StrongBlackVine
Banned
Which is funny because Sony is a strong partner with WB for MK.
True. MK will still sell more on PS4 though.
Which is funny because Sony is a strong partner with WB for MK.
Nah Capcom is notorious for being Pricks for ID Claims they like to Control what goes on Youtube in regards to their IPs. I believe Total Biscuit Refuses to Do ANY Videos in Regards to Capcom due to how aggressive they are with their ID Claims.
Edit: Or Am I thinking of Sega =/
Which is funny because Sony is a strong partner with WB for MK.
Capcom's desire. They're pushing for the e-sports market. Sony gets to be the premier console at events and marketing will likely focus on the PS4 version.Then why the hell did they agree for it to be on PC? Genuinely curious. There may be less PC gamers than XB1 ones, but they most definitely exist.
Just to give you some perspective, there are individual PC games that reach nearly 30m unique players per day.Then why the hell did they agree for it to be on PC? Genuinely curious. There may be less PC gamers than XB1 ones, but they most definitely exist.
The only thing that annoys me is the term "console exclusive".
I mean, I understand it and all. But I've got another term for things that come out on multiple platforms, "not exclusive". It's just marketing and it is silly.
That aside, I generally like what is going on here and am really looking forward to cross play from my PC.
Then why the hell did they agree for it to be on PC? Genuinely curious. There may be less PC gamers than XB1 ones, but they most definitely exist.
Because PC is not a direct competitor to consoles.
Yes, the truth that the ps4 is just a medium (if we are being generous) grade pc that can't even write reports.
Is Capcom really hurting that bad these days that they can't finance the production themselves so the title can be multi plat.
SF is their last big money maker these days and I don't see them locking it to one console unless Capcom couldn't do it by themselves. FFS Street Fighter has been multi platform for over twenty years.
So actually you just don't know shit.
I don't really see why any gamers should celebrate this kind of news, you're basically celebrating that fellow gamers have to miss out on a seminal game.
I think this is a massive shame, no one wins except Sony I guess.
One of the better insiders afaikDang it Gaf who is BRUCELEEROY? IS HE AN INSIDER OR DOES HE WORK FOR CAPCOM OR SONY?!
If Capcom can lock their best selling franchise - Monhun - to a single manufacturer why is it so weird that they do the same to their uhh 3rd best selling IP.Is Capcom really hurting that bad these days that they can't finance the production themselves so the title can be multi plat.
SF is their last big money maker these days and I don't see them locking it to one console unless Capcom couldn't do it by themselves. FFS Street Fighter has been multi platform for over twenty years.
is simple, want to play it? Buy a ps4 or play it on pc, a mess up deal was what MS did with tomb raider locking that game only to their consoleI don't really see why any gamers should celebrate this kind of news, you're basically celebrating that fellow gamers have to miss out on a seminal game.
I think this is a massive shame, no one wins except Sony I guess.
is simple, want to play it? Buy a ps4 or play it on pc, a mess up deal was what MS did with tomb raider locking that game only to their console
Dang it Gaf who is BRUCELEEROY? IS HE AN INSIDER OR DOES HE WORK FOR CAPCOM OR SONY?!
Then why the hell did they agree for it to be on PC? Genuinely curious. There may be less PC gamers than XB1 ones, but they most definitely exist.
He is correct, though. Most of the fighting game community are always on Playstation consoles.
Awesome.
I mean, insiders have been so on point lately!
I don't know where this keeps coming from. Monster Hunter while Japan centric, sells a lot more than your average Street Fighter release. As does Resident Evil, Capcom's biggest franchise at present.
If Capcom can lock their best selling franchise - Monhun - to a single manufacturer why is it so weird that they do the same to their uhh 3rd best selling IP.
Maybe not the subsequent versions of SF4 that came afterwards but I would bet that base SF4 sold more overall worldwide than the last version of Monster Hunter or RE6.
Because PC is not a direct competitor to consoles.
He is correct, though. Most of the fighting game community are always on Playstation consoles.
Maybe not the subsequent versions of SF4 that came afterwards but I would bet that base SF4 sold more overall worldwide than the last version of Monster Hunter or RE6.
To add to this, Vanilla is the only version of SF4 that sold over 2 million copies as far as reports go.http://www.capcom.co.jp/ir/english/business/million.html
Monster Hunter 4 sits at 4.1 million sold.
Street Fighter IV sits at 3.3 million sold.
Resident Evil 6 sits at 6 million sold.
Note: Monster Hunter 4 has only been released in Japan and those sales don't include 4G which we know has shipped over 2 million units in Japan since its release in October this year, and will be released in the US/PAL Regions sometime early next year.
Now I pose the question that Stone Ocean asked. If Capcom can make their second biggest completely exclusive to Nintendo systems, then what's stopping them from making their 3rd best selling franchise exclusive to PS4/PC?
yeah that's a good thing. i bought the ps4 to play games!
Not clarified.
Is Super Street Fighter V or Street Fighter V Turbo also exclusive?
Ironically PC gamers benefit by having cross play because of this deal.
One of the better insiders afaik
I think that's a mistake... lately pc's seem to had the best of both worlds. If things continue like this who needs to buy consoles...
It wasn't at risk of stopping development, it just wasn't being developed to begin with.I doubt the game was at any moment at the risk of stop develoment unlike Titanfall, probably Capcom designed a small team for preproduction. During that time Sony approach them and proposed to speed up production by finnancing the project and securing the exclusivity. So, the game entered in full production before time thanks to Sony.
So, the intervention was unnecesary, like Tomb Raider but helps to make the finnancing softer for the IP owner, like Tomb Raider. While the time of the intervention is in prepeoduction, like Titanfall. Of ourse, this is my speculation, it is up to you to decide if the intervention in the development process is good or bad for the industry. I stick to the idea, that intervention in a game development process is always good good because publisher, developer and platform holder benefits while a portion of the consumers are perjudicated. But the deal shall not prevent the IP owner to take the game to other platforms because that needesly harms the consumer.
At for the case in particular, I think crossplatform play is a consequwnce of the exclusivity rather than a cause and that the exclusivity doesn't include the Super and following versions.
Most tournaments will run consoles still. Much easier to organise and transport.hmm, are we now living in a world where its possible pc could be the main platform at a fighter competition?
It's a good thing when your device does less rather than more. I bet you own a flip phone too
It wasn't at risk of stopping development, it just wasn't being developed to begin with.
If the game was being made anyways why would Ono go on record twice to say he didn't have the resources to do SFV?
It's a good thing when your device does less rather than more. I bet you own a flip phone too
The smartphone couldn't kill the consoles, but the pc will? Lawl. 99% of the console population (everyone outside gaf), don't give a crap what game comes to pc.
KI was never a threat to Capcom's fighting games. In fact KI is more akin to something like Skullgirls very small community though dedicated.
it's a good thing when you buy a games console that focuses on guess what....the games
the extra stuff is icing on the cake.
I doubt the game was at any moment at the risk of stop develoment unlike Titanfall, probably Capcom designed a small team for preproduction. During that time Sony approach them and proposed to speed up production by finnancing the project and securing the exclusivity. So, the game entered in full production before time thanks to Sony.
Tekken was also a small community in 1996, in 1998 it took over market share dominance from Street Fighter. Tekken was the new kid on the block. It can be debated right now that Tekken is larger overall in size.