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Assassin’s Creed: Unity Framerate Is “Atrocious”

Ateron

Member
The Souls series has a horrible framerate, yet it is not held to the fire like this. From what I have seen, there is nothing that approaches Blight Town levels of bad. So as long as it does not constantly perform worse than that, then I will be fine.

You keep saying that. Blighttown is a single area in a huge game. The rest of the game runs fine, and that is a game that requires more finesse than AC. How come one is perfectly playable and the other a stuttery mess?

You don't seem to realize that this is what you're gonna get all the time whenever there are huge crowds, or in other words, the whole city. If Dark Souls' world was Blightown alone you would have a point, but that's just a single area in a huge game. It was awful, a hindrance and a pain in the ass, sure. But after you were done with the Witch you never had to go back.

AC3 pissed me off so much. The game actually ran ok when you were by yourself, in the frontier or in the homestead. Quick travel to NY----> stutter central. It was like that throughout the entire game, all cities were like that.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
Please journalists. Do your job. Call this game out for its miserable performance and mark it down.

For once, don't let me down journalists!

I can't wait to see DSP and Angry Joe's review. Their Destiny reviews were amazing.
 

Morrigan Stark

Arrogant Smirk
The Souls series has a horrible framerate, yet it is not held to the fire like this. From what I have seen, there is nothing that approaches Blight Town levels of bad. So as long as it does not constantly perform worse than that, then I will be fine.
Blighttown is an isolated case though. Dark Souls doesn't run that well on the PS3, but outside of Blighttown it's usually perfectly playable, and there aren't constant pop-ins, teleporting stuff, etc.

Also, wayyyy smaller budget from a wayyyy smaller dev, no promises of "using every ounce of power", no absurd claims that "30 is better", etc.

And lastly, on what planet have Souls games not been held to the fire over the framerate? If anything, the framerate dominates discussion of just about every Souls game every single time.

So yeah this post is wrong on just about every single level.

Oh boy.

AUAJPbx.png


Guy works for Joystiq.

Awesome. I hope he crucifies them.
 

Amir0x

Banned
That's not fair.

They rightfully called out both Destiny and Driveclub, and I expect them to do the same with Unity if all these impressions are any indication.

Did they? Destiny is sitting at a 76 metacritic. DriveClub yeah, of course, but that's an easier issue to call out when entire online modes simply won't work at all due to the network issues. Like literally won't even function to test out :p
 

DarrenS

Member
Apologies for cross-posting but...

Famitsu have really stuck it to Ubisoft ... not!

Assassin’s Creed Unity (PS4/XBO) – 9/9/10/9
 

i-Lo

Member
Massive misrepresentation meeting its deserved fate?! Shocking if true. I'll hold judgement until the reviews are out; undoubtedly some will be enthralled.
 

Elginer

Member
Picked up mine last night and got around to installing and playing 15 mins this morning on PS4 and holy fucking shit, the frame rate is garbage. I'm not one for even being snobby about a game having a few small issues here and there on the graphical front or even a lil wonky frame rate but what we have here is a technical cluster fuck. How the hell UbiSoft thought of shipping this game in this state is absurd to me. I've been looking forward to Unity for a long time as well, even more so after last years fantastic Black Flag. Which by the way was smooth and beautiful on PS4.
 

Amir0x

Banned
Picked up mine last night and got around to installing and playing 15 mins this morning on PS4 and holy fucking shit, the frame rate is garbage. I'm not one for even being snobby about a game having a few small issues here and there on the graphical front or even a lil wonky frame rate but what we have here is a technical cluster fuck. How the hell UbiSoft thought of shipping this game in this state is absurd to me. I've been looking forward to Unity for a long time as well, even more so after last years fantastic Black Flag. Which by the way was smooth and beautiful on PS4.

Hold me, Elginer. Our bleak future is here :(
 

Kade

Member
Why would you pre-order a game not developed by Nintendo, Valve or Platinum lol

One of the dumbest things you can do.
 
I like how pop in distances have reverted back to the psx days after being popin in games being deemed pretty unacceptable during the ps2 era
 

Amir0x

Banned
This year has been a persistent elegant reminder as to why every single next-gen game in existence was pushed back to 2015 hehehe

Really on MS and Nintendo's games have got it right re: Forza Horizon 2, MCC, Sunset Overdrive, as well as Captain toad, Bayonetta 2, etc.
 

Valnen

Member
Massive misrepresentation meeting its deserved fate?! Shocking if true. I'll hold judgement until the reviews are out; undoubtedly some will be enthralled.
I hope they make note of the overall massive graphical downgrade this game got from reveal to launch. Potentially even bigger than Watch Dogs from the screenshots and videos I've seen on GAF. Ubisoft's incompetence knows no bounds.
 

ash321

Member
I don't get it. I don't get people who "I don't care about framerate." Okay, you don't care, good for you, maybe your eye don't know any better. But this is a enthusiasm gaming forum, some people in this forum care. Why do you have to go in the thread called : "Assassin’s Creed: Unity Framerate Is “Atrocious” " know exactly that people who make the thread and people who will post in it do care about the framerate problem, and start defending the game

Why do you have to defend this ? Are Ubisoft give you money ? I assume no ?

"But who care if the game is fun", little kid can play with a stick and they still think it fun. You having fun not equal to everyone else will be like you, and in this thread, framerate = fun.

"But older game run worse than this and still good". It's 2014, we pay for this game using our money, not mom or dad's money. We expected a functional game, with a good performance. Not this shit.
Again i ask, why do you have to go thread like this, knowing only people who care about framerate post in here and still try to defend the framerate ?

P/s: I'm not a native speaker, sorry if there any grammar error.
 

Ambitious

Member
Needs to be lower than 6 and 7 if the reviewers want to be taken seriously. This game should be ripped apart. Hoping for a bomb.

Absolutely.
The game does not hit the resolution standard of 2014, which almost much all other games do, at least on one platform. One point off.
The game is apparently full of bugs and glitches. Another point off.
The framerate drops all the time, which should be reason enough to deduct yet another point. But it actually drops to ~20 or so. That's two points off.

In total, the game should score 6/10 maximum, assuming all other aspects - gameplay, story, variety and so on - are absolutely perfect, without any flaws.
 

Mononoke

Banned
Yeah, I was really let down by this. I decided to get this last night, and I kept noticing frame stutters, and drops. I kept wondering if it was just the X1 version. What really sucks is, the game looks amazing (the lighting) and the overall atmosphere. But what is the point if shit dips below 20 FPS and feels bad to walk around.
 

Thrakier

Member
Still gonna sell ten million though.

Correct. Gamers get what they pay for. And in the past, 90% of you guys payed for games with shit framerates and great graphical fidelity. So yo get more of that, to the extreme. YOU are at fault and no one else.

Vote with your wallets, don't buy Unity. And the next game will have a better framerate, if you articulate your issues.
 
How was the E3 demo we saw in terms of pop-in? Was it doctored? Don't remember seeing those issues back then.

E3 demo was only playable by ubisoft employees and was running on pc but I remember it looked freaking amazing! Bummer to see another ubi bait and switch. Not suprised based on the whole parity bs they were trying to sell. Not to mention Watchdogs. I am bummed because I was really hyped for game after e3. And Division too!
 
Trust about what?

Plenty of videos and streams are out showcasing the problems. Some things are not left to subjectivity. The only thing that is is ones tolerance to these things.

Personally, it is 2014 and we have games running more poorly than last gen games. That is unacceptable to many of us

That happens with every gen. PS2 gen generally had games with better framerates than last gen. More power doesn't mean better performance as developers so often choose so sacrifice framerate for the eye candy. I wonder how many generatios it takes to people understand this.
 

twobear

sputum-flecked apoplexy
False argument. You have no way to quantify precisely how many people who purchased it were fine with it, how many people still thought it was an issue once they actually played it. And, despite how many people purchased the games, there are vast quantities of gamers who didn't - the majority of gamers, in fact, since there were over a hundred million for games like GTA:SA. You and I both also have no idea how many in that window didn't buy some of these popular games because of framerate.

So, it's not a majority, we have no idea at all. And argumentum ad populum is a terrible framing for such a discussion. Because whether something is popular or not says nothing at all about whether something is a huge problem, which this undeniably is. We're not talking about 60fps. We're talking getting a consistent 30fps now. For PS4 and XBO. Standards evolve as well, so even if some people were willing to accept some horrible framerates in context, we are now in PS4/XBO gen. People want to move on as well. This shit is bonkers.

And it's the same thing. You can't even say you don't care about framerate. Everyone has a line. So what are you saying? 15fps is the line? 10fps? Exactly how miserably atrocious is a framerate going to have to be so you stop coming in here trying to tell us the alarm shouldn't be raised?

My point is only that this isn't some new thing. We're not suddenly being taken for a ride by games companies who are in a race to the bottom because this AAA game has a bad framerate. These are two different arguments, and I just don't think you can hitch this cart to that horse. I don't disagree that there are plenty of shitty practices, like releasing games in a broken state, releasing games that are only semi-functional, or borderline exploitative DLC prices, that are becoming increasingly worrying. I don't buy any of them. I refuse to partake in plenty of things that I regard as being bad value or as setting bad precedents.

And sure, as a matter of simple percentages, you can't draw any conclusive facts about who was happy with the framerates of those games doesn't necessarily mean that the majority of people didn't think the framerates were unacceptable. That said, I would be hugely surprised were that the case. But moreover, I don't see how anybody could seriously suggest that GTAV or TLOU are an insult, slipping standards, or a poke in the eye. These are clearly games crafted with an incredible level of care and attention, that represent the AAA industry at its very best, even if they happen to not have a perfect framerate.

And of course I care about framerate. My point has never been that I don't care about framerate. It's only that it's not a dealbreaker for me, and that just because I happen to not share your view here does not mean that I have no standards at all and would be happy to buy a game in any state. Have fun on that slippery slope, but I'm not following you down it.
 
If you are patient enough to get to the rest of game while at 15fps with glitches all over the place , it is.


this will probably be the headlines for a lot of reviews.

"don't worry, kids. if you look past the frame rate, the pop-ins, the glitches and bugs, it's a great game!"
 

Wagram

Member
The Souls series has a horrible framerate, yet it is not held to the fire like this. From what I have seen, there is nothing that approaches Blight Town levels of bad. So as long as it does not constantly perform worse than that, then I will be fine.

There are a lot of titles out there that get away with significant performance issues. Hopefully the journalists will not let another Skyrim slip under the rug.
 

Foshy

Member
this will probably be the headlines for a lot of reviews.

"don't worry, kids. if you look past the frame rate, the pop-ins, the glitches and bugs, it's a great game!"
Except it's Assassin's Creed so not even that holds

Really, the technical issues are not the big problem. There are great games which are technical messes. But Ubisoft deserves to be slammed when they deliver the same skinner-box gameplay over and over, over multiple genres. They couldn't even get the tech part right this time.
 

Crackbone

Member
How was the E3 demo we saw in terms of pop-in? Was it doctored? Don't remember seeing those issues back then.

Likely doctored.

Telling you right now this is the worst pop in I have seen in a very long time.

I can brute force fps on PC but that pop in is so jarring I don't even want to play it.
 

mocoworm

Member
http://www.dealspwn.com/assassins-creed-unity-pretty-damn-choppy-ps4-185196

' the framerate is horrible. Lengthy jumps see Arno hang in the air, crippling slowdown is everywhere (especially if you get into cover), and although the free-running repertoire and animation sets have been massively expanded, its not uncommon to see the framerate juddering down below the 15 fps mark.

At one point, I thought the whole game was going to crash, Arno pirouetting about in clunky slow-motion that certainly hadn't been triggered deliberately.

Pop-in is also a problem, especially when it comes to transitioning between indoor environments and the outdoors. Rooms will occasionally only reveal a back wall as you're climbing in the through the window, and its not uncommon for a building only a street or two away to seemingly materialise out of thin air.

These problems might end up being fixed by the time our review is ready, but the game is already out in some parts of the world, and it's therefore important to let customers know what they're in for.

At the moment, what they're in for is a glitchy, technical mess on PS4, and we've received further reports this morning that the PC version is having framerate issues as well, even with high-end GeForce cards.'
 
Shit mang giant bombs most disappointing game list is going to be thick this year.

no one was excited for this game, especially in a year when ubisoft is dropping two of them in november

everyone was looking forward to destiny.

destiny got this on lock.

Also, i'll never understand why Nvidia packs in AC games with their new cards every year given the shit performance those games have on the PC. You'd think they'd want something that makes their cards look good
 
I'm more excited for the reviews than actually playing the game.

Edit: I'm part of the problem and pre-ordered and it's already on its way. Whelp.
 

ironcreed

Banned
You keep saying that. Blighttown is a single area in a huge game. The rest of the game runs fine, and that is a game that requires more finesse than AC. How come one is perfectly playable and the other a stuttery mess?

You don't seem to realize that this is what you're gonna get all the time whenever there are huge crowds, or in other words, the whole city. If Dark Souls' world was Blightown alone you would have a point, but that's just a single area in a huge game. It was awful, a hindrance and a pain in the ass, sure. But after you were done with the Witch you never had to go back.

AC3 pissed me off so much. The game actually ran ok when you were by yourself, in the frontier or in the homestead. Quick travel to NY----> stutter central. It was like that throughout the entire game, all cities were like that.

But I have watched hours of footage and I don't see a stuttery mess at all. It looks more than playable. I have also heard it mentioned that there is the occasional chug, but nothing constant. That said, I will ultimately reserve full judgement until I actually play later on. But I do think that some will be more sensitive to it than others.
 
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