What does writing style have to do with the examples they chose?
Don't you find it odd that one of their examples of the game's creativity was a goomba floating in the water?
The Galaxy 2 examples, on the other hand, were specific, detailed comments on the level design itself. It didn't have to scrounge for an example.
The 3D World review, apparently, did.
No, a mainline 3D Mario game by a proven developers is usually welcomed favorably by many from the very beginning.Isnt that what usually happens? lol
Knack had an entirely different aesthetic from Cerny's other games and used innovative growing and shrinking mechanics. Nintendo wishes their holiday game were Knack.
Some people all riled up that this game is being reviewed favorably. I will never understand.
Okay, we'll do this the apparently really dumb way.
Provide proof, any proof, that the writer scrounged for examples rather than simply chose things that tickled him?
Despite using the same tropes and music, the NSMB games, NSMBWii and NSMBU especially, have moved Mario gameplay forward. NSMBWii was a big jump in quality over NSMB, and although not as big a jump, NSMBU further took 2D Mario to new heights; that speaks more to how good NSMBWii already was.
No, a mainline 3D Mario game by a proven developers is usually welcomed favorably by many from the very beginning.
Camera angle/art design must have played a bad trick somehow ...
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
For curiosity sake, exactly how has the New Super Mario Bros. series been able to move that branch of the Mario series forward? (Outside from the challenge mode in NSMBU & the co-operative mode in NSMBWii?)
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
Did you just go.. aside from two major new features.. how did it change the formula?![]()
Super Mario Bros. on NES was pretty well reviewed I guess.
have you ever played a Mario game?
because nostalgia has nothing to do with them. They just happen to be some of the best games ever made, regardless of the main character and setting
Ive gone completely spoiler free except for a few of the trailers like E3 and the one a few weeks back that everyone went nuts for.
Having played all recent Mario games, I can make educated guesses as to what "that one" may be. I kind of assume it now, especially after SMG2/SM3DL, but I dont know the details.
10 days to hold out...
A lot of people see the multiplayer as a pointless addition .
Super Mario Bros. on NES was pretty well reviewed I guess.
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
I have played almost all Mario games and find them to be pretty good.
NSMB is a problem though
Man, why do so any people hate the nsmb games so much? They are loads of fun.
"The antagonist is some turtle named Bowser 4/10"
Man, why do so any people hate the nsmb games so much? They are loads of fun.
What is this??
Lol
good, so you know that nostalgia isn't really a factor when judging those games
1. You only read one review...like come on. Thats cherry picking to prove your point
2. You also kinda miss the point. They say that this game is varied...and you compare it to a review that says Galaxy is varied...to prove that Galaxy is more varied. wat the wat? Powerups or not, the level design is stated to be great and by looks it is. Watch the gametrailers review and see that there is a ton of variety.
I think many are still acting like this is the same game as seen in the reveal at this point because I don't get how any one can act like this is just 3DLand HD.
Everyone needs to watch the gamespot review thats in 60fps.
http://www.gamespot.com/reviews/super-mario-3d-world-review/1900-6415544/
Oh it is
As it is with Zelda
Oh it is
As it is with Zelda
Okay, we'll do this the apparently really dumb way.
Provide proof, any proof, that the writer scrounged for examples rather than simply chose things that tickled him?
Oh it is
As it is with Zelda
Psh, people only like[TEAM NAME] because they liked them when they were younger! when are the NFL going to create some new teams?Why are gamers so obsessed with nostalgia. When you watch sports on tv they don't go on and on about how you are watching because you're nostalgic for when you played as a kid.
A lot of people see the multiplayer as a pointless addition .
Why are gamers so obsessed with nostalgia. When you watch sports on tv they don't go on and on about how you are watching because you're nostalgic for when you played as a kid.
Mario games would review just as well without nostalgia. If you want proof, look at how well Mario games go over with kids who have no nostalgia in the first place. No matter where they start in the series, they stick with it, and stick with gaming, in general. Mario games have enduring appeal not because of associated sentiment but because they're fundamentally FUN at a core mechanical level. The simple action of running and jumping just feels right, and the expertly crafted levels have deft pacing and variety to flex those mechanics with increasing layers of complexity. EAD's take on the franchise is particularly inspired, full of playful inventiveness that is nothing to take for granted in an industry full of "me too" titles.Always wondered how a Mario game would review if all the nostalgia was taken out of the series.
I guess we're getting nowhere then.
I've been unimpressed by what I've seen from the game. Reviews are starting to gush over the fresh new ideas in it. I picked one review, and made it clear that it was the only review I read. The examples of creativity it pointed to I thought were either different, but not necessarily worse, than Galaxy, or they were just outright strange examples.
It reminds me of the IGN video posted last week. They said beat blocks (introduced in Galaxy of course), and two other seemingly nondescript levels were evidence of the game's never ending ingenuity.
I think there's a big gap between how creative some sites say the game is, and the examples those sites are using to back up that statement, especially when you compare how easily one of those same sites was able to point to examples of genuinely creative level design in Galaxy 2.
Here's the IGN review:
http://www.ign.com/articles/2013/11/19/super-mario-3d-world-review
The examples they used are a little more comprehensible than Eurogamer, but still pretty underwhelming.