LiquidSolid
Member
nope.
Sakaguchi developed TSW as essentially a tech demo for future Squaresoft produced FMVs, film, and media which would have included other companies licensing the technology to use for their own properties.
People above him approved the idea and then when it was mismanaged and over budget due to literally creating the tools as the film was being made, they decided to lessen Sakaguchi's role in the company (said company's success that was mostly owed to his supervision and creative management) and after the film bombed went on to shutdown the studio that cost a ton to establish and any potential to be gained from the endeavour that they approved.
TSW also did not "almost kill the company" it merely damaged it momentarily until bandaged by Sony and healed by the success of FFX and Kingdom Hearts.
wada did shit all but coasted off taking over when the company rebounded on its own and and then poisoned the environment with competitive in house working conditions and brand milking
lol. Got to love how you so nonchalantly shrug it off with "nope" right before referencing a deal that Wada pitched. If Spirits Within didn't almost kill the company, why do you think they needed Sony to inject cash into Square in the first place? For a laugh?
Spirits Within was a tech demo? The film that lost them $100 million? Yeah, okay. Square Pictures was a huge money loser and there was no demand for its expensive CGI, closing it down was the only option for Square. VisualWorks continued on, so it's not like they lost their ability to create really high quality pre-rendered videos.
You're letting your dislike for him get in the way of the facts. Just because he did a shit job overall, doesn't mean he didn't do some good things along the way, like buying Eidos.
i hope this isnt a feature on the ps4 version.. do you have to pay to do those boosts?
I wouldn't mind if they left it in but trophies should really be disabled if it's used.