simple. Ignoring the fact that ironically, I bet many people in the games press actually have less time to play games than many people on this forum (ie. 30 year people with meetings and such to go to at work plus a girlfriend and other social obligations versus a 21 year old single person in college going to three easy classes), somebody in the games press is ping ponging from game to game to game to game.
It's easy to "git gud" if you can only focus on one game for hundreds of hours at a time. If you're going from an RPG to a shooter to a fighting game, you're never going to have awesome skill at any one game unless they really love a game and play it on their own time.
deer god yes. reviews should take into account balance, dificulty curves, AI etc.. but if you play like a one armed gorilla how reliable will their views be
Because they're both things consumers use to decide if they're going to purchase a product or not. The whole point of a preview is to show the general public what the game is like.But posting on GAF is what I do all day at work.
I don't know how you're equating a review to a preview. And this preview is probably more accurate than anything the developer releases, or anything high-skill players may publish since they're pulling off things the majority won't.
Oh okay I see now on the bottom of page 2. So this was just some random person from around the office who doesn't really play games? A poor choice for a first look of DOOM.