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MS: "gamers have spent more than 100M total hours playing Backward Compatible games"

Chris1

Member
Just played 30 minutes of Rainbow Six Vegas 2, so with that in mind, we can now add 30 hours onto this 100M figure.
 

Gestault

Member
The decision to make all 360 "Games with Gold" titles backward-compatible starting from launch was a good move. I assume BC visibility was bumped up several notches from where it would have been as a result.
 

ShogunX

Member
I'm fully expecting RDR to significantly boost this number and I'm fully expecting another PR release about how successful it is. Let's hope next time people have a cool glass of milk before getting themselves banned over a fucking BC statement. Ridiculous.
 
what's the likelihood of BC becoming a thing on Windows 10 now that the Xbone essentially runs W10?

There are a few games in my 360 catalog that aren't on PC that I'd like to move over.
 

SOR5

Member
The decision to make all 360 "Games with Gold" bonus games backward-compatible starting from launch was a good move. I assume BC visibility was bumped up several notches from where it would have been as a result.

Imagine getting two original Xbox games, two 360 games, two XB1 games

what's the likelihood of BC becoming a thing on Windows 10 now that the Xbone essentially runs W10?

There are a few games in my 360 catalog that aren't on PC that I'd like to move over.

It can happen, they're open to it
 

Outrun

Member
Tell me what that means, Microsoft. Even as Microsoft shifts from hard sales numbers to "truth that Sony is kicking our asses"-obscuring "engagement" numbers, 100M total hours means nothing if Microsoft isn't willing to compare and contrast it to literally anything else within Microsoft's library of stats.

"It's a large number, so it must be good," I guess.

Always puzzled why people expect a multinational not to engage in PR...

This is PR plain and simple. Yet, I wonder if we expect MS to clearly state that they are being trounced by their competition.

Is that what you want to hear?
 

DOWN

Banned
That is not the point... it small any way you look.

If 1m users tried BC for 30 minutes that is already 30m hours.


What that even means is out of my mind but that your way to always contribute lol
You have a fundamental misunderstanding of math.
 

Three

Member
I'll be honest. I'm jealous. I would really love to play GT6 with the DFGT on my PS4.

To be fair the xbox one has zero BC when it cames to steering wheel support. Zero.

http://m.neogaf.com/showthread.php?t=658933

You would be out of luck on your steering wheel which would be far worse.

Add the exclusive 360 JRPGs to the BC list (Blue Dragon, Lost Odyssey, Tales of Vesperia, etc.) and those numbers would skyrocket.


I share your love for JRPG and the joke but I would hazard a guess and say that a large majority of these hours go to COD BO.
 
You are right. Clearly this number has to be good because a company released a press release about it. What was I thinking?
The number being "good" or not may not even be important (unless you want to discuss that specifically). To me that they decided to disclose the number (not necessarily tout it) shows that they're trying to bring attention to the feature and that it's important to them. I don't know if the number is actually "good" or not (though I can see how it can be a point of discussion), I care about the feature and as a guy that doesn't even own an Xbox One I'd like Microsoft to keep pushing it so that people continue to ask for the feature from other console manufacturers.
brute force or bust
Think Big. Think Blinx.

edit: seriously though, MechAssault? Midtown Madness? Crimson Skies?
 

MisterR

Member
I'd say that stating all you can draw from it is that it's being used is a negative view on the number.

My view may be influenced by the fact that I'm rocking a huge hangover at a busy day at work.

But that is all you can draw from it. There is nothing negative about that.
 
The number being "good" or not may not even be important (unless you want to discuss that specifically). To me that they decided to disclose the number (not necessarily tout it) shows that they're trying to bring attention to the feature and that it's important to them. I don't know if the number is actually "good" or not (though I can see how it can be a point of discussion), I care about the feature and as a guy that doesn't even own an Xbox One I'd like Microsoft to keep pushing it so that people continue to ask for the feature from other console manufacturers.

Think Big. Think Blinx.

edit: seriously though, MechAssault? Midtown Madness? Crimson Skies?

It's been a pretty big focus of theirs at press conferences I agree that I think they view it as an important feature and see some value in having it
 
Hopefully this kills the "nobody uses it" argument.

PS4's lack of BC led to me reorganizing my gaming setup to include both PS3 and PS4 consoles, while buying a slim PS2 (silver at that!), and hunting down CRTs (and now looking for a PVM) to make them look right.

I think BC was the reason I bought both PS2 and PS3; I wanted to maintain the investment I had already put into the previous consoles.


Kudos to Microsoft for helping software preservation.
 

shandy706

Member
That is not the point... it small any way you look.

If 1m users tried BC for 30 minutes that is already 30m hours.

Haha....uhhhh

That would be 500,000 hours.

Let me put these two numbers by each other.

500000
100000000

LOL

You're dismissive force numbers are a bit off.
 
It's way less than 10%. This year in January alone Xbox One was played for more than a billion hours. Some naive extrapolation would put total BC playtime around 1% of all gaming on the system. That apparently doesn't include TV time, streaming video, etc. so the percentage of total engagement time would be lower.
Dang.

Yeah some solid engagement percentages would be much more interesting, since as it is, the numbers don't do much to dispel (or necessarily prove in fairness) the idea that most people don't care.
 
I'm just doing it, page 4 to be precise! Some say Sony fans shitpost, some say BC is great! Indeed BC is great, but has this gen, at least for MS, been the BC gen! I personally don't need BC! Have my ps1,ps2,ps3 and 4. If i want to replay an old game i just boot up the specific console. Bought and old x360 and as of now there is not a single game that interests me on xone! Hopefully this will change with recore, scalbound and sea of thiefs! My entire point is that MS comes with this PR, as if they do not have anyting else to "brag" about or at least that's how i see it! It's great that they are doing it, but focusimg on new games and not features will help them alot, imo!

Not everybody can afford having ps1 ps2, ps3, and ps4, let alone having the space to place all consoles next to each other.

BC is a great feature no matter how hard console warriors try to spin it. 100M playing hours is for a feature that gets 0 playing time on a competitive console. Whoever is trying to justify Sonys decision not to support BC (and EA access) are honestly hindering competition in the industry.
 
Slow news day? Slow news day.
As is stands, I guess we shouldn't expect a press release from Microsoft stating, "we're still getting our asses kicked!"
 

SOR5

Member
Slow news day? Slow news day.
As is stands, I guess we shouldn't expect a press release from Microsoft stating, "we're still getting our asses kicked!"

Why can't they just celebrate a milestone without the constant dick measuring?

I'm sure nobody has the disc to Viva Pinata in their hand then breaks down internally thinking about market shares
 
Yeah some solid engagement percentages would be much more interesting, since as it is, the numbers don't do much to dispel (or necessarily prove in fairness) the idea that most people don't care.
We'll probably never get precise breakdowns shared publicly. We can only hope that, even if they don't indicate a strong ROI, the platform holders pursue BC anyway as a value add and competitive feature. Sony's approach so far this gen has not been hopeful on this front.
 

autoduelist

Member
Ridiculous how many people come into this thread solely to try and cut down on the xbox one, even though backwards compatibility is in all ways a positive for the industry.

I agree it's a positive for the industry. But the reason people come in and 'cut that number down' is because 100M is such a large number humans can't generally quantify it. It sounds huge, so it must be huge. But once you chop it up and dissect it, and bring it down to a number we can understand [5 hours per console] it is easier to relate to. Unfortunately, that number doesn't sound impressive at all, so it makes it seem like people are 'cutting down MS', when in fact they're just keeping the numbers honest.

Don't get me wrong, I'm aggravated with Sony about their decisions regarding BC this gen. I was happy with their decisions for Vita and PS3.

BC isn't a strong selling point of consoles, even if it is something we use on occasion. I played one ps2 game on my ps3 -- Culdcept. I probably put 80 hours into it, which would add in nicely to a 'group average' if we figured out how much time ps3 owners played ps1/ps2 games. But that doesn't make it a strong selling point. I would have bought the ps3 regardless.
 
We'll probably never get precise breakdowns shared publicly. We can only hope that, even if they don't indicate a strong ROI, the platform holders pursue BC anyway as a value add and competitive feature. Sony's approach so far this gen has not been hopeful on this front.
I still don't think it's a really competitive feature and I have to wonder what kind of ROI they get. Doubtful we'll ever get a cost breakdown either.
 
Doubtful. No one bought them the first time round :(

Lost Odyssey might not have been the multi-million blockbuster that Microsoft wanted, but it placed in the top 10 best-sellers during its launch month in NA & EU. Very strong for a new non-mobile/platform JRPG IP and I imagine if someone other than a platform-owner had funded it & it had come out on multiple platforms that it would have turned into a series.
 

Gestault

Member
Lost Odyssey might not have been the multi-million blockbuster that Microsoft wanted, but it placed in the top 10 best-sellers during its launch month in NA & EU. Very strong for a new non-mobile/platform JRPG IP and I imagine if someone other than a platform-owner had funded it & it had come out on multiple platforms that it would have turned into a series.

I feel like a lot of the reactions to its sales performance at the time were still in the window when people expected international PS2-level sales for JRPGs, which with some exceptions, was inflated compared to realities for that whole gen.

Lost Odyssey (for my taste) is easily top-5 for the genre, and it nails writing in a way the current JRPG market consistently struggles with.
 

MilkyJoe

Member
Quite amazing that the perception of "backwards compatible" is suddenly pointless, when outside of this thread are many, many threads praising retro gaming and praising the snes and the PS2, with team PC citing infinite BC a plus over consoles.

If you can't see the draw of a "forever" BC future, then you're a bit of a ninny or have an "agenda".
 
What does the 'noone uses it ' argument even achieve?
You're just trying to screw the people who do use it out of the functionality out of spite or something?

It always makes me sad when people argue against fellow gamers' or consumers' interests


"me me me, as long as I get mine then fuck you, me me me"
ugh
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Quite amazing that the perception of "backwards compatible" is suddenly pointless, when outside of this thread are many, many threads praising retro gaming and praising the snes and the PS2, with team PC citing infinite BC a plus over consoles.

If you can't see the draw of a "forever" BC future, then you're a bit of a ninny or have an "agenda".

They aren't the same people saying that though. A lot of people didn't think BC was a make or break at launch of these two consoles, and still don't. I don't see who is really changing their minds at large.

BC is a nice thing to have, but unless its almost 100% BC both hardware and software, i don't think its a big enough deal for anyone to generally crow about. That goes double for Sony's less than half assed solution as well.

I've even said in the past that i'd buy a Scorpio if they enabled 100% BC on all OG Xbox, 360 and XB1 titles, both hardware and software.

Joyous news. Water is wet. Backward Compatibility ftw


Get on this shit sony

They can't because of the CELL. PS5 will have BC most definitely, i want its accuracy to be 100%, because i think by that time, the libraries of the consoles will be more important to adoption rates, as the ecosystem itself has become more important.
 

MilkyJoe

Member
I don't think I've seen a single post in this thread that argues BC is pointless or that people don't use it

I'm not going hunting, but do you not think the incorrect maths floating around to paint the numbers as irrelevant when averaged out count, too?
 

cakely

Member
I spend quite a bit of time here on GAF, and I seriously don't want be thought of as a warrior or troll.

Looking at my post history I do have a habit of needling people on here, calling posters "a defense force", etc. It's dumb, and I'll dial it back.
 
I spend quite a bit of time here on GAF, and I seriously don't want be thought of as a warrior or troll.

Looking at my post history I do have a habit of needling people on here, calling posters "a defense force", etc. It's dumb, and I'll dial it back.

Thank you
 

MilkyJoe

Member
They aren't the same people saying that though. A lot of people didn't think BC was a make or break at launch of these two consoles, and still don't. I don't see who is really changing their minds at large.

BC is a nice thing to have, but unless its almost 100% BC both hardware and software, i don't think its a big enough deal for anyone to generally crow about. That goes double for Sony's less than half assed solution as well.

I've even said in the past that i'd buy a Scorpio if they enabled 100% BC on all OG Xbox, 360 and XB1 titles, both hardware and software.



They can't because of the CELL. PS5 will have BC most definitely, i want its accuracy to be 100%, because i think by that time, the libraries of the consoles will be more important to adoption rates, as the ecosystem itself has become more important.

You are never getting hardware BC, what would be the point?
 

Gestault

Member
BC is a nice thing to have, but unless its almost 100% BC both hardware and software, i don't think its a big enough deal for anyone to generally crow about. That goes double for Sony's less than half assed solution as well.

I've even said in the past that i'd buy a Scorpio if they enabled 100% BC on all OG Xbox, 360 and XB1 titles, both hardware and software.

I don't want to assume too much (there's too much of that happening in discussion anyway), but this "necessity" for 100% BC for hardware/software seems arbitrary and almost deliberately obtuse. This is a choice between being able to play games or not, at no additional cost. Perfect everything forever would be nice, I'm with you there.

It's just strange seeing what's basically an ultimatum in those terms for a scenario like this. Unless you're ignoring several layers of reality, that's not an intelligent thing to expect, even on something like PC, where there's almost universal compatibility except when driver/hardware/OS generations make roadblocks. Which they do.
 
What does the 'noone uses it ' argument even achieve?
You're just trying to screw the people who do use it out of the functionality out of spite or something?

It always makes me sad when people argue against fellow gamers' or consumers' interests


"me me me, as long as I get mine then fuck you, me me me"
ugh
The argument is about development and investment costs and where the money is best spent.
 
BC is a nice thing to have, but unless its almost 100% BC both hardware and software, i don't think its a big enough deal for anyone to generally crow about. That goes double for Sony's less than half assed solution as well.

I've even said in the past that i'd buy a Scorpio if they enabled 100% BC on all OG Xbox, 360 and XB1 titles, both hardware and software.

This post is contradictory. It's not a "big enough deal for anyone" but you would buy a Scorpio if they enabled more BC titles. Whatttt?

They have to start somewhere man. That place was 8 months ago and today they are saying users have logged over 100m hours so far, with limited compatibility.

Damned if they do damned if they don't
 

Rembrandt

Banned
calling out this 100m number as meaningless is different than saying BC is useless

People are using the number to diminish the use of BC.

The number might not be meaningless to publishers when asked to make their games compatable. Especially if they're also selling copies and its not just people playing BC games they've owned before. A 100m number and spikes of sales are good things.


I spend quite a bit of time here on GAF, and I seriously don't want be thought of as a warrior or troll.

Looking at my post history I do have a habit of needling people on here, calling posters "a defense force", etc. It's dumb, and I'll dial it back.

Probably too late.
 
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