Darth Smurf X
Member
Those 2 million diehard Star Wars fans already made Sony $36M more than they would through software sales, so the $440M loss is now a $404M loss. Those 2 million diehard Star Wars fans will need a PS+ subscription to play multiplayer. They opt for 12 months of PS+, so they pay the full $50. Sony makes a crisp $100M dollars, reducing their loss of $404M to $304M. Out of those 2 million fans, 1.7million have close friends and or siblings who will be in town for holiday eggnog, so they choose to buy an extra controller at $60. Let's say it costs Sony $20 to make a DualShock 4 controller -- $40 is what Sony pockets. Sony makes $68M through the joy of multiplayer, bringing their loss of $304M down to $236M.
DICE just made Sony $68M by including split-screen. Take that Halo 5!
I'm joking.
But seriously, split-screen Halo was one of the best things that game had. It's a real shame to see that go.
What were we talking about again? Oh yeah, Zhuge's pretty graphs. I'd love to see you animate some. Please?