I've not been following this game. I've seen all the footage from VGX, E3, and TGAs.... Can someone please tell me.... what is the point of this game?
It is a music video for 65 days of static.
I've not been following this game. I've seen all the footage from VGX, E3, and TGAs.... Can someone please tell me.... what is the point of this game?
Its been a year now and the trailers are basically identical to the first. How patient am I suppose to be? And the purpose has been explained well enough yet every thread on this game has someone on every page asking what you actually do in this game.Speak for yourself. The game's purpose has been explained well enough. The trailers are fine. You should just learn some patience. The game will not release with this little information. PEACE.
I've not been following this game. I've seen all the footage from VGX, E3, and TGAs.... Can someone please tell me.... what is the point of this game?
It's like a meme at this point.
Let me rephrase.....
Does this game have an objective? If so, what is it/are they?
Post 24 of this thread (first page, 50 or 100 posts per page) has a good summary.
http://www.neogaf.com/forum/showpost.php?p=142056214&postcount=24
I've not been following this game. I've seen all the footage from VGX, E3, and TGAs.... Can someone please tell me.... what is the point of this game?
I've not been following this game. I've seen all the footage from VGX, E3, and TGAs.... Can someone please tell me.... what is the point of this game?
For example the following scenario:
Lets say that you land your ship around some plants and the sun goes down. The plants then grow and entangle your ship. If you find a way to shine a light on them then they shrink and you can free your ship. Next you pull out your scanner to scan for materials. A few flying creatures immediately surround your scanner and follow your every move like they are memorized by it. If you put it up they get angry and attack you so you must pull it out again. How do you get yourself out of this situation? Can you use these creatures for anything?
A game like this will not have a designer's touch and cool things like this to actually figure out and discover. It will be randomly generated terrain (based on a set of rules) The above scenario that I made up in 5 seconds sounds like it will be more interesting than any thing you actually do on the thousands of planets in the game (which is sad)
No one is saying you need guns and swords....they just haven't shown us why this game will actually be good yet. They haven't shown any mechanics besides flying around and looking at things. Will resource gathering be boring? Will there be more to it than seeing a shiny rock and then pressing "A" in front of it.
It is a music video for 65 days of static.
So if that is Myst then what we have seen so far from No Man's Sky is the equivalent of Penn and Teller's Desert Road.
No. What I posted was a few quick examples of actually exploring plant life and creatures and making actual real discoveries rather than flying over everything.
Let me rephrase.....
Does this game have an objective? If so, what is it/are they?
Keep telling yourselves that guys. That is not what is going on at all.
What is new about what they have actually shown?
The planets look really cool and the concept sounds really cool. I love exploring but what I have seen is not exploring.
People keep saying they are so excited to explore planets that aren't put together with a designer's touch. We have yet to see any real "exploring" or how it works. Flying over random pretty rocks and plants is not my definition of exploring.
Exploring to me for example would be landing on a mysterious planet and then actually interacting with things and discovering things.
For example the following scenario:
Lets say that you land your ship around some plants and the sun goes down. The plants then grow and entangle your ship. If you find a way to shine a light on them then they shrink and you can free your ship. Next you pull out your scanner to scan for materials. A few flying creatures immediately surround your scanner and follow your every move like they are memorized by it. If you put it up they get angry and attack you so you must pull it out again. How do you get yourself out of this situation? Can you use these creatures for anything?
A game like this will not have a designer's touch and cool things like this to actually figure out and discover. It will be randomly generated terrain (based on a set of rules) The above scenario that I made up in 5 seconds sounds like it will be more interesting than any thing you actually do on the thousands of planets in the game (which is sad)
No one is saying you need guns and swords....they just haven't shown us why this game will actually be good yet. They haven't shown any mechanics besides flying around and looking at things. Will resource gathering be boring? Will there be more to it than seeing a shiny rock and then pressing "A" in front of it.
spoiler:To get here:
Hmmmm I wonder what's there... Super massive black hole? The bearded lady? A brick wall? Jimmy Hoffa?
Will there be civilizations or at least villages on some of the planets with life?
They haven't shown anything beyond technical feats which is nice but if it's that easy to move from system to system how much variety can there actually be is the big question
To get here:
Hmmmm I wonder what's there... Super massive black hole? The bearded lady? A brick wall? Jimmy Hoffa?
It shits up every NMS thread nowadays. Annoying.
They can talk and post articles about what you can do or what your suppose to do. But until they show a trailer that actually shows something beside them walking around and then flying off in a spaceship we don't need anympre trailers.
What exactly do you want them to show? Keep in mind that trailers have shown virtually everything...
How are you not tired of making the same point over and over again (now across 3 different threads)? I'm certainly tired of reading it.
Come on Jobbs, don't be so ignorant.so the game consists only of getting in a space ship and flying between planets and doing/accomplishing absolutely nothing?
won't buy.
I made a post on the other topic, I hope it helps a bit: http://www.neogaf.com/forum/showpost.php?p=142035739&postcount=746
EDIT:
lol, ninja'd by my own post
The scenario you mentioned could be relatively easily implemented in a procedural game like this. You just add behavioral patterns to types of creatures depending on various factors. Avian creatures would always be attracted the scanner's waves, the plants react to sunlight etc. It's easily done in this kind of game, it has nothing to do with the limits of designing a game around procedural generation. Don't Starve has procedurally created worlds (albeit much simpler, just flat surfaces with neighboring plots of land) and mobs that react to the day/night cycle, seasons, are attracted to light, food or other objects and all kinds of simulations are running in there all the time. If I misunderstood your post though and that's not what you meant, then I'm sorry.
With that said, I think NMS won't have those kinds of scenarios. It's a small game by a small team, no matter how grand and large it all seems. And on top of that, they are deliberately (for better or worse) trying to keep it simple.
As for resource gathering, I'm confident (based on what they've said so far) it will be something along the lines of - you turn on your scanner (it has to be properly upgraded to scan for certain minerals, can't scan everything at first) and activate it which sends a "ping" around you in a short distance and if the "ping" hits a resource deposit, it'll mark them as boxes on your hud. You take out your mining laser and hold a button, when the progress bar is done you've mined that mineral deposit, done.
Discovering mineral deposits will most probably be also done by approaching the planet (just a blip shown on your map) as well as visually recognizing the types of ore if they're are distinctly different looking than usual rocks.
so the game consists only of getting in a space ship and flying between planets and doing/accomplishing absolutely nothing? interacting with nothing in any way? and in a massively multiplayer game, other humans don't exist. okay. (we haven't even SEEN what a player looks like)
won't buy.
The transition from space to a planets atmosphere and then the surface seems to be too quick they should make the process from entering a planets atmosphere to surface a bit longer as its not realistic at all
It's a game primarily about exploration with no story and one very loose goal of reaching the centre of the galaxy.
I don't know what you expected.
If you watched the 30 minute interview yesterday they explained why they decided not to make that part realistic. It comes down to not all planets are that close to each other and they wanted the feeling of having planets on the horizon like scifi covers so they opted to make the distances between planets not take 5 minutes to travel to each one when there are billions of planets.
I expect to be able to do something on these planets they keep going to. interact with something. you know, like in video games?
I was responding to the claim that the trailers have already shown everything, which I find to be a laughable statement.
FFVII remake will be on one of those planets, happy hunting...
I expect to be able to do something on these planets they keep going to. interact with something. you know, like in video games?
I was responding to the claim that the trailers have already shown everything, which I find to be a laughable statement.
Well you explore, gather resources, engage in combat if you so choose, discover things, visit outposts and then move onto the next planet where you do the same with the goal of upgrading your ship.
All of the above (apart from how upgrading works) has been shown in trailers.
If you're asking for extensive and uncut footage of the above, that's sadly not available, but virtually everything else has been shown in the trailers they've released.
Is the event for No Man's Sky going to be live streamed?
That's not all the trailers have shown.all the trailers have shown is traveling between planets and naming them. if it's a game where all I do is travel to a planet, name it, then travel again, I won't buy it.
We still don't know what the gameplay actually is like. I don't appreciate being hyped/touted to this degree for this long without actually seeing what the game is like to play for even one second.