Alarmist frame rate hipsters are really ruining the hobby.
On the one hand I feel like this is 100% ND's fault. Numerous games that look and run better on PRO are testament to that. This is basically ND using a mini gun to kill a mosquito.
On the other hand I feel like it raises a big issue about the role that sites like DF have in the industry right now. The problem is, they analyse in such depth, deliberately going out of their way to hammer games at the most stressful points, then they say a game "has frame drops" and "it's disappointing that it can't hold it's target frame rate". Even if those drops are brief and only occur in absurdly stressful moments.
They use equipment which analyses things that most people simply wouldn't spot and then make it into a big deal. They're similar to those people like Totalbiscuit who claim that 60 FPS is barely enough to make a game playable (he even once did an MP video where he excused himself for not doing as well as he would normally because "aiming at 30 FPS is totally impossible", which is utter rubbish). The trouble is, they have a huge readership now, and those people are very loud and militant. So a game which suffers from 1-2 FPS drops in busy scenes now "has a dreadful framerate" according to forum narrative. The hyperbole that sites like this use is damaging the industry in my opinion.
I have no problem with DF alerting us to framerate issues, however the vast inconsistency with which they critique framerate issues is vastly onesided and picky.
Skyrim falls to 29fps riding a horse at 4k for crying out loud, (loading areas, streaming, caching issues) it's the end of the world. Yet these same DF guys never really made a stink about Witcher 3 when the framerate in that was actually abysmal, on top of less than stellar graphical settings. Hell, Witcher 3 wish it had Skyrims 4k performance at 1080p.
Also, you can't compare a 30fps game that falls a few frames to a 60fps game that falls a few frames, they're not the same, one is incredibly fluid and the other is not. So if you're nitpicking 1fps from 30 and 5 fps from 60, you should be lighting a fire on Witcher's performance, you should be lighting a fire under Ryse's performance where it averages 25-26 fps and falls to the teens, but instead a DF member said that Ryse runs stable and guess what, Ryse is an action game.....
If TLOUR was 1080P and performing worse than PS4 vanilla, I'd understand the pitch and forks, but at 1800p/60fps, with 1080p tv owners getting some nice supersampling, it's the end of the world because the 60fps mode falls a few frames shorter with much better IQ. Of course nothing near as bad or abysmal like so many titles which DF Staff were fine with.
Hell, pretty much anytime the Xb1 have performance issues it's bad optimization on the devs, look at what Dave said about the XB1 version of Infinite warfare in their recent video, the XB1 version tears to keep up framerate, it's still falling way short than both PS4 and Pro regardless, but somehow some optimization was left on the table for XB1, yet he tries to butter it with (Hey, IQ is pretty much the same), which is also a lie because the XB1 version is indeed softer and looks less refined than both PS versions. On the flip, that same guy did the BF1 faceoff and he could not refrain from repeating a million times that native 4k on a titan X is better than the Pro's checkerboarded 4k mode and he prefers the sharpness of the titan x, just unbelievable stuff.
As I've said, it's a good thing to point out framerate discrepancies, it's a good thing to point out framepacing and latency issues, but when you make a big issue of framerate in games which is pretty solid like Skyrim and you excuse or won't say much about it in games that perform way worse, these analyses begin to look skewed and biased, perhaps the reason is to fish for hits or to fan the console war flames, any way you put it, it's disingenuous at best.......
Just so it's clear, DF is a strange lot. When a 60fps mode debuted on the OG PS4 for TLOUR, DF made a big deal about the bloater fight which fell momentarily to 46fps, when all that toxic bile was on screen, you would have sworn the game was running at 46fps average. They still maintained that the OG PS4 version had framerate issues in later videos and recently in their Pro coverage of the game....Now I also watched that bloater fight on Pro and it never fell below 50fps on the PRO at 1800p, but DF will cherry pick instances where the OG PS4 version run better to fit a narrative.....It's the narrative they wanted to sell with their "runs slower on Pro smash hit video"....
I'll say this, pretty much every game where DF says runs better on OG PS4 runs better on Pro in many instances, and even the Majority of the time like Mankind Divided... of course the bigger takeaway is that the games also run at much higher resolutions with better AF and AA too, so when you're going on a spiel that it runs worse on Pro it's also good to give people an entire picture of what you get on the Pro, that is resolution, AF, AA, better graphical presets etc...and of course more substantial framerate analysis instead of cherry-picked bits.
I swear, the way DF was going on about "games performing worse on the PS4.Pro", you would think that games were performing like Just cause 3 at 1080p on the PRO. Instead we had 4k users who were enjoying their 4k modes, 1080p users were enjoying their supersampling from these 4k modes and DF and certain drivebyers who made mountains out of molehills because of a couple of frames from 60fps or -1fps from 30fps whilst loading in new areas in Skyrim.
Ironic isn't it, that many called for base PS4 mode or 1080p 60fps, now that they have it at a more locked 60fps they still complain. They now want locked 60fps, a higher resolution, best shadows..in general better IQ...I'm not saying that 1800p- 2160p checkerboarding mode at 60fps solid with TAA is not possible, but lets stop the hypocrisy, gaming visuals and performance have never been one metric over the other, its a balance of the two, so when Naughty gave us a nice balance of visuals and framerate, people made a stink (for whatever reasons...now that they gave what many asked for, said persons are still drawing a poo puff...If anything, this thread shows that the majority of persons were fine with the balance of visuals/IQ and framerate.
....I wish DF would make a stink about the abysmal Pro patch Ubisoft did with Syndicate, Hell I own the games on PC, but bought them on PS4 because of how promising the patch sounded. I vowed never to buy a game below 1080p on PS4, yet that wannabe pro patch still have not been rectified.....Anyway, one thing is certain, the 60fps TLOUR mode on Pro is now performing better than the OG PS4 version in all categories, better shadows (better visuals), better framerate, so I guess DF should be happy because they are adhering to those leaked documents now innit....
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