RE7 isn't a very good RE game at all. The game is so heavily scripted there is zero replay value, who wants to fight the same two enemies and the horrible horrible boss fights again. Honestly if the game had no combat I'd enjoy it more, it's the worst part of the game. I can see the appeal as some moody exploration game that's enhanced with VR, I enjoyed those aspects and light puzzles it has but as soon as you have to shoot things it's a 5/10 game at best. Weapons feels like garbage, aiming makes no sense, movement feels terrible and headache inducing. While you could say the same for the tank controls of old games, those games made sense with their fixed camera and as a whole the series had a strategic combat that was shaped around the controls. This game feels awful because there is hardly any strategy, the bosses have too much hp and you have almost no clue how close you're to kill them. The molded are probably the worst most boring designed enemy in RE. It makes those water guys from RER look great. Marketing of the game makes sense now, why show the combat when it's like an afterthought and it's so rubbish. You want to spoil the two enemies the game has? no...
Once you go through this supposedly excellent horror experience, which is quite short, there is absolutely nothing to do unlike every RE before, it has poor value. You like it good for you, it seemingly didn't work for most of the fans if you look at the sales.