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Digital Foundry Performance Analysis: Fallout 4

This is the area I found, interesting. There's this particular point where performance just dips, but only if I look at it at a certain angle etc (not just that angle in the video though). So a little high (or low), it's perfectly fine, but then move my sight down a little and suddenly strange performance! There's several places just like this that can be recreated. This area may have already been posted before, so sorry if someone has already mentioned it etc. This is the PS4 version.

https://www.youtube.com/watch?v=ryWx8IG093s

Embarrassing. I hope for their sake they're working on a patch right now because I don't think I'll ever touch a Bethesda game at launch again. First and last time.
 

RedFury

Member
Ok a bit new to PC gaming I usually buy through steam but B2G1 deal is too good to pass up so I'll be buying physical. I forgot I don't have a disk drive. Is it possible to put the files on a USB and install from there or will the files be protected or whatever? Otherwise I might be forced to go ps4.
 

FranXico

Member
Fuuuck. Not this again. So it's only hitting 0 frames when loading into a town/city?

Have both systems but was planning on getting it on X1 because of Bethesda's past with Sony platforms. Wrong call? :/

To be fair, although it runs a bit better, it doesn't exactly run like a dream on the PS4 either. If you don't have a decent enough PC, you probably didn't have much of a choice in any case.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Playing it right now. The game is ugly as sin, lol. Really not the kind of visuals you would expect to cause effect-related frame rate issues.
 

itschris

Member
Ok a bit new to PC gaming I usually buy through steam but B2G1 deal is too good to pass up so I'll be buying physical. I forgot I don't have a disk drive. Is it possible to put the files on a USB and install from there or will the files be protected or whatever? Otherwise I might be forced to go ps4.

You shouldn't even need to use the disc files, just enter the steam key that's in the box and start downloading from steam.
 

Jetman

Member
To be fair, although it runs a bit better, it doesn't exactly run like a dream on the PS4 either. If you don't have a decent enough PC, you probably didn't have much of a choice in any case.

Dang. It's garbage on both consoles either way, huh?

Day One gaming is starting to become a failing proposition these days. Between this, Battlefield 4, Arkham Knight, and whatever else I'm forgetting this gen, it's starting to become not worth it to buy these right away.
 
Actually, yeah, I did. I guess I am not used to see "single-threaded constrained" ("CPU-bound" is the term that I would expect to describe that scenario) and my brain totally skipped "constrained" in your text, sorry.
No worries.

a >1 s frame can come from blocking I/O (I don't think they are doing that. It would be silly) or low priority threads getting preempted and starved by higher priority threads while holding a resource (like a critical section) needed directly or indirectly by the main thread in high-stress situations (i.e., Priority inversion). I guess they could have a CPU process that takes up to 1 second...but I doubt it.
The only time I've seen a single >1s I/O operation on a console is when the optical drive on the PS3 spins down. When that happens, the next read op on it can take several seconds while the disc gets back up to speed. You wouldn't get that in a streaming game on a modern console, because the hard drive never gets the opportunity to rest. Audio sees to that.

We'll probably never know what the actual cause is.
 

amnesiac

Member
Hopefully we get new consoles sooner than later. Review says budget pc outperforming ps4 now? Gross.

While consoles being more powerful would definitely help, the game should not run this badly on PS4 and Xbox One. Bethesda doesn't optimize their games correctly. It's their fault, not the power of the consoles' fault.
 
I don't understand these posts. if it bothers you this much then invest in a hefty PC then starts gaming there. PS4 have been pumping excellent looking/performing games like DC, U4 and The Order which are considered among the best looking games on any platform including PC. so it sure offers a huge step up from PS3/360 era.

also bare in mind that no matter how powerful PS4 or even PS5 might have been, they will always get outperformed by high end PC all the time.

I don't consider my PC as high end, but it can still easily outperform current gen consoles in any multiplatform games. It's a 6-year-old PC with phenom cpu and a 2-year-old amd card. At this rate, I think it'll still be doing that until the end of this console generation.
 
Hopefully we get new consoles sooner than later. Review says budget pc outperforming ps4 now? Gross.
i3/750Ti has been trading blows with the PS4 the entire generation. People expected PS4 to pull ahead at some point, but I don't think it will. This game should probably run better on consoles than it does. I was always going to get this on PC so the great optimization is just a bonus.
 

HowZatOZ

Banned
While consoles being more powerful would definitely help, the game should not run this badly on PS4 and Xbox One. Bethesda doesn't optimize their games correctly. It's their fault, not the power of the consoles' fault.
It's the engine, plain and simple. The fact they even tried to pull the wool over gamers' eyes by claiming the creation engine was totally not Gamebryo when Skyrim was announced was hilarious and sad. This is a multi-billion dollar company and yet they can't even bother to actively keep up with technology and the demand consumers call for.

Retire creation, invest in a new one or use UE4/Frostbite.
 
I love how we're talking about the hardware being at fault for a game running on a buggy, shit engine by a developer with a horrible and long-standing reputation for this sort of thing.
 

Mahonay

Banned
I love how we're talking about the hardware being at fault for a game running on a buggy, shit engine by a developer with a horrible and long-standing reputation for this sort of thing.
It's a combination of both. A little more raw power would have helped performance. Bethesda's engine that's on life support doesn't appear to have fared well on these consoles. I hope after some post launch work they'll do some serious optimization.
 

Voidance

Member
It sounds awesome until I imagine how CryEngine would run on consoles when in the hands of Bethesda.
It's almost like Bethesda needs to hand the art and concept to a company that is familiar with CryEngine and let them implement their vision. One does the dreaming and directing, the other handles the technical work.

This idea probably works better in concept than in motion, though.
 

Javin98

Banned
I love how we're talking about the hardware being at fault for a game running on a buggy, shit engine by a developer with a horrible and long-standing reputation for this sort of thing.
Yep, it's hilarious, really. This is almost akin to Batman Arkham Knight on PC levels of poor optimization, though probably not to the same extent.
 
You mean to tell me a Bethesda game is buggy, poor performing and ugly at launch, and all of those problems are prevalent on consoles to boot?

Shocking news, friends! Truly, the end of times approaches!

/s x100000000
 
i3/750Ti has been trading blows with the PS4 the entire generation. People expected PS4 to pull ahead at some point, but I don't think it will. This game should probably run better on consoles than it does. I was always going to get this on PC so the great optimization is just a bonus.
Not necessarily true... as games get more VRAM hungry (as we're already seeing this year with Arkham Knight (lol) and BO3) the 750 Ti is going to start struggling.

Source: I used to have a 750 Ti, lol
 

Shin-Ra

Junior Member
How big's the team working on Fallout 4?

It still surprises and impresses me what Sucker Punch were able to pull off soon after launch, with a relatively small team for an open-world game.
 

RedFury

Member
You shouldn't even need to use the disc files, just enter the steam key that's in the box and start downloading from steam.
I'm asking from a bad internet connection perspective. It would take me few days to download (think mobile phone speeds). I can bare an update download but full game download is death.
 

FuuRe

Member
DmDM6xY.gif


Sorry, had to
 

Foffy

Banned
Playing it right now. The game is ugly as sin, lol. Really not the kind of visuals you would expect to cause effect-related frame rate issues.

Calling it a high end last generation game is still a hard claim to make...

Apparently, the issue of framerate linked to the engine is still a thing for this game, as it was for other Bethesda games.

Do NOT read the comments, by the way. Some user, hilariously enough, renamed his Youtube profile to the spoiled ending. For people who don't care for spoilers in Bethesda's underwhelming main campaigns, it should be obvious what user I am referencing in the comments...
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Calling it a high end last generation game is still a hard claim to make...

The game seems like a hybrid between last-gen and current-gen to me. While some effects are clearly an improvement over last-gen, the geometry in particular is on a last-gen level. You can literally count the polygons everywhere, and the textures aren't great either. The game pretty clearly started its development as a cross-gen game, and the world and models have been designed accordingly.

Which is totally fine by me. But it makes it really incomprehensible how the game can have performance issues on current-gen consoles.

I can confirm the drops during firefights on the PS4. They happen even in pretty normal fights and are apparently caused by the effects of some weapons. The loading hickups are not really an issue for me personally.
 

itschris

Member
I'm asking from a bad internet connection perspective. It would take me few days to download (think mobile phone speeds). I can bare an update download but full game download is death.

Oh, in that case, unfortunately, the disc only contains part of the game:

http://www.pcgamer.com/fallout-4-will-require-a-steam-download-even-if-you-buy-it-on-disc/

Assuming they fit as much as they could onto the DVD, there's probably still at least 15-20 GB to download after installing the disc.
 
Not necessarily true... as games get more VRAM hungry (as we're already seeing this year with Arkham Knight (lol) and BO3) the 750 Ti is going to start struggling.

Source: I used to have a 750 Ti, lol

You might not be able to run the highest textures, but the fact that Arkham Knight is the exception here says something. I have a 2GB 7870xt and AK has been the only game to my knowledge that 2GB wasn't enough to match console textures. Even GTA5 I could run high textures even though the games internal VRAM limit said I couldn't. We will see and I've said in other threads I don't want my next card to be below 4GB cause I'm paranoid, but I believe 2GB is going to plenty to match consoles outside of a few outliers.
 

Alex

Member
Not necessarily true... as games get more VRAM hungry (as we're already seeing this year with Arkham Knight (lol) and BO3) the 750 Ti is going to start struggling.

Source: I used to have a 750 Ti, lol

Think it depends on the expectations you have for settings, you can often get away with murder on PC by willingness to lock to 30 FPS alone. 750ti isn't a card you should be buying for a gaming rig or anything but I wouldn't be surprised if it stuck around for awhile yet as that weird console comparison benchmark.
 

Futurematic

Member
It's the engine, plain and simple. The fact they even tried to pull the wool over gamers' eyes by claiming the creation engine was totally not Gamebryo when Skyrim was announced was hilarious and sad. This is a multi-billion dollar company and yet they can't even bother to actively keep up with technology and the demand consumers call for.

Retire creation, invest in a new one or use UE4/Frostbite.

Well, um, Frostbite would require some major changes in the ownership structure of Zenimax. Heh.

They have idTech 666/Void in-house but the Prey 2 team isn't using that either for some reason which is curious since Dishonored 2 is. So who knows why Zenimax thinks being a mini-Ubisoft plus their premiere studio using garbage Gamebryo engine is like a winning long term plan... but assuming sales match the reviews, they alas are pulling it off so far.
 

TaterTots

Banned
Hopefully, they patch the game because the frame rate looks bad for both consoles. I seen them both drop to 20 fps. I'm gonna wait and see what happens.
 

Pimpbaa

Member
660 Ti runs consistently better than consoles for sure, except for scenarios with Heavy VRAM usage.

Don't know what magical 660 Ti you had, but mine sure didn't. With only 1.5GBs of it's ram running at its advertised bandwidth, even moderate vram usage in current games cripples the card.
 
Don't know what magical 660 Ti you had, but mine sure didn't. With only 1.5GBs of it's ram running at its advertised bandwidth, even moderate vram usage in current games cripples the card.

Huh, weird, my HD 7870 have never had any issue outperforming consoles output ever, except for bad ports like Batman AK. Mind you that most multiplatform titles are set at PC high settings and locked at 30fps on consoles, it's quite an easy feat to achieve that on most mid-tier PC. Perhaps it's due to that 1,5gb vram then.
 

SapientWolf

Trucker Sexologist
Does said budget PC outperform the PS4 versions of, say, TW3 and Arkham City, at equivalent settings, though? Or does Bethesda just really suck?
The shitbox PC does just as well or better in TW3, but AK is a lost cause. No PC is immune from the stutter.

It's a common pattern. That budget PC is oddly viable this gen.
 

RibMan

Member
20fps on PS4
tumblr_na4wcv3txH1smcbm7o1_400.gif


0fps on Xbox One
WC7YPmZ.png


I think it's a combination of both the engine they're using and the available console power. Fallout 4 isn't the first open-world game to run poorly on these consoles, and the Creation Engine/Gamebryo does have a history of producing framerate drops and stuttering.
 

RedFury

Member
It's a combination of both. A little more raw power would have helped performance. Bethesda's engine that's on life support doesn't appear to have fared well on these consoles. I hope after some post launch work they'll do some serious optimization.
Oh come on, more power? Isn't that what they got from ps3 to pa4. No amount of power stops their issues. Not even sure what your thinking

Can't wait for the pc issues to show up more
 
tumblr_na4wcv3txH1smcbm7o1_400.gif



WC7YPmZ.png


I think it's a combination of both the engine they're using and the available console power. Fallout 4 isn't the first open-world game to run poorly on these consoles, and the Creation Engine/Gamebryo does have a history of producing framerate drops and stuttering.

It's not the first open world game to perform poorly, but given what it's actually doing, technologically, it shouldn't be performing this badly. Sure, if the hardware was more powerful they could brute force the game to run better, but there is no way the game should look and run as bad as it does on these systems.

They're shit ports, simple as that. I know threads like this are a perfect time for PC gamers for example, to jump in an make themselves feel better about their platform of choice, but Bethesda have screwed up here. That's all these is to it. Both pieces of hardware are capable of much more.
 
It's amazing to read this thread while keeping an eye on the users that have been banned. War... the console war never changes.

I'm really shocked to see the PS4 doing well. I preordered that one and don't even have one yet, I have to go buy one just to play Fallout 4, but I'm kinda wishing I had just gone PC with a mid level rig.

Overall though, I don't really care. If I could manage to get through the disaster that was Fallout 3 & NV on PS3, then I'm sure I can take whatever is in store for us here.
 

le.phat

Member
With mgs5 looking the way it does at 1080p / 60 fps, this game has zero excuse to run as shit as it is. Ueah the witcher has similisr problem, but the witcher actually tries to push the boundaries of what is possbile in an open-world game. This game looks like Bethesda simply went for servicable and ran with it. Fucking bums me out that this game doesn't get slack for looking and running like this in the media.
 

Branduil

Member
It's a combination of both. A little more raw power would have helped performance. Bethesda's engine that's on life support doesn't appear to have fared well on these consoles. I hope after some post launch work they'll do some serious optimization.

You can only polish a turd so much. As long as Bethesda insists on using gamebryo every game they make will be a janky, buggy mess.
 

barit

Member
Oh man the hyperbole hits once again Fallout 4. I've played now the PS4 version for several hours and can confirm that the game runs very smooth for the most part. You have to seek for massive framedrops to even notice them (Indoor and Outdoor) and the game looks super clean on consoles. The AA solution seems superb this time but maybe it's just my imagine. The only big difference between PC and consoles are draw distance? Oh yeah what a big deal :rolleyes: Is it bad that shadows are missing 10 feet away? Sure. Should've Bethesda put more work into the console version? Of course. But is it unplayable and absolutely disgusting on consoles? Hell no. And the 0 fps drops on Xbone are clearly just bugs that will be fixed in the future. But hey every opportunity to crap over consoles and their weak hardware must be used no matter if common sense tells something else right?
 
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