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Digital Foundry Performance Analysis: Fallout 4

You can be heavily multi threaded, and still constrained by the main thread. Some tasks just don't parallelise easily.

[edit] Did you think I meant "single threaded"?


Only if by "bad" you mean "broken". Those long frames are going to be a bug, unless there's something seriously screwed up with the One's OS. Which seems unlikely.

Not sure, maybe the 7th core chokes and the game engine is waiting on the calculated results.

Given you need to share the 7th core with the os.
 

Aceofspades

Banned
This gen of consoles with comparatively weak CPUs has been an issue over and over again. It bums me out.

I don't understand these posts. if it bothers you this much then invest in a hefty PC then starts gaming there. PS4 have been pumping excellent looking/performing games like DC, U4 and The Order which are considered among the best looking games on any platform including PC. so it sure offers a huge step up from PS3/360 era.

also bare in mind that no matter how powerful PS4 or even PS5 might have been, they will always get outperformed by high end PC all the time.
 

JaseC

gave away the keys to the kingdom.
I don't know what to say. To me The Witcher 3 seems an appreciable work CPU wise on console. I can live with such 'compromises'. Fallout 4 nope. Honestly I don't really care to measure it with the CPU on PC when final results are acceptable. Quite different it's to point out how console CPU are terrible when the final result it's even the worst possible.

I don't think you're aware that my initial post was in response to someone wondering why the i3 has the ability to outpace the console CPUs even in cases where multithreading is used liberally. The intention behind comparing the i3 to the FX-8150, itself superior to the console CPUs, was to drive home the point that Intel's superior per-clock performance allows the i3 to punch far above what its weight suggests (two physical cores + two logical cores versus eight physical cores and 3.1GHz versus 3.8GHz). If you feel that the processors in the PS4 and X1 are good enough despite undeniably being on the slow side, that's all well and good, but it's also tangential.
 

Mahonay

Banned
I don't understand these posts. if it bothers you this much then invest in a hefty PC then starts gaming there. PS4 have been pumping excellent looking/performing games like DC, U4 and The Order which are considered among the best looking games on any platform including PC. so it sure offers a huge step up from PS3/360 era.

also bare in mind that no matter how powerful PS4 or even PS5 might have been, they will always get outperformed by high end PC all the time.
You say this as if you know that's financially viable for me.
It's not.

Also you listed games that aren't large interactive open worlds, so that's not the most apt comparison.
 

Seik

Banned
0 fps....

What the fuck?

It's like Skyrim on PS3, but this time with the Xbox, this gen really is contrary of the last one as for most multiplat games.
 

DayEnder

Member
Can't say I've ever seen a game hit 0fps before...has this ever happened for any other console game during other gens? I've seen Skyrim for PS3 posted, but any others -- possibly non-Bethesda games? I've seen games crash, but never a hit to performance like that on a console.
 
If you care about framerate and all that other good stuff, the PS4 is the version to get. Got it.

XOne and PS4 are almost equally bad in this regard. PC (even a middle/lower class one) is the way to go for Fallout 4.

It's not a question of how much power these consoles have (Xenoblade X has the biggest and probably most aesthetically open world this gen and it runs perfectly smooth on Wii U) but how developers use/are able to use this power besides deadlines (obviously a big advantage of first party games like Xenoblade X).
 

FranXico

Member
This gen of consoles with comparatively weak CPUs has been an issue over and over again. It bums me out.

In all honesty, do you really think a Bethesda game makes good use of any CPU? I think people are quick to forget about how poorly implemented Bethesda's open world engine is.

I think that with more care, FO4 could have run at a smooth 30fps on both consoles.
 

Venom Fox

Banned
0 fps....

What the fuck?

It's like Skyrim on PS3, but this time with the Xbox, this gen really is contrary of the last one as for most multiplat games.

Can't say I've ever seen a game hit 0fps before...has this ever happened for any other console game during other gens? I've seen Skyrim for PS3 posted, but any others -- possibly non-Bethesda games? I've seen games crash, but never a hit to performance like that on a console.
I don't recall such a thing either, I probably just can't remember. Eurogamer/Digital Foundary called it a record though didn't they?

Also, don't forget it's not a very common thing that happens in the Xbone version, it's just one time I think.
 

RoboPlato

I'd be in the dick
0 fps....

What the fuck?

It's like Skyrim on PS3, but this time with the Xbox, this gen really is contrary of the last one as for most multiplat games.

Can't say I've ever seen a game hit 0fps before...has this ever happened for any other console game during other gens? I've seen Skyrim for PS3 posted, but any others -- possibly non-Bethesda games? I've seen games crash, but never a hit to performance like that on a console.
PS3 Skyrim is the only one I can remember.
 
Can't say I've ever seen a game hit 0fps before...has this ever happened for any other console game during other gens? I've seen Skyrim for PS3 posted, but any others -- possibly non-Bethesda games? I've seen games crash, but never a hit to performance like that on a console.

Morrowind on Xbox was also pretty rotten with hitches.


I think a interesting article would be going back to Morrowind and comparing its issues with Fallout 4 and seeing what has been fixed and what issues are still the same.
 

DayEnder

Member
Ditched it a long time ago bud.

They are still using a modified Gamebryo called Creation engine.

...Creation itself was actually an upgraded and modified version of Gamebryo, the same engine Bethesda used for Fallout 3, and Oblivion before it.

http://www.gamesradar.com/fallout-4-kind-still-running-oblivion-engine-do-not-fear-bethesda-face/

Edit: Also, thanks for the replies so far. I won't reply/quote them all, but I will read them and contribute if I can.
 

Neoweee

Member
Can't say I've ever seen a game hit 0fps before...has this ever happened for any other console game during other gens? I've seen Skyrim for PS3 posted, but any others -- possibly non-Bethesda games? I've seen games crash, but never a hit to performance like that on a console.

Most of the times when it happens it isn't called 0 fps, just a "hang" or something. It is not unprecedented.
 

viHuGi

Banned
This gen of consoles with comparatively weak CPUs has been an issue over and over again. It bums me out.

Very great games with great performance, is it the console or the devs? Why some games are rock solid like Batman mgs or far cry? i dont get it.

If the game will drop frames why not make it less powerfull graphics wise to keep good frames, i dont mind playing games with Uncharted 3 graphics open worlds at 30fps.
 

FranXico

Member
i think it happens quite a bit, especially in open world games, they just cover it up with a "Loading" text popping up or one of those buffering circle animations.

I think MGSV makes a good compromise by loading a large chunk of terrain initially, although this is done in the background while the player is forced to wait for the helicopter deployment cut scene.
 

Mahonay

Banned
In all honesty, do you really think a Bethesda game makes good use of any CPU? I think people are quick to forget about how poorly implemented Bethesda's open world engine is.

I think that with more care, FO4 could have run at a smooth 30fps on both consoles.
The engine and Bethesda's refusal to move away from it is definitely a big problem in it's self.
 

Mahonay

Banned
Very great games with great performance, is it the console or the devs? Why some games are rock solid like Batman mgs or far cry? i dont get it.

If the game will drop frames why not make it less powerfull graphics wise to keep good frames, i dont mind playing games with Uncharted 3 graphics open worlds at 30fps.
Batman definitely handled performance much better on consoles than Fallout. No denying that.

Bethesda is not alone in having trouble with performance on these consoles. GTAV remaster had frame rate issues, particularly when driving into large city centers. GTA had patches that made it better, although there was that one infamous patch that downgraded some of the visuals for a few weeks.

EDIT: Either way, Bethesda should have done a much better job at getting shit right this time. It's baffling that they seemingly ignored how infamous they are for technical issues. I don't disagree with that in the slightest.

Still pumped to play this tomorrow, technical issues or not.
 

Tumle

Member
660 Ti runs consistently better than consoles for sure, except for scenarios with Heavy VRAM usage.

But I suspect that for Fallout 4, the CPU is what makes the difference, not the GPU (I wouldn't even be surprised if a GTX 560 Ti would still run it decently enough)
What about a gtx 580?
 
Anyone plan to run this on the Alienware alpha i3? I've asked this before but no answer. Will it run it better than my ps4? I only ask because of mods.
 

TheStruggler

Report me for trolling ND/TLoU2 threads
You say this as if you know that's financially viable for me.
It's not.

Also you listed games that aren't large interactive open worlds, so that's not the most apt comparison.

If you REALLY want something save for it, no matter how long it may take you can always reach your goal
 

viHuGi

Banned
Batman definitely handled performance much better on consoles than Fallout. No denying that.

Bethesda is not alone in having trouble with performance on these consoles. GTAV remaster had frame rate issues, particularly when driving into large city centers. GTA had patches that made it better, although there was that one infamous patch that downgraded some of the visuals for a few weeks.

EDIT: Either way, Bethesda should have done a much better job at getting shit right this time. It's baffling that they seemingly ignored how infamous they are for technical issues. I don't disagree with that in the slightest.

Still pumped to play this tomorrow, technical issues or not.

GTA V is running great these days and many others such as infamous or Far Cry, Witcher is also much much muuuch better.
 

Mahonay

Banned
If you REALLY want something save for it, no matter how long it may take you can always reach your goal
Hah, I surprised myself by properly saving up for PS4 at launch. I tend to spend a lot of my money on food and going out to bars and such. Also living in NYC is murder on any spare cash you might have.

But yes, you are definitely right.
 

Ape

Banned
Ugh, the lack of shadows on consoles can't be unseen. Can't believe how fast and far the PC is leaving this gen.
 

Mahonay

Banned
GTA V is running great these days and many others such as infamous or Far Cry, Witcher is also much much muuuch better.
Yeah it's nice to see how much better Witcher has improved after all of those big patches. Really hoping I see it for cheap for an online Black Friday deal.
 
You can be heavily multi threaded, and still constrained by the main thread. Some tasks just don't parallelise easily.

[edit] Did you think I meant "single threaded"?

Actually, yeah, I did. I guess I am not used to see "single-threaded constrained" ("CPU-bound" is the term that I would expect to describe that scenario) and my brain totally skipped "constrained" in your text, sorry.

a >1 s frame can come from blocking I/O (I don't think they are doing that. It would be silly) or low priority threads getting preempted and starved by higher priority threads while holding a resource (like a critical section) needed directly or indirectly by the main thread in high-stress situations (i.e., Priority inversion). I guess they could have a CPU process that takes up to 1 second...but I doubt it.
 

TheStruggler

Report me for trolling ND/TLoU2 threads
Hah, I surprised myself by properly saving up for PS4 at launch. I tend to spend a lot of my money on food and going out to bars and such. Also living in NYC is murder on any spare cash you might have.

But yes, you are definitely right.

that is a lot of money you can save there. lmao as someone who doesnt drink when I compare saving to my friends who do drink it can be staggering how different it is lol
 

Vanguard

Member
This is the area I found, interesting. There's this particular point where performance just dips, but only if I look at it at a certain angle etc (not just that angle in the video though). So a little high (or low), it's perfectly fine, but then move my sight down a little and suddenly strange performance! There's several places just like this that can be recreated. This area may have already been posted before, so sorry if someone has already mentioned it etc. This is the PS4 version.

https://www.youtube.com/watch?v=ryWx8IG093s
 
To be honest if it only happens once or twice, i can live with that until they patch it. But that remains to be seen how often it happens. I hope to god it won't be like the weird bug in Fallout 3 where it would have these microstutters after the 100 hour mark. You would be walking around and it would just lock up for less than a secomd and go smooth again and lock up again.

I guess even porting Skyrim to Xbox One wasn't enough to get rid of these weird issues and i guess its clear that it wasn't the lead platform after all.
 

Mahonay

Banned
that is a lot of money you can save there. lmao as someone who doesnt drink when I compare saving to my friends who do drink it can be staggering how different it is lol
It can get pretty bad on a long night out. My gf and I will opt for at home drinks whenever we don't feel like gouging our wallets.
 

KORNdoggy

Member
This is the area I found, interesting. There's this particular point where performance just dips, but only if I look at it at a certain angle etc (not just that angle in the video though). So a little high (or low), it's perfectly fine, but then move my sight down a little and suddenly strange performance! There's several places just like this that can be recreated. This area may have already been posted before, so sorry if someone has already mentioned it etc. This is the PS4 version.

https://www.youtube.com/watch?v=ryWx8IG093s

Seems it could a combination of the smoke with the lighting behind it.
 
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