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No Mans Sky Fight Trailer Released, Taken down, up again VIA google cache.

Aceofspades

Banned
I have a question regarding the procedural generation in this game..

Once the world is generated and I started at location X for example, does rebooting the game changes my location terrain and placement of trees/life-forms...etc?

Does the procedural generation looks different for each player? Or they just start in different points in the same (generated) galaxy?

I'll try to make 2nd question clearer.. hypothetically, If I was located in planet Z and another player was located at the same planet. Will the terrain match in this case, or his game would generate the code differently?

Thx in advance..
 

bigDave

Member
me on dayone

tumblr_n7y9otYV1i1s9t7xfo1_500.gif
 

jond76

Banned
This is where I've been at for a very long time now. I'm happy I'm at this place because it means I'm almost certainly going to like the game a good deal since all the other stuff is just gravy for me.

Same. I'm at the point where I can't see how I'll be disappointed. A full explorable universe with spaceships and alien life to discover? Dream game.
 
I have a question regarding the procedural generation in this game..

Once the world is generated and I started at location X for example, does rebooting the game changes my location terrain and placement of trees/life-forms...etc?

Does the procedural generation looks different for each player? Or they just start in different points in the same (generated) galaxy?

I'll try to make 2nd question clearer.. hypothetically, If I was located in planet Z and another player was located at the same planet. Will the terrain match in this case, or his game would generate the code differently?

Thx in advance..

No, it stays exactly the same, that exact tree will be in the exact same spot, and this goes for each and every player in the game. We all just start in different points in the same galaxy.

The thing that's not really clear is, if two players stand in the same place simultaneously (as in same planet, same hill etc.) and one throws a grenade to deform the terrain and make a hole, will the other player see that hole at all. And this ties in to how they'll handle client synchronization, if there is any, because the multiplayer aspects are extremely slim etc.

EDIT:
Also, if you make a hole in the terrain, that hole should stay there even if you leave the planet and come back, but it's not really known to what extent this is handled (as in, this will be recorded locally on your console/PC savegame, but will the file grow too much if you dig trenches all across the planet for days, will the holes start filling up after a certain amount etc.).
 

Sounder2

Member
No, it stays exactly the same, that exact tree will be in the exact same spot, and this goes for each and every player in the game. We all just start in different points in the same galaxy.

The thing that's not really clear is, if two players stand in the same place simultaneously (as in same planet, same hill etc.) and one throws a grenade to deform the terrain and make a hole, will the other player see that hole at all. And this ties in to how they'll handle client synchronization, if there is any, because the multiplayer aspects are extremely slim etc.

I believe planet terraforming is stored locally. So if someone else went on a planet that you already messed with they would see it how it originally was. Only you see the changes you made.
 

CHC

Member
I have a question regarding the procedural generation in this game..

Once the world is generated and I started at location X for example, does rebooting the game changes my location terrain and placement of trees/life-forms...etc?

Does the procedural generation looks different for each player? Or they just start in different points in the same (generated) galaxy?

I'll try to make 2nd question clearer.. hypothetically, If I was located in planet Z and another player was located at the same planet. Will the terrain match in this case, or his game would generate the code differently?

Thx in advance..

No, the world is "pre-made," as in not generated on the fly. So yes in theory if you started on the same planet at the same location as another player, you would see the same thing.

Though that would probably never, ever, ever happen as there are 18,000,000,000,000,000 planets. If every single person on earth picked up the game on day 1 and started playing at the exact same moment, the chances of starting on the same planet as another person would be about 1 in 2.5 billion. Well, in theory - but apparently you start somewhere on the outer edge of the galaxy, so that narrows down the planets somewhat I guess

ANYWAY.... in short, there's a lot of planets. Don't expect to start next to another guy, or if you do, buy a lottery ticket.
 

xxracerxx

Don't worry, I'll vouch for them.
I believe planet terraforming is stored locally. So if someone else went on a planet that you already messed with they would see it how it originally was. Only you see the changes you made.

Unless your changes are large enough, then it will store globally.
 

Handy Fake

Member
I believe planet terraforming is stored locally. So if someone else went on a planet that you already messed with they would see it how it originally was. Only you see the changes you made.

Yep. But would another player within your "bubble" when you destroy terrain see and store it locally on theirs too? I've no idea.
 

adversarial

Member
So, since there's that many planets, is it possible that you could play this game for, say, 100 hours and never see anyone else? This game is still considered Multiplayer, even though you might never run into anyone else. How does it work if you want to play with friends? Is there a way to group up and start on the same planet or anything like that?
 

MikeyB

Member
I think it's more that many (me included) are in love with what the game is trying to be. A lot of us have dreamt about a game like this since we were nippers.

We're not hung up on the shooting. We're not hung up on pop-in, or any perceived lack of direction in the gameplay. THIS is what we've wanted. FOR EVAAAAA.

Same here. I think that the promotion of the game has focused only on concrete features rather than vague promises, as have interviews with the development team.

Some fans may have overblown what the game us trying to do.

In general though, it seems to me that detractors aren't interested in the features of the game, see others' excitement for those features, and rather than acknowledge that people can have different tastes and move on, try to argue that people interested in the game are wrong. Often they point to hype, but I haven't yet seen someone who has been able to specify what is being overpromised. It's super obnoxious.
 

Figboy79

Aftershock LA
I think I may finally be at the point where I dread No Man's Sky threads in the same way I dread David Cage threads.

Just something about this game gets people really, really fucking angry. Nobody seems to understand anybody else's excitement or disinterest in the game, so the threads devolve into bickering about the most unimportant of nitpicks.

If the game doesn't interest you, it doesn't interest you. If the game interests you, it interests you. I've mentioned it in another thread, but when I was a kid (this would be in the 80's), I used to imagine a game where you could start on one planet, look up, and see another planet in the sky, then hop in your spaceship and fly to that other planet and explore. In my head, the game had like, maybe four or five planets that were massive, and you could just wander around and find weird creatures and ruins. I'd dream about that game. Talk about it with friends, and we'd have a great time imaging what a game like that could be like.

Fast forward, quite literally, thirty years. I'm 37 years old, and now a game like No Man's Sky exists. But instead of four or five massive planets I can visit in my starship, there are 18 QUINTILLION of them. More than I'll ever be able to visit in my lifetime. Some of them will be full of strange creatures and ruins. 7 year old me could only dream of this. 37 year old me, in just three short weeks, will actually be able to live it.

That's why I'm excited for No Man's Sky. That's why I don't give a flying fuck if there's aliasing, or pop in, or floaty combat, or arcadey ship controls. It's why I don't care that there aren't a thousand different jack of all trades, master of none gameplay mechanics, or a radiant quest system, or deep RPG mechanics, or cinematic cutscenes, or carefully designed set pieces. There are hundreds of games that do just that. There isn't a single game like No Man's Sky. If there was, I'd be playing it right now. So no, it may not be the game for you, and that's fine. But it sure as fuck is the game for me.
 

MikeyB

Member
37 year old me, in just three short weeks, will actually be able to live it.
...
That's why I'm excited for No Man's Sky. That's why I don't give a flying fuck if there's aliasing, or pop in, or floaty combat, or arcadey ship controls.
...
So no, it may not be the game for you, and that's fine. But it sure as fuck is the game for me.

High five. 37 year old space bros living our sci fi dream.

Escape Velocity and Freelancer were my high points in gaming. The concept alone will make this my next. Total dream game.
 

E92 M3

Member
the only thing i care is (in)finite exploration

Ditto. ALL OF TEH PLANETS.

(Apart from Europa, natch.)

Basically. I'm just excited to be able to explore space and land freely on planets and see weird aliens and environments. Everything else is just extra.

That's all I'm coming from. Ever since the reveal trailer, I've been imagining the possibilities and endless exploration.

So, since there's that many planets, is it possible that you could play this game for, say, 100 hours and never see anyone else? This game is still considered Multiplayer, even though you might never run into anyone else. How does it work if you want to play with friends? Is there a way to group up and start on the same planet or anything like that?


They might release coop later down the line, but for now, chances are VERY slim of running into another player.
 

Figboy79

Aftershock LA
High five. 37 year old space bros living our sci fi dream.

Escape Velocity and Freelancer were my high points in gaming. The concept alone will make this my next. Total dream game.

High five!

I've always been fascinated with science, and science fiction. This game, at a very basic level, will at least let me experience space exploration. Something I'll never be able to do in my life (not an astronaut), and just watching movies about it isn't enough. I'm really excited at the notion of discovering a planet that no one else has ever seen, or may never see outside of my documenting it, and what that planet may have hidden on its surface.

I'm creating the Official No Man's Sky Photo Thread, and I'll post it probably on the 8th of next month, the day before launch, so people can share their discoveries.
 
So, since there's that many planets, is it possible that you could play this game for, say, 100 hours and never see anyone else? This game is still considered Multiplayer, even though you might never run into anyone else. How does it work if you want to play with friends? Is there a way to group up and start on the same planet or anything like that?
Steam lists the game as singleplayer. Doesn't mention multiplayer. It's best to never expect to meet anyone.
 
So, since there's that many planets, is it possible that you could play this game for, say, 100 hours and never see anyone else? This game is still considered Multiplayer, even though you might never run into anyone else. How does it work if you want to play with friends? Is there a way to group up and start on the same planet or anything like that?

It's possible that a lot, maybe most people will play this game and never see anyone else, at least that's what the devs are going for. All of the info suggests that even on a technical level, the game just won't have a robust multiplayer system, so even managing to find your friend from across the galaxy after 100 hours of gameplay, you might not see or find him.

And as far as we know, you can't play with friends, it's a solitary explorer experience. It's something a lot of people have requested and want, so who knows, maybe they make an update further down the line, but generally the game isn't designed for that and won't have any options to let you play with friends, or anyone for that matter.
 

ys45

Member
I always preferred medieval fantasy and scifi settings since I was a kid.
And I realized that the Scifi I liked as I grew older was the old school scifi look (if that make sense lol).

And this game hit exactly that sweet spot for me, add to that the fact that I dreamed about a game like that since I am a kid and that's pretty much why my hype is trough the roof for this game .

So even if combat on ground is not very good I don't care .
Hopefully space combat is good though .
 

Lonestar

I joined for Erin Brockovich discussion
No, the world is "pre-made," as in not generated on the fly. So yes in theory if you started on the same planet at the same location as another player, you would see the same thing.

Though that would probably never, ever, ever happen as there are 18,000,000,000,000,000 planets. If every single person on earth picked up the game on day 1 and started playing at the exact same moment, the chances of starting on the same planet as another person would be about 1 in 2.5 billion. Well, in theory - but apparently you start somewhere on the outer edge of the galaxy, so that narrows down the planets somewhat I guess

ANYWAY.... in short, there's a lot of planets. Don't expect to start next to another guy, or if you do, buy a lottery ticket.

Not that it would happen, but I would laugh if whatever code they put in, to make sure everyone starts on a different planet, accidentally made everyone start at the same planet. Would Complete Anarchy happen right away, or would it wait for the 1st wave of people to leave the atmosphere, only to turn around and blockade everyone else?
 

theWB27

Member
High five!

I've always been fascinated with science, and science fiction. This game, at a very basic level, will at least let me experience space exploration. Something I'll never be able to do in my life (not an astronaut), and just watching movies about it isn't enough. I'm really excited at the notion of discovering a planet that no one else has ever seen, or may never see outside of my documenting it, and what that planet may have hidden on its surface.

I'm creating the Official No Man's Sky Photo Thread, and I'll post it probably on the 8th of next month, the day before launch, so people can share their discoveries.

I'll be reporting in with my first planet. Can't wait to see everyone else's too.
 

Ricky_R

Member
People getting this for the combat are in for some rude awakening. Other aspects of the game seem quite interesting though..
 

Figboy79

Aftershock LA
Mentally subbed already.

I'm REALLY looking forward to seeing what people find, and the cool screenshots they'll do. I know Legacyzero is creating the official thread for the game, so once he posts that, I'll post the photo thread to compliment it. I know the console screenshot thread tends to get inundated with latest release pics, so an official thread could at least limit dozens and dozens of pages of NMS screens in the console screenshot thread.
 
True, but that's not really an excuse. Especially if it's first person.

Um

It's not an excuse, it's a fact. It's not a shooting game. It's an exploration game. This trailer(Fight) marks the first time they're putting a focus on the combat. Every other time they've put a focus on exploration.

It's not a shooting game. It will probably be clunky in that regard. And that's ok.
 
Um

It's not an excuse, it's a fact. It's not a shooting game. It's an exploration game. This trailer(Fight) marks the first time they're putting a focus on the combat. Every other time they've put a focus on exploration.

It's not a shooting game. It will probably be clunky in that regard. And that's ok.

And more importantly, combat in this game mostly means space battles and dogfighting.
 

GoaThief

Member
Seems like there are two camps:

The Staunch Supporter: Will deflect any criticism of the game due to unprecedented levels of fanaticism towards NMS. (e.g "This game will change everything.")

The Skeptic: Is unsure that the game will live up to the level of hype that has been generated or have lasting impact, and, based on footage shown, isn't sure some aspects of the game (combat) will be up to par. (hype setting the bar too high)
No it's not like that at all.

Same here. I think that the promotion of the game has focused only on concrete features rather than vague promises, as have interviews with the development team.

Some fans may have overblown what the game us trying to do.

In general though, it seems to me that detractors aren't interested in the features of the game, see others' excitement for those features, and rather than acknowledge that people can have different tastes and move on, try to argue that people interested in the game are wrong. Often they point to hype, but I haven't yet seen someone who has been able to specify what is being overpromised. It's super obnoxious.
Its totally this.

Per the incorrect definitions I'm probably in the 'sceptic' camp but I'm still so excited for NMS as I have regular expectations in line with media output from HG. From my observations it's the people who seemingly want to hate on this game who are setting up straw men left, right and centre and setting out to vehemently smash them to smithereens. Cue odd self-justification from proving their biases 'correct' ad nauseum. It is, as above, super obnoxious.

Combat looks perfectly serviceable, which is all it needs to be. Leagues ahead of Minecraft for a comparative example that's been repeatedly brought up in this thread alone. Day one buy for me.
 

Alebrije

Member
So, since there's that many planets, is it possible that you could play this game for, say, 100 hours and never see anyone else? This game is still considered Multiplayer, even though you might never run into anyone else. How does it work if you want to play with friends? Is there a way to group up and start on the same planet or anything like that?

You could play 100 years and do not see anyone
 

bosseye

Member
For the love of all things holy, do we have to have the same questions over and over again in every no man's sky thread?! It's seriously starting to grate, some of you really need to fucking educate yourselves about what this game is, does and offers. It's not like it's even obscure information, tucked away, it's everywhere, all over the place, multiple links in every NMS thread....the information is there, but the will to learn and understand apparently isn't.

I swear, one more question about whether or not you can play with your mates might just tip me over the edge.

/Rage
 
That's not true at all. A 4 week countdown with new trailers every week is not common practice. A launch trailer is common practice. Like I said earlier it has more to do with how much they've already shown off this game up to this point. I'm not sitting here rooting against it. I'm just stating my opinion and the fact that the amount of stuff they have shown off of this game over the past few years has taken me from interested to not so interested. I get that Sont probably has a lot of money invested in this game and they want it to sell, but forcing it down my throat isn't the right way to sell me on a game.
Who put a gun to your head and forced you to click the link?
 

Aenima

Member
Yup.

I am under the impression that you will never see anyone.

In the beginning thats probably what gonna happen. But i think as ppl move towards the center of the universe, they will start finding other players in some rare ocasions, as in theory they are closer to eachother.
 
This trailer has shown me that people are so accustomed to the bombastic, setpiece driven, dynamic music timed to the explosions trailers that a straight forward, barely trumped up trailer like this seems boring and lame.

I can't speak for anyone else, but that's not the criticism I have with the trailer. The whole thing is 1-2 second quick cuts that amount to a series of laser blasts and explosions. It's all flash and no substance. For a video that's supposed to be focused on one aspect of the game, it does surprisingly little to inform viewers about said aspect. They would've been MUCH better off showing a couple of longer combat sequences that could better inform viewers about the mechanics and the feel of combat, both in space and on the ground.
 

ShogunX

Member
If the game doesn't interest you, it doesn't interest you. If the game interests you, it interests you. I've mentioned it in another thread, but when I was a kid (this would be in the 80's), I used to imagine a game where you could start on one planet, look up, and see another planet in the sky, then hop in your spaceship and fly to that other planet and explore. In my head, the game had like, maybe four or five planets that were massive, and you could just wander around and find weird creatures and ruins. I'd dream about that game. Talk about it with friends, and we'd have a great time imaging what a game like that could be like.

Sounds to me like PULSAR: Lost Colony is the game you thought of in your childhood. It's still in early access and who knows when it will be finished but it's pretty much exactly what you just described except that it has co-op and each of you take roles on the ship.
 

MaDKaT

Member
In the beginning thats probably what gonna happen. But i think as ppl move towards the center of the universe, they will start finding other players in some rare ocasions, as in theory they are closer to eachother.

While true, there are factors that will still likely make it extremely unlikely. I have my doubts many will even make it to the center or even close(player drop off) and even those few that do, will they share a similar time frame or will they be separated by days, weeks, months before moving on? Will certainly be interesting to see how it plays out.
 
Are you sure?

https://youtu.be/D-uMFHoF8VA?t=918

He says that once you fly away everything gets thrown away.

He's just talking about rendering the world, not storing its features in your save / on the server.

It's been answered a thousand times: every change is permanent. Big changes are stored on the server for everyone.

http://www.neogaf.com/forum/showpost.php?p=210527907&postcount=686


Sean Murray said:
Changes the player makes are saved locally,” Murray explained. “So if you start destructing the terrain, that’s saved on your own machine. And if you try and make -- what we would consider -- really significant [changes], some of those [changes] are stored on the server, along with the discoveries that you make. But in general, a lot of what you’re doing is considered insignificant. If you kill a creature, we scratch that, we save that that’s happened, but we don’t feel the need to like, kill that creature for everybody

http://www.pcgamer.com/no-mans-sky-10-burning-questions-answered/

http://www.gamezone.com/originals/l...mo-answers-one-question-creates-ten-more-jwmx
 

RiverKwai

Member
I can't speak for anyone else, but that's not the criticism I have with the trailer. The whole thing is 1-2 second quick cuts that amount to a series of laser blasts and explosions. It's all flash and no substance. For a video that's supposed to be focused on one aspect of the game, it does surprisingly little to inform viewers about said aspect. They would've been MUCH better off showing a couple of longer combat sequences that could better inform viewers about the mechanics and the feel of combat, both in space and on the ground.
I don't think anyone is specifically saying it's a good trailer. These trailers aren't for us anyways. There are literally people in every nms thread that assume this is just flying to planets and landing and walking around.


I doubt any of the four trailers is going to be more than a 2 minute clip reel of stuff we already know.
 

blackjaw

Member
He's just talking about rendering the world, not storing its features in your save / on the server.

It's been answered a thousand times: every change is permanent. Big changes are stored on the server for everyone.

http://www.neogaf.com/forum/showpost.php?p=210527907&postcount=686




http://www.pcgamer.com/no-mans-sky-10-burning-questions-answered/

http://www.gamezone.com/originals/l...mo-answers-one-question-creates-ten-more-jwmx

But if I wipe out the entire species...
 
If you destroy a space station in a system I imagine that would get recorded, then again maybe not.

I wonder if eventually you could get a powerful enough ship to do something like crack a moon in half. I believe that Sean said we won't be able to destroy planets, but he said nothing about moons.
 
This game is also coming out like a week after I've permanently moved across the country away from my home town and family so I will be very ready to sit around and have something comfy to go to a bunch over the next month.
 

jet1911

Member

telasoman

Member
I wonder how people would take it if something fucked up majorly on launch. Say somehow, 500k people play at launch (this isnt unheard of, and I'm hoping it a whole lot more), and the algorithm screws up and puts us all near each other or something crazy like that.

Do you think they have simulated having 1m people log in at the same time???
 

Handy Fake

Member
If you destroy a space station in a system I imagine that would get recorded, then again maybe not.

I wonder if eventually you could get a powerful enough ship to do something like crack a moon in half. I believe that Sean said we won't be able to destroy planets, but he said nothing about moons.

Sean's specifically said this happens. God knows how you'd manage it though.
 
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