Talk about knee jerk games been up what? All of an hour?The movement isn't even the big issue, this game straight up plays like garbage. These maps are trash, playing as a Titan is not even comparable... and Bounty Hunt <<<<<<<<<< Attrition.
=(
Wallrunning and titan counter do seem a bit faster but the TTK still feels like bullshit and I'm not buying their reasoning of blaming it on the amped weapons thing.
"We think the abundance of Amped Weapons is a large contributor to lower time to kill. Were still adjusting individual weapon balance for ship."
That may be part of it, but the kill times are still pretty damn fast without it.
For a game that stresses mobility so much, I think such quick ttk's can have the opposite effect that was probably intended by the developers. If longer ttk's were scratched off the list because developers realized it would be too easy for very skilled players to attack and evade (or for another sensible reason maybe), then that's all fine and good, but the problem is it contradicts that idea of "predictability" that was aforementioned by Respawn. When you have longer kill times, the predictability comes at being able to assess the gunfight that has been started by either you or the opposing team and then dealing with it accordingly. It also let's you have more of an undpredictable map design like Titanfall 1, but still have the actual predictability during the battle regardless, since getting the first shot or getting jumped won't be as important of a factor in coming out victorious. So basically, reduced ttk leads to way more unpredictability. This is a reason COD pisses me off. The map designs are ultra simple, but getting shot in the back is constant, and it's really hard to be able to do anything about that.
Without that time, there's compromised "battle" strategy and more of a stress on twitch aim and good map positioning. In my mind this partially contradicts core strengths of a high mobility fps, namely the ability to utilize that mobility in order to come out victorious during (and not only before or after) a fire-fight.
So how does this "networks" thing work? If I join the GAF network, does that mean in matchmaking that's the only people I'll be matched up with?
This dude I'm watching has had his Titan for almost the entire match.
https://www.twitch.tv/frothyomen
This dude I'm watching has had his Titan for almost the entire match.
https://www.twitch.tv/frothyomen
Naturally as I post this someone gets good and kills it.
Keeping your first Titan for an entire match isn't really difficult. Knowing your surroundings help but it's more players not knowing how to deal with them
Are you guys able to invite friends?
I just had a game where the opposition camped titans at each bank for the entire game.Bounty hunt is nothing but camping. This one kid I just played camped the bank the whole time.
Ya I hate the lanes so much.....The changes have helped. Titan timer alone has really upped the amount of Titans in games which is good. Still not quite over the fence, but it's at least much better gameplay wise than last week.
Bounty Hunt and Maps still need work though. The lane idea for maps is what's hurting it. I feel like if they just copied and pasted some maps from 1 that a few more issues would go along with it.
Yeah, the changes they have made have helped.
I don't have a big problem with the TTK. I'm more inclined to blame a few popular overpowered weapons than the base life-amount.
But the maps aren't good, imo. The most recent one just doesn't afford many opportunities to stay mobile and effective.
Talk about knee jerk games been up what? All of an hour?
Oh wow that's unfortunateThey said that won't be working right in the technical test. They couldn't get it into cert in time for this weekend.
Which weapons do you think are OP? Curious not judging.
Real Impressions now:
I will give it a 7/Titanfall so far. That could improve to an 8 if I get some decent weapons for the Titan.
I enjoyed the beta so far, still like it more than any other franchise so I'm back into it. But I have to complain about a few things if people would like to chime in too:
1. Movement is all good, honestly -- I don't know if this is due to the changes but my only issue is how far laterally I bounce of a wall when I wall jump, but maybe I can get used to this one.
2. Pilot Highlighting -- I don't really get it. Closer up, sure, but I don't want to be spotted so easily when I eject. Maybe put a dynamic cut-off for this?
3. Long-distance shooting -- Maybe this is a core design choice, but I can't really shoot people from far away anymore. Bit of a shame because it was really nice to be able to pick stationary people off from afar with the CAR but, oh well.
4. Maps are SHITE -- Seriously. ALL OF THESE MAPS ARE SANDTRAP LIKE. It's like Respawn saw how much I complained about that dirt and made them all like it. Come on, please let me know these are the only 3 trash maps in the game.
5. Titan Combat -- I like the bonus cores actually. I really like it, but why are the weapons so weak against Pilots and especially AI? If anything, please make the weapons more damaging against AI. side note: PLEASE make the laser home in on grunts/pilots like it did in R1: It feels wrong that I have harder targeting with the beam Laser Shot than the Charge Rifle.
6. Third-person animations -- It's jarring. Maybe you thought first-person was, but third-person is as jarring as entering into the back of Doomguy's head at the start of Doom 3. It's disorientating and I don't understand it.
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minor note, I'm not a fan of the map having a Destiny-like ping, but whatever.
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I'm still the fucking MVP bitches.
Cobalt Izuna for Xbox guys, if you want to party up.
Wallrunning and titan counter do seem a bit faster but the TTK still feels like bullshit and I'm not buying their reasoning of blaming it on the amped weapons thing.
Four games in and I've yet to see this new map they've apparently added.
The default ones. The R-101(?), the Spitfire. The fast rates of fire and low recoil make them effective at any range. The CAR and the second LMG feel more situational - you have to use the CAR in close range, for instance. But it is made ineffective by the R-101 being so good.
The movement isn't even the big issue, this game straight up plays like garbage. These maps are trash, playing as a Titan is not even comparable... and Bounty Hunt <<<<<<<<<< Attrition.
=(
Do you still need a code to play this weekend, or can it just be downloaded?