No, I agree. Most DMC fans usually bust out a big fat "
![Er... what? o_O o_O](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
" when somebody says DMC1 was better than DMC3 (or SE, depending on your preference of game difficulty). But I never considered (at least in the eyes of the original creators Kobayashi/Kamiya/Mikami) that DMC was to be a balls to wall action franchise. It was more meant to be a Resident Evil meets Castlevania meets super reponsive controls. DMC3 became Street Fighter meets Virtua Fighter meets Powerstone.
The best DMC game IMO, is one to capture the thematic atmosphere of DMC1/Resident Evil with the action of DMC3.
However, that's way too much design. No action series can do all that. DMC3 (without including SE sales in Europe) has sold 1.67 million, Ninja Gaiden is a ways less then that but it's over a million regardless. But regardless neither game has sold enough as to where you can expect a good story, kickass cutscense, great level design, superb tech, awesome combat, great art design all rolled in one. A Final Fantasy esque budget could pull such a thing off, but the dipshits at Square Enix can't make a good action game if their lives depended on it. And then you'll get a studio that does have the budget to do all that (God of War) but they'll pussy out and make the game over-ly easy in fear that they will lose maximum penatration if they make the game too hard or complex.
The action genre is damned if you, damned if you don't IMO. Take the best we have and support the best we have.