Digital-Hero
Member
I agree with Miyamoto on VR. If every thing goes that route I believe I'll be done.
My body is ready for more Summer Lesson.
Graphics will not be as nice as what you will see on some of the titles for PC, I'm sure, but if you've ever experienced VR then you know graphics are not as important right now as everything else.
I agree with Miyamoto on VR. If every thing goes that route I believe I'll be done.
Most people (like myself) are skeptical because we've seen what's happened the last few times an accessory or gimmick was hailed as 'the future of gaming'.
Kinect, Wii, Virtual Boy, PlayStation Move, the list goes on and on.
Gamers are not outliers, if anything they are much more welcoming. There's general apathy/resistance by society at large, it's not that strange that you'll find similar minded people here.There's this strange resistance to VR among gamers, and hardcore gamers especially. Maybe it's just a vocal minority, but I feel like I read push back in every VR news thread. I honestly would have expected most to welcome it eagerly...
Are there games, or any content to support this? Why is this exciting?
Maybe it's just me but it seems like Sony has been kind of comfy scaling back support for some of the products they've released.
"And now viewers at home can go try out Morpheus at their local Best Buy retail stores!"
Make it happen, Sony.
eh? The target market is everyone. Existing PS4 users have a lower price to entry as they already own a PS4. But anyone really interested may buy a PS4 to use this.
- VR isn't necessarily anti-social. You can share experiences in a group with others watching on the TV/monitor
I agree with Miyamoto on VR. If every thing goes that route I believe I'll be done.
Gamers are not outliers, if anything they are much more welcoming. There's general apathy/resistance by society at large, it's not that strange that you'll find similar minded people here.
I agree with Miyamoto on VR. If every thing goes that route I believe I'll be done.
There's this strange resistance to VR among gamers, and hardcore gamers especially. Maybe it's just a vocal minority, but I feel like I read push back in every VR news thread. I honestly would have expected most to welcome it eagerly...
Anyways, I'd be lying if I said I wasn't skeptical of VR initially, and that the idea seems a little off-putting at best. Who likes the idea of shutting themselves away in some helmet, while onlookers shake their heads at your new exclusionary form of entertainment? All these concerns and more melt away when you've had a few VR experiences. Then you're like, yeah... this is fun. I think perception will be largely positive over the next few years.
Probably more like $200 + $300 come Q2 2016.Morpheus is a $300-400 accessory for a $400 console. It's a niche product. There's nothing wrong with that, but that's why I hope Sony doesn't spend too much time on it.
Are there games, or any content to support this? Why is this exciting?
Morpheus is a $300-400 accessory for a $400 console.
Yes- the exact same could be said for even standard, non-VR games, yes?
PC versions will always be graphically superior with all sorts of bells and whistles (mods, better rigs creating better results, etc.)- but that hasn't stopped console-only gamers from loving the gaming experience for the past few decades.
VR will be no different.
As usual, PC gamers will loudly bang their drums claiming superiority and console gamers will still be content enjoying the experience.
Probably more like $200 + $300 come Q2 2016.
Morpheus is a $300-400 accessory for a $400 console. It's a niche product. There's nothing wrong with that, but that's why I hope Sony doesn't spend too much time on it.
Also: I don't think there's a huge market of people waiting on the sidelines, willing to pay $300 + 400 = $700 for VR right now. Maybe in a few years if Sony can get the all-in bundle price to $500 or better.
I agree with Miyamoto on VR. If every thing goes that route I believe I'll be done.
The DualShock 4 has positional tracking built in. PS Move is not strictly needed.And the masses are not going to rush out to buy that, plus Move controllers on top of having to buy the console itself. Not happening.
Motion controls take on an entirely new meaning in VR.My current stance towards morpheus
Positive:
More immersive gameplay
Negative:
Worse graphics
Return of the waggle/kinect/move bs (I like playing with my dualshock)
Looking like an idiot with the move/morpheus lights.
Space requirements: you can't play move/morpheus games sitting 3 feet away from your pc screen.
Having to spend money on it.
I think morpheus is interesting for first person experiences (driving simulators, space simulators, fps, survival horror games). But I don't see how does it make the waggle thing we were already tired of like in 2008 anymore interesting now.
You're making a lot of assumptions in that post. For one thing - we have no idea on pricing yet, and we probably won't for awhile. But, don't be surprised if the PS4 sees a price drop before the Morpheus release, and that the VR unit is under $300.
I think morpheus is interesting for first person experiences (driving simulators, space simulators, fps, survival horror games). But I don't see how does it make the waggle thing we were already tired of like in 2008 anymore interesting now.
Morpheus is a $300-400 accessory for a $400 console. It's a niche product. There's nothing wrong with that, but that's why I hope Sony doesn't spend too much time on it.
Also: I don't think there's a huge market of people waiting on the sidelines, willing to pay $300 + 400 = $700 for VR right now. Maybe in a few years if Sony can get the all-in bundle price to $500 or better.
And the masses are not going to rush out to buy that, plus Move controllers on top of having to buy the console itself. Not happening.
You're making a lot of assumptions in that post. For one thing - we have no idea on pricing yet, and we probably won't for awhile. But, don't be surprised if the PS4 sees a price drop before the Morpheus release, and that the VR unit is under $300.
I agree with Miyamoto on VR. If every thing goes that route I believe I'll be done.
We already have so many games announced for Morpheus support.
And the masses are not going to rush out to buy that, plus Move controllers on top of having to buy the console itself. Not happening.
Because positional tracking isn't "waggle"
My current stance towards morpheus
Negative:
Worse graphics
Return of the waggle/kinect/move bs (I like playing with my dualshock)
Looking like an idiot with the move/morpheus lights.
Space requirements: you can't play move/morpheus games sitting 3 feet away from your pc screen.
Having to spend money on it.
.
The DualShock 4 has positional tracking built in. PS Move is not strictly needed.
There will also be about 40 million PS4s sold to consumers by the time Morpheus is released.
I would literally buy morpheus if they released Tumble for it. Perfect title - was amazing in stereo 3D with move controllers.
And you think that the masses are going to rush out to to buy something that is at least around $200 on top of having to buy a PS4 as well? No way in hell.