Bloodstained hit all their goals so they did $5m one then they had to add another $5.5m one which was also smashed them they had nothing to add anymore.we're going to have to get it over 4 million so they can keep adding stretch goal. i mean... has anyone stopped giving goals before? lol.
Promise me you'll pledge and I'll tell Yu.Having never played Shenmue can someone summarize why it's so popular....
How much does it take to produce a Call of Duty game?
Imagine if the funding reached that.
Quoting something I said in another thread yesterday...Having never played Shenmue can someone summarize why it's so popular....
In a way, I think Shenmue has aged so well because it simply does things no other game does. It hasn't been outclassed in those areas because it just doesn't have any competition. It moves to the beat of its own drum.
This is a game where you can call your friends on the phone for absolutely no reason and than have really awkward conversations. You can go to the convenience store and spend a bunch of time trying to find the right food for an abandoned kitten. You can try to bury your grief for your dead father by distracting yourself with arcade games and gambling. More than any other game I've played you really felt that you are this person, this is your life, this is your house, these are your friends... and all of it has been tainted by this horrible event that has shattered your life.
In most games the heroes just leap into action with no consequences, but every bold thing you do in Shenmue you constantly feel the ways in which you are scaring and hurting the people around you who care about you.
It is just the best.
Yep, it has stretch goals up until $4 million though
I was too bitter to want a PS2 at the time but if PSO, Shenmue and Jet Set Radio were released on it I would've moved to Sony's camp much earlier. At least we got Yakuza out of all of it.
Having never played Shenmue can someone summarize why it's so popular....
Bearing down on $2.5 million.
Having never played Shenmue can someone summarize why it's so popular....
Remember what it was like when you saw Mario 64 the first time? How you can define pre-mario 64 3D gaming, and post-mario 64 3D gaming.
Shenmue was that for modern gaming. It was also the last hurrah for Yu Suzuki, Sega's Shigeru Miyamoto. Suzuki is the guy behind Space Harrier, Outrun, Afterburner, Virtua Fighter, Daytona USA, etc.
Imagine if Miyamoto suddenly stopped making games after Zelda; OOT. And imagine OOT ended on a cliffhanger. And the resolution got announced 15 years later with Miyamoto's glorious return.
What I don't think some realize is why this is surging the way it is. Much like that Yooka-laylee kickstarter, this is more about getting the band back together. This is a bunch of one of Sega's most legendary first party studios getting back together to make another game after all these years. That's insane.
We aren't getting this for like 3 years are we
Then again it's a miracle it's even coming out at all
Shenmue I got a movie, Shenmue II is backwards compatible on the Xbox 360.
I recommend people at least hold off on watching Shenmue II on youtube or whatever. You play Shenmue I more for the experience of an amazingly intricate handcrafted world, not so much the story. Shenmue II, by contrast, is very story driven.
It's such a slow burn - a lot of people can't get into it because the story is so slow to get started. But it's slow for a reason - it lays an extremely solid foundation with lots of backstory and motivation. Shenmue II ends just as the story kicks into high gear.
I am so ridiculously stoked for this because, as someone who has played a lot of video games in my lifetime, Shenmue remains one of the better gaming stories told. It's a really classic Kung Fu story. It doesn't feel cheesy or derivative, it feels definitive.
Actually playing Shenmue II makes the beats hit harder, especially when it crescendos just as your heart starts beating. Shenmue I, by comparison, has much fewer peaks.
How much does it take to produce a Call of Duty game?
Imagine if the funding reached that.
Will there be an Xbox One version?
Will there be an Xbox One version?
Any reason for no physical copy for PS4 on kickstarter?
Still wondering whyAny reason for no physical copy for PS4 on kickstarter?
Still wondering why
Still wondering why
Does anyone have the link of Gametrailer reaction for me?
I'm guessing funding, even after all this, will be limited. Physical printing and distribution is very expensive.
I'm sure a physical PS4 version will be added as a stretch goal.
I'm sure a physical PS4 version will be added as a stretch goal.
I don't think it would cost another $2 million to get a physical release, especially if Sony offers to handle publishing.
I'm sure a physical PS4 version will be added as a stretch goal.
Their FAQ answers both these questions