Guys. Why can't I use a GCN controller with the 3DS version?
I probably won't be getting the 3DS version almost solely because of the lack of a second stick. I would fucking hate it.
Guys. Why can't I use a GCN controller with the 3DS version?
So your solution is to take out that enjoyment for people who buy the game and would like to go through a story mode.
This is the dumbest.fucking.logic. I've ever read. What the flying fuck....
Meh.. SSE was only good for one playthrough. The 2nd time I tried was a snoozefest.
The lack of SP isn't bad as long as there's SP content.
There will be, won't there?
The new Smash Bros. game will not feature a story mode, but Sakurai said the 3DS version would include a game mode that will "act as a separate mode from the standard versus play," though he did not go into any greater detail.
Though the upcoming Smash Bros. game will not feature such cutscenes, Sakurai said he remains interested in launching character-specific videos that can be shared online. Nintendo has already released such videos for newcomers the Villager, Mega-Man, and the Wii Fit Trainer.
So your solution is to take out that enjoyment for people who buy the game and would like to go through a story mode.
This is the dumbest.fucking.logic. I've ever read. What the flying fuck....
Most certainly, Melee didn't have a story mode but it still had a lot of SP content.
He said this for 3DS:
Also Sakurai said there would still be cutscenes:
http://www.gamespot.com/news/new-smash-bros-wont-have-story-mode-cutscenes-6412031
And even if it lags if the online is structured where the skill wall gets steep for some reason, it still wont matter. I hope not ,the bloody thing sells more than 10 million. I hope they account for a lot of those people sucking ass so they create a system that pits you against people dependent on how much ass you suck.
"Because there are only three Pikmin games I decided that it be more fun if Olimar only utilized three Pikmin in Smash Bros. for Wii U and 3DS." - Sakurai
If its like melee that is worse. We just downgraded.
I don't know. The Adventure mode was pretty boring but the Events and Target Test were better imo.
I'd like Board the Platforms to be back.
SSE's cutscenes were nice but SSE itself was kind of...boring? I don't know on the one hand I'm sad they don't try to improve it but on the other I'm kind of glad they don't waste resources on Bosses etc...
His logic against cutscenes is weird though.
You guys should address all your concerns to Mr. Sakurai on Miiverse and see if he answers.
He already stated he's not allowed to answer questions on Miiverse.You guys should address all your concerns to Mr. Sakurai on Miiverse and see if he answers.
He already stated he's not allowed to answer questions on Miiverse.
So your solution is to take out that enjoyment for people who buy the game and would like to go through a story mode.
This is the dumbest.fucking.logic. I've ever read. What the flying fuck....
It sounds as if he's really been gimped with time constraints and they're rushing this as much as possible.
If there's no cut scenes, no story mode, character limit due to 3DS, who knows what other limits, watch music be cut and limited
The hell is taking so long for this game to come out?
It should get released the same day/month Brawl got released but it's getting held til holiday 2014 :/ Smh
If there's no cut scenes, no story mode, character limit due to 3DS, who knows what other limits, watch music be cut and limited
It was cool to see Samus team up with Pikachu, but I would have tossed Subspace Emissary into a fire to get Brawl in 2007.
Well, if you look at the full quote, he mentions a new mode in the 3ds version at least. So, it doesn't sound like it was just cut, but replaced by something else.
Yeah, true, but they didn't need such a bad excuse for not releasing cutscenes. They should of at least had a decent excuse for excluding it.
I recall something to the effect that:
3DS = Single Player Oriented
Wii U = Multiplayer Oriented
And that there will be some correlation between the two.
Basically, pretty much no one liked Subspace Emissary.
Yeah, true, but they didn't need such a bad excuse for not releasing cutscenes. They should of at least had a decent excuse for excluding it.
If there's no cut scenes, no story mode, character limit due to 3DS, who knows what other limits, watch music be cut and limited
The hell is taking so long for this game to come out?
It should get released the same day/month Brawl got released but it's getting held til holiday 2014 :/ Smh
Basically, pretty much no one liked Subspace Emissary.
Most certainly, Melee didn't have a story mode but it still had a lot of SP content.
Basically, pretty much no one liked Subspace Emissary.
I liked it and everyone I know who played it enjoyed it. It is most enjoyable when played co-op, though.Basically, pretty much no one liked Subspace Emissary.
In terms of his "excuse", I'll just put this out there.
Considering how Sakurai was responsible for Kid Icarus Uprising, a game that was full on set pieces and story without an abundant use of cutscenes but also through game play, there is merit in his reasoning. A game doesn't need cutscenes if it has anything to leverage itself with, and if the best thing a Smash Bros single player story mode can offer is "cutscenes" (which was basically the only thing worth playing SSE for), it's a pointless affair. It might as well do the Melee adventure mode which allows for a much better crossover campaign.
Perhaps the real point to be taken from him is that there was no point in doing another SSE affair because all it had to offer in the first place was cutscenes, and if it really has nothing to offer other than that there's no real point to it. Under those circumstances, I can get behind his decision. There's going to be a single player campaign mode anyways, so it'll probably just be the same thing but without those cutscenes.
So what other SP can there be?
For the 3DS version, they are planning on having the usual versus mode, plus another completely different way to play.
"A lot". Yeah, sure, if you consider being forced to play the same single player content 24 times to unlock everything better. (Because you had to play classic or adventure mode with every other character to get game and watch).
How people can consider that better than a dedicated single player baffles me.
cut scenes are an offering because its a bloody crossoever, that what you buy a crossoever for character interaction.
If there's no cut scenes, no story mode, character limit due to 3DS, who knows what other limits, watch music be cut and limited
Sakurai really does have some backwards thinking.
He doesn't think Smash is a "fighting" game.
He intentionally deployed mechanics in Brawl to reduce the skill gap so casual players would have more fun.
Now, he's eliminating an entire portion of the game simply because some of it may leak out on to the internet...? The casual crowd that he so heavily caters to won't even see the leaks, and the devoted fans would obviously have a choice in whether or not they wanted to expose themselves to that information.
I'm... not sure what your point is?
A game doesn't need cutscenes if it has anything to leverage itself with, .
Well hey good news, you're getting those too. The trailers we've gotten for the new characters are infinitely better than anything Brawl had on offer.
Well, the quote about the 3ds version's single player mode...
Sounds like something different from Smash Bros core gameplay. I'm fearing it might be a bunch of tacked on minigames, personally.
"A lot". Yeah, sure, if you consider being forced to play the same single player content 24 times to unlock everything better. (Because you had to play classic or adventure mode with every other character to get game and watch).
How people can consider that better than a dedicated single player baffles me
this is a cross over game, a crossover fighting game. The reason one purchases a crossover anything is to see things interact. That is what cut scenes are for, competent developers can provide both these things. That line of logic just seems like sorry if it sounds offensive apologetic loser speak. You are bloody nintendo fucking neither realms is doing better than you in the story department and now in the internet department
HOLY SHIT
With no story what is the point.
How is it baffling? Each mode was short enough to allow for replayability. The gameplay in Smash is what you play it for and would be the incentive to replay those modes to unlock the other shit.
Also in Melee there are alternative ways to unlock characters just like Brawl. You don't have to play Classic Mode with all the starting characters to unlock Marth, you can instead play each starting character in VS mode once to unlock him for example.
And besides, you're acting like you didn't have to do that in Brawl at all, when in fact, to get all the trophies you had to slog through SSE levels with that stupid trophy stand and throw it at enemies. Not to mention having to play All Star and Classic modes to get everyone's trophies again... and so on.
SSE didn't improve on that aspect at all and in fact made it so much more worse (aside from character unlocking, but even so it was boring to slog through to get all the characters).
And as far as "my friends liked it!" is really anecdotal and doesn't prove anything lol. All that shows is, yes, some people liked it. But there's always a group of people who like something.
Events, Target Smash, trophies to collect, stadium... there was still single player content.
So I plan to purchase a digital version for the 3DS and a Retail version for Wii U.
What about you?
For me having Smash wherever I go on my 3DS is appealing.
If it supports a E-shop release.
This isn't a crazy notion. Other popular fighting series have some through the same thing at some point or another if they were ever popular enough to be called a bit hit. Maybe not as much as the perceived difference between Melee and Brawl. But the thought is still sound.