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Digital Foundry hands-on Quantum Break (XB1)

You're arguing against a point nobody is arguing for. People bought Watch Dogs & Star Wars Battlefront? Ok? Nobody is saying people won't buy Quantum Break.

Buy the game. Nobody gives a shit. People are discussing the technical aspects of Quantum Break. It's 720p/30fps.

I'm pointing out the bullshit that's what I'm doing. People portray resolution more than what it is when it suits them. That's bullshit What compelled you to say the Order is king anyway? It's a terrible game in my opinion. King of what?
 

SOR5

Member
You're arguing against a point nobody is arguing for. People bought Watch Dogs & Star Wars Battlefront? Ok? Nobody is saying people won't buy Quantum Break.

Buy the game. Nobody gives a shit. People are discussing the technical aspects of Quantum Break. It's 720p/30fps, which isn't a prestigious 'kingly' frame rate, btw.

On the subject of relevance and consistency:

The Order 1886 remains king.

Explain this post on the first page?
 
Emm no.
900p is an standard resolution.
The Order 1886 is 1080p with 2.40:1 aspect ratio.
Your Blu-Ray movies with this ratio are 1080p, not 900p.

Also 1920*800 > 1600*900

All I'm saying is that we couldn't come to a consensus on what to call such games. If you buy a 1080p 21:9 monitor, it's horizontal resolution is 2560. The P stands for progressive and the number is the number of lines. So technically the P doesn't define the horizontal resolution *at all*.

Again, technically. I think most people accept that when we say 1080p we're talking about a 16:9 resolution.

I think the real solution is just to write out the actual resolution. Especially now that we have people using 1080p and 4K back and forth, when one defines the vertical resolution and one the horizontal. Again, a 21:9 4K monitor will have less pixels than a 16:9 4K monitor, but a 21:9 1080p monitor has MORE pixels than a 16:9 1080p monitor.

It's a mess.
 

Alienous

Member
I'm pointing out the bullshit that's what I'm doing. People portray resolution more than what it is when it suits them. That's bullshit What compelled you to say the Order is king anyway? It's a terrible game in my opinion. King of what?

Console graphics. I thought previously, assuming the game would run at 1080p as Remedy had stated, the Quantum Break had surpassed it. But at 720p it isn't a fair comparison.

I'm not saying Quantum Break doesn't look nice.
 

Hoje0308

Banned
I don't think that argument ever really got settled.

Because technically it is 900p, in the same way that when you only do horizontal scaling but have 1080 lines, it's still 1080p even though it isn't 1 pixel to 1 pixel.

900p means 900 horizontal lines. The Order is 1920 x 900. That's simultaneously 1 pixel to 1 pixel on your display and 900p.

But to just call it 900p I've always felt was misleading, while correct on a technicality.

edit: I guess 800 lines perhaps.

900p = 1600x900

The Order runs at 1920x800

Nearly the same number of pixels, but The Order isn't 900p.

Yeah but come on. The Order doesn't have all the crazy shit that QB is doing.

It might not have crazy time altering effects, but it's still one of the best looking games on console. I haven't seen anything from QB that eclipses The Order. That said, QB will almost assuredly be a much better game.
 
All I'm saying is that we couldn't come to a consensus on what to call such games. If you buy a 1080p 21:9 monitor, it's horizontal resolution is 2560. The P stands for progressive and the number is the number of lines. So technically the P doesn't define the horizontal resolution *at all*.

Again, technically. I think most people accept that when we say 1080p we're talking about a 16:9 resolution.

I think the real solution is just to write out the actual resolution. Especially now that we have people using 1080p and 4K back and forth, when one defines the vertical resolution and one the horizontal. Again, a 21:9 4K monitor will have less pixels than a 16:9 4K monitor, but a 21:9 1080p monitor has MORE pixels than a 16:9 1080p monitor.

It's a mess.
The only way to describe how The Order is rendered is "it's rendered at 1920x800". Yelling "1080p!" or "not 1080p!" are both inadequate descriptions.
 

Ushay

Member
I.. I don't quite understand what this means. Can they see the resolution or not. Is a different res being used for individual elements in the game .. wut?

Preordered either way, game looks gorgeous.
 

Gurish

Member
Ok

Watch Dogs & Star Wars Battlefront

1080p or GTFO

Buys the game

Some bullshitters on here

SW looks incredible on PS4, better IQ than some 1080P games.

WD was pretty average, even if it was 1080P it wouldn't make it an impressive looking game, GTA5 on next gen looks better.

I believe QB will easily be the best looking game on XB1, so who cares?

All the people here that say they won't buy it now, would you rather them downgrade the visuals so it can be 1080P or 900P? If the game is still the prettiest on your system than who cares about the numbers?
 

SOR5

Member
SW looks incredible on PS4, better IQ than some 1080P games.

WD was pretty average, even if it was 1080P it wouldn't make it an impressive looking game, GTA5 on next gen looks better.

I believe QB will easily be the best looking game on XB1, so who cares?

All the people here that say they won't buy it now, would you rather them downgrade the visuals so it can be 1080P or 900P? If the game is still the prettiest on your system than who cares about the numbers?

I agree, some however would say image clarity is also important, theres degrees of subjectivity which are understandable.

I could see Quantum Break becoming the quintessential answer to the importance of resolution.
 

LostDonkey

Member
I don't agree with The Order being 1080p despite all the spin to say it is.

Game renders at 1920x800, black bars are not being rendered as black bars, they just aren't rendering anything to save GPU cycles. it would be insane to render black bars ON PURPOSE. Nobody would do that.

The comparison with movies also doesn't stick with me. A GPU is rendering the image frame by frame using resources, a Blu Ray player is just streaming data. It doesn't need to conserve cycles for effects etc.
 

xabbott

Member
When people say they don't want a 720p picture isn't it actually about not wanting a jaggie/muddy picture?

According to the second DF video the anti aliasing used seems to deal with most of the negative aspects of a lower resolution. People seem to be ignoring that becuase resolution is easier to understand.
 
SW looks incredible on PS4, better IQ than some 1080P games.

WD was pretty average, even if it was 1080P it wouldn't make it an impressive looking game, GTA5 on next gen looks better.

I believe QB will easily be the best looking game on XB1, so who cares?

All the people here that say they won't buy it now, would you rather them downgrade the visuals so it can be 1080P or 900P? If the game is still the prettiest on your system than who cares about the numbers?

But here's the thing, you have had people on this forum, especially at the start of this gen, constantly going on about 1080p or no buy or the whole assassins creed no parity farce we had. My point is, why make such a big deal out of it when come launch they bought the game anyway? That's what I find bullshit. I blame some of these so called "insiders" for stirring this shit for their own attention seeking needs too.
 

azertydu91

Hard to Kill
Yeah but come on. The Order doesn't have all the crazy shit that QB is doing.

Just like QB doesn't handle a lot of thing The Order does simply because they're different games.

I still think that The Order has a better IQ bgut it's a totally different era so we don't really have any comparison point.I just love the light in The Order and it's subsurface scattering.

The comparison is even more stupid when QB isn't even out it may be a bit more interesting once the game is out.
 

Bluenoser

Member
Well the gameplay videos looked good and no one noticed them not being 1080p. That being said its a shame they basically lied when they told us it's going to be 1080p

I thought they looked really soft, but I didn't know if that was just the video compression or some other factor. The more disappointing thing is the frame rate and screen tearing present in open areas with a 720p res. That's unacceptable in 2016.
 

Hoje0308

Banned
When people say they don't want a 720p picture isn't it actually about not wanting a jaggie/muddy picture?

According to the second DF video the anti aliasing used seems to deal with most of the negative aspects of a lower resolution. People seem to be ignoring that becuase resolution is easier to understand.

Aliasing is one of the issues, but the game does look blurry and it always has. Now we know why. Will it prevent me from enjoying the game? Hell no.
 

DOWN

Banned
The only way to describe how The Order is rendered is "it's rendered at 1920x800". Yelling "1080p!" or "not 1080p!" are both inadequate descriptions.
Except that leaves room for interpretation and can sound like it is being upscaled. It's 1920x800 at native scaling 21:9 ratio. So its as sharp as it would be at 1080, but is intentionally a different ratio.
 

azertydu91

Hard to Kill
I don't agree with The Order being 1080p despite all the spin to say it is.

Game renders at 1920x800, black bars are not being rendered as black bars, they just aren't rendering anything to save GPU cycles. it would be insane to render black bars ON PURPOSE. Nobody would do that.

The comparison with movies also doesn't stick with me. A GPU is rendering the image frame by frame using resources, a Blu Ray player is just streaming data. It doesn't need to conserve cycles for effects etc.

Do you at least agree it has exactly the same pixel density as any 1080p game ?
Because that's what is important pixel density.
You can either like/hate or absolutely do not care about the black bars but the pixel density is that of a 1080p game.
 

KainXVIII

Member
Dem shadows

yca9YCU3B7CUw.gif
 

sflufan

Banned
I'm still unclear as to whether the game itself is rendering at 720p or if it is only specific effects that are at 720p.
 

McHuj

Member
That's fantastic, imo. I'm glad their prioritizing rendering algorithms, PC version will really shine and hopefully push high end GPUs very hard.
 
720p with dips? That is something.

Only focusing on the negatives? That is something.

For example, an early firefight against heavily armed Monarch forces set inside a university restoration area sees the use of multiple lighting effects and post-processing techniques deployed across the duration of gameplay. Physics-based elements like chip damage spray debris across the ground, while the use of volumetric lighting adds a layer of mist to the air. It's dynamic, visually arresting and great fun - the gunplay mechanic is hugely improved over Remedy's last-gen efforts with Alan Wake.

To the game's credit, frame-rates remain solidly at 30fps throughout the entire sequence, and this level of stability continues as we enter the surrounding rooms and corridors. Occasionally, we're graced with a mild screen wobble - caused by adaptive v-sync tearing when traversing some areas - but these issues quickly disappear.

I'd forgotten what DF threads are like when there's an exclusive being talked about.

I'm still unclear as to whether the game itself is rendering at 720p or if it is only specific effects that are at 720p.

Everyone who has fully read the article is still unclear about that. Hopefully Remedy will respond. But whatever the answer to that, even if only specific effects are at 720p they're destroying the detail of the final image to the point where pixel counting adds up to 720p.
 

LostDonkey

Member
Do you at least agree it has exactly the same pixel density as any 1080p game ?
Because that's what is important pixel density.
You can either like/hate or absolutely do not care about the black bars but the pixel density is that of a 1080p game.

No I don't. It's 1920x800. That is what is being rendered by the GPU. Not Filmed and then converted into an aspect ratio. The aspect ratio in the order comes because the render is 1920x800.

It isn't being rendered in 1920x1080 and then converted into 1920x800, that would just be stupid.

1080p is a 16:9 aspect ratio. 1920x1080.
 

TSM

Member
Yeah. Exactly. I think everyone can agree if people just write out the whole resolution.

It's letterboxed 1080p. Resident Evil 4 did this 2 gens ago. It's not that complicated. Hell, there were a huge amount of 720p games last gen that rendered at 720p with black borders of various sizes around the whole screen. We didn't have a debate that they weren't 720p then. If a game isn't being scaled then it is 1080p/720p/480p native whether they fill the entire frame buffer or not.
 
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