People are dumb
reminder that the GAF hype was a grass roots reaction to early impressions of the game's quality and money had nothing to with it.
if marketing didn't work, this industry would've already crashed ten times over by now. you should be thankful.
You think they spent $400M on development and marketing of the game? Come on.
D2stiny.Dstiny? is that the sequel?
The budget was already stated as $500m, they broke even today.
The budget was already stated as $500m, they broke even today.
I'm guessing 3.5-4 million sales on the PS4 out of the 10,000,000 on day 1.
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So they sold 10 million copies in one day?
not quite, average asking price for new AAA console games is usually above $60 (price gouging in foreign markets and on special editions). So I'm guessing less than 8 million shipped.500/60 = 8.33 million
Am I doing it right?
How many hundred-million/billion dollar franchises does that mean Activision have? Of all the crap we give, they are an excellent business.
I'd say it is a safe bet the PS4 version sold the most
Damn, now to see which version sold more...
The budget was already stated as $500m, they broke even today.
Exactly.Broke even implies they take the full $500, which is not the case. Retailers, Sony/MS, and others have their share, too.
I hope noone Titanfall was going to sell more than Destiny did total, it'll probably be at least double in sales by default due to being on more platforms. The real comparison will come from how much Destiny sold on Xbox One alone.I can't believe people ever thought Titanfall had a snowball's chance at being bigger than Destiny. Been saying this game was going to be stupidly massive, since day one.
But Destiny is good for you. This isn't a good argument.
Pokemon makes a lot of money too. So did GTA V. So did Red Dead Redemption...
It made back it's ludicrous budget in a day off the back of marketing. It's amazing how dull a game can be when it was this expensive -_-
Maybe I'm salty, maybe I'm stupid, maybe I'm self-centered... but I can't bring myself to be happy about this. Mostly because I think that such a smashing success will just foster the publishers' idea that shooters and AAA gaming with a monstruos budget are the only viable options in the industry to make money back guaranteed.
See, that's a conversation worth having, but before both released, some people were convinced Titanfall would move more copies. Shrug.I hope noone Titanfall was going to sell more than Destiny did total, it'll probably be at least double in sales by default due to being on more platforms. The real comparison will come from how much Destiny sold on Xbox One alone.
Development, marketing, logistics, production costs, salary and wages....thats just a few of the costs that go into delivering that copy of destiny to you.
The budget was already stated as $500m, they broke even today.
$500m budget for the franchise (all destiny games over the next 10 years?), not this game alone. The real number for this one game will probably be closer to ~150m... anyways, they still profited so Activision must be pretty happy.
No the budget for the first game was not $500M.
To put that $500 million in context, thats the whole entirety of the game. Thats development, manufacturing, marketing and so forth, he said. It sounds like a big amount but it doesnt just fuel one aspect.
Friendly jab to all the fools who said console gaming was dying a year ago.Not sure what this means.
You're a bit late, that idea was already fostered and proved over the course of last generation. At the very least it's going to bring about more Always Online AAA games into the mix.
There was never any chance of losing. Marketing is the king.
$500 mil before a single review
Kotick is a genius.
I'll never understand preordering.
How do you know if the game is a massive turd or not?
GMarketing can't save all games. I mean heck, look at Titanfall, MS advertised it for months, and yet, it still was a flash in the pan.
Technically, no because Activision is not going to get every cent of that 500 million
But they will be fine in terms of making money back eventually
Broke even implies they take the full $500, which is not the case. Retailers, Sony/MS, and others have their share, too.