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Destiny makes $500 million in first 24 hours

I can't believe people ever thought Titanfall had a snowball's chance at being bigger than Destiny. Been saying this game was going to be stupidly massive, since day one.
It was a lot of people too. I knew Destiny was going to be bigger, just take a look at borderlands and L4D2 for example of where fps is heading and merge them.
 
fuck yeah, huge publishers making boatloads of cash off a product that nobody really knows anything about because they kept reviewers in the dark!!!!!!!

three five cheers for AAA gaming!!!!!!!

i can't wait for all the expansions i've already paid $35 for!!!!!!!!!!!

I know you are trying to poo poo this, but new IPs doing great is fantastic news for the industry and sends a good message to risk advert companies (like Activision^^) that taking a little risk on new games and new projects is a good thing.
 

Steroyd

Member
Well, well put me in the camp that thought this wouldn't happen.

I just hope other devs don't copy this model, Activision seem to be one of few publishets who can shit bricks of gold, good thing Destiny is worth the asking price.
 
Thats $500m in revenue.

Profit would be much smaller ie lucky to clear $100m....but with the amount of advertising....who knows??

also sold in?? how long will it take to clear all that stock?

Crazy talking they should clear 100 million easy .
They should get about 27-30 dollars per game and that is not talking about DD, exchange rate and special editions where they would get more money.
 

Syrus

Banned
Do you have a link to the breakdown of the sales, by chance? Not doubting you, but everything I was able to find in an unrelated search earlier was from May-June, and in another thread here people had mentioned that Titanfall just recently, within ~1 month, broke three million sales across all platforms. Just thinking logically, over half of that would have to be on XB1, right?


Its sold over 2 million on Xbox one alone. Its attach rate is 30% or more. I'd say its pretty successful and was damn fun.

The problem. Was they assumed there would be a bigger install base or growth. The game itself was a success
 
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Sony backed the right horse. Congrats Bungie!!
 

twobear

sputum-flecked apoplexy
The Alpha and Beta are EXACTLY what the game is. There's just a bunch more of it.

From what I understand, this is a remarkably accurate way of putting it, yes.

I know you are trying to poo poo this, but new IPs doing great is fantastic news for the industry and sends a good message to risk advert companies (like Activision^^) that taking a little risk on new games and new projects is a good thing.

I'm not really sure I agree with this, although I suppose I agree that 'little risk' is a good way of describing a new IP that is a sci-fi, multiplayer-focused, FPS game from the creators of the most popular sci-fi, multi-player focused, FPS game around.

Acti-'we're only interested in games we can turn into yearly franchises'-vision wouldn't throw $500 million behind Destiny as a franchise if they thought that there was any risk involved in it at all.
 
Bungie is just an amazing developer. Didn't think they could re-create a hit as big as Halo but they're proving me wrong. No wonder Sony is treating this game internally like a first party release. If only Guerilla Games was 10% as good.

Microsoft's biggest mistake was letting these guys go. They should've recognized their talent and said, you know what, make whatever the hell you guys want to make and we'll be on board.
 

nynt9

Member
You guys are mad that a Bungie game sold so much?

I don't know how you infer that from my post. I'm miffed that they muted reviews on the game with a bullshit excuse and led people to think that there's more to the game than there actually is (like the whole "you can go there" stuff). Another win for AAA gaming and publisher-led PR media.
 

ElRenoRaven

Member
Bungie is just an amazing developer. Didn't think they could re-create a hit as big as Halo but they're proving me wrong. No wonder Sony is treating this game internally like a first party release. If only Guerilla Games was 10% as good.

Microsoft's biggest mistake was letting these guys go. They should've recognized their talent and said, you know what, make whatever the hell you guys want to make and we'll be on board.

Yup. Sadly though they didn't and now Bungie is continuing to make kick ass games and be successful.
 

Squalor

Junior Member
I think I'm more interested in the "last-generation versus this-generation" day-one breakdown than I am about the "PlayStation 4 versus Xbox One" breakdown.
 

Karl Hawk

Banned
I don't know how you infer that from my post. I'm miffed that they muted reviews on the game with a bullshit excuse and led people to think that there's more to the game than there actually is (like the whole "you can go there" stuff). Another win for AAA gaming and publisher-led PR media.

Your tone gave me that impression.

My bad for my mistake. I can understand if you are disappointed at this, though.
 

SaucyJack

Member
Apologies if this is said elsewhere but sold $500m of Destiny is not the same as made $500m.

It's a pretty damn good start though.

Edit. I see I was beaten!
 

Camjo-Z

Member
The makers of one of gaming's biggest FPS franchises create another financially successful FPS? Who could have seen THAT coming?
 

TomShoe

Banned
Bungie is just an amazing developer. Didn't think they could re-create a hit as big as Halo but they're proving me wrong. No wonder Sony is treating this game internally like a first party release. If only Guerilla Games was 10% as good.

Microsoft's biggest mistake was letting these guys go. They should've recognized their talent and said, you know what, make whatever the hell you guys want to make and we'll be on board.

Microsoft:

SXUBN.gif
 

LosDaddie

Banned
Good stuff. Bungie has always been a top-notch dev and they deserve the success.

I might pick up the PS4 version, but maybe not. I thought the beta was good, but a little too MMO-like for my taste. I'm not sure if I want Destiny to "the" MP game I stick with for the next 6mos.


Titanfall and Microsoft am cry.

Why is that?
 

Steroyd

Member
I don't know how you infer that from my post. I'm miffed that they muted reviews on the game with a bullshit excuse and led people to think that there's more to the game than there actually is (like the whole "you can go there" stuff). Another win for AAA gaming and publisher-led PR media.

There was a beta for people who were interested, and their reasons were solid, it follows the same sensibilities as reviewing a MMO.

No point having reviewers running around in their own small traffic server if the whole system shits the bed like it did in Battlefield 4.
 

nihilistcanada

Neo Member
Fuck me. How many PS4's did this sell?

Unbelievable. And nobody even knows if it will review well or not... Although thats moot at this point.

Uh, at least this one. Would have waited but this game brings back Unreal Tournament memories for this OG. Could not resist.

Gonna shift a lot of hardware. So far a hell of a game.
 
People seem to really dislike it so far, so while it's a huge financial success thus far, I'd be worried about a sequel given its word of mouth so far.

I personally know no one who dislikes this. Everyone having a lot of fun. Most just wanted the story to be better. Other then that, great stuff
 
I'm glad it succeeded, its a great game! Hopefully more companies will take chances on new IP's because that is what allows gaming to move forward.
 
Good stuff. Bungie has always been a top-notch dev and they deserve the success.

I might pick up the PS4 version, but maybe not. I thought the beta was good, but a little too MMO-like for my taste. I'm not sure if I want Destiny to "the" MP game I stick with for the next 6mos.




Why is that?

The hype machine and circle jerking by Microsoft and gaming journalists for Titalfall was ridiculous. It was proclaimed to be the saving grace of the FPS genre.

It wasn't, they backed the wrong horse.
 

Atram

Member
Activision will have an amazing Season revenue wise.

-Destiny
-Warlords of Draenor
-Call of Duty

did i miss something?
 

Trike

Member
I don't know how you infer that from my post. I'm miffed that they muted reviews on the game with a bullshit excuse and led people to think that there's more to the game than there actually is (like the whole "you can go there" stuff). Another win for AAA gaming and publisher-led PR media.

I don't believe their excuse is bullshit, nor do I think Bungie is afraid of that sort of thing. They are very confident in their product. Not to mention the public beta gave people a pretty good idea as to what to expect.

I wouldn't call a lack of reviews as "publisher-led PR media'. The scenario you are describing benefits Bungie and Activision if they know they are delivering a terrible product, and even then it would only work until people find out what a shoddy product they just dropped $60+ on. The backlash would be immense, and not what they would need if they plan on supporting it for 10 years.

If the product is reviewed well then they missed out on all of those day 1 "GOTY" adverts to push the product even further. Sure they might get to push those out later down the line, but then they have to compete with other big titles too. Not to mention the acknowledged the threat of people rushing through to have a day one review ready.

There are plenty of fishy things going on with games today, but I don't think this is one of them.
 
I'm glad Bungie has sold a lot of copies. Even if the sure to be mixed reviews came out before launch they would of sold a lot of copies.

I'm not sure why people are acting like Microsoft let Bungie go, they wanted out of their contract and MS let them leave. It's not like they "fired" them. I'm sure MS would of backed Bungie if they had the chance too. Even so it would of sold more on PS4 because there's just more Ps4s
 
Ubisoft introduces "Assassin's Creed Kismet"
Online Only, Play Ass Creed like never before, always doing assassinations or fetch quests

EA announces "EA Serenity"
Online Only, take every EA character/IP Persona ever made, and let them go do quests in a Dragon Age motif

This game isn't online only... is it?!
 

KidJr

Member
Well done Bungie and Activision, cant wait to pick up and play this game. Hype seems justified from impressions but as always reserving true judgement until I play.


Also for people questioning the comment about $100 million profit on $500 million revenue, that would be a very good profit margin. EBITDA is typically 10% to 15% of revenue (although this can wildly vary dependent on industry sector margin country etc)
 
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