So we can't be concerned about an instance of emotional abuse but we must be when said abuse happens...
Which one is it?
...What?
why should I have to empathize with something that I dont see as anything other than another form of entertainment, I wasn't aware that in order to enjoy video games I must first empathize with the subject matter.
Empathize with the actual, living, breathing people who want that representation, of course. Not empathizing with polygons.
But, you knew this already, right?
The keyword here is portray
Thanks for the "keyword", but this answered exactly nothing. Let me try again:
So either you
don't care about gender representation/portrayal, and therefore, what Anita is trying to achieve shouldn't matter to you, or you
do care, and want to stop Anita's goal of having better representation/portrayal because... reasons?
Please explain this reasoning.
I think most people wouldn't care to see more representation of women, but in the specific case of Anita see also seems to want to get rid of certain tropes and literary devises, which strikes me as limiting the freedom of game creators
On the contrary, she wants to expand creativity. There is nothing remotely creative about re-using the same old tired tropes like damsels in distress and sexualized "fighting babes". In fact they're so ubiquitous and creatively bankrupt that we're pretty much amazed when we find an example that doesn't fall under these clichés.
"Limiting freedom", lol, being critical of lame clichés doesn't limit creative freedom. Do you think that when a film critic mocks a movie that features an overused cliché, that they're limiting the creative freedom of anyone? Give me a break.