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Tomb Raider PS4 Pro version vs PC Maxed out 4k screenshot comparison

adamsapple

Or is it just one of Phil's balls in my throat?
Some pretty harsh responses. Knowing how demanding the game is, it feels like the PS Pro version looks pretty darn nice. They're making the kind of cuts your would expect.

People want the performance of a $1000 PC in a $399 box. Very unreasonable.
 
You can't really come to that conclusion. Even when the PS4 Pro is in "4K mode" it will not be running the game comparable to "PC Max Settings" that everyone seems to clamour at. The texture resolution being scaled up could be lower to begin with even at 1440p or lower base resolution. There are likely a lot of trade offs for different effects to get the performance right
also those pics are from pc at max, incl very high textures

xbox one version ran at high texture setting so it's likely that ps4 and ps4pro will do the same
 

thelastword

Banned
tombkqqbz.gif
I'm not against comparisons, but do we even know what we are comparing here. Is the PS4.Pro version the high framerate 1080p mode upscaled to 4k, is this the 1080p mode with all the bells and whistles upscaled to 4k or is this their claimed 4k mode (checkerboarded or native).....????? WE DON'T KNOW..........

There are three modes available in TR right now, we have no details of which one is being utilized in that video, it could very well be the high framerate one, which would be ideal for demoing purposes. It's also worth noting that development on the game is not finished yet, so it makes no sense to draw conclusions here.

The PC where that screen was taken has a GPU much more powerful, but I saw the display registering at 20fps, people have to keep that in mind, yet all modes of TR on the PS4.Pro will be playable. Soon we will get people comparing games on PC that run at 1fps with superb IQ and detail and say the .Pro isn't cutting it at 4k ......
 
I'm not against comparisons, but do we even know what we are comparing here. Is the PS4.Pro version the high framerate 1080p mode upscaled to 4k, is this the 1080p mode with all the bells and whistles upscaled to 4k or is this their claimed 4k mode (checkerboarded or native).....????? WE DON'T KNOW..........

There are three modes available in TR right now, we have no details of which one is being utilized in that video, it could very well be the high framerate one, which would be ideal for demoing purposes. It's also worth noting that development on the game is not finished yet, so it makes no sense to draw conclusions here.

The PC where that screen was taken has a GPU much more powerful, but I saw the display registering at 20fps, people have to keep that in mind, yet all modes of TR on the PS4.Pro will be playable. Soon we will get people comparing games on PC that run at 1fps with superb IQ and detail and say the .Pro isn't cutting it at 4k ......
It's not the high framerate one. You can download it yourself. It's definitely above 1080p too.
 

TGO

Hype Train conductor. Works harder than it steams.
I'm not against comparisons, but do we even know what we are comparing here. Is the PS4.Pro version the high framerate 1080p mode upscaled to 4k, is this the 1080p mode with all the bells and whistles upscaled to 4k or is this their claimed 4k mode (checkerboarded or native).....????? WE DON'T KNOW..........

There are three modes available in TR right now, we have no details of which one is being utilized in that video, it could very well be the high framerate one, which would be ideal for demoing purposes. It's also worth noting that development on the game is not finished yet, so it makes no sense to draw conclusions here.

The PC where that screen was taken has a GPU much more powerful, but I saw the display registering at 20fps, people have to keep that in mind, yet all modes of TR on the PS4.Pro will be playable. Soon we will get people comparing games on PC that run at 1fps with superb IQ and detail and say the .Pro isn't cutting it at 4k ......
They are comparing a native 4k PC shot on ultra to a screenshot of PS4Pro which DF said all screenshots and footage is an inaccurate representation as you can't actually capture what PS4Pro does and capture equipment seems to give a soft washout look which isn't what it looks like in person.
And we don't know what it looks like in PRO 1080p mode
And plus ain't that what most PC gamers do, compare unplayable settings to playable console versions and claim it's 4k60fps.
 

Vitor711

Member
I'm not against comparisons, but do we even know what we are comparing here. Is the PS4.Pro version the high framerate 1080p mode upscaled to 4k, is this the 1080p mode with all the bells and whistles upscaled to 4k or is this their claimed 4k mode (checkerboarded or native).....????? WE DON'T KNOW..........

There are three modes available in TR right now, we have no details of which one is being utilized in that video, it could very well be the high framerate one, which would be ideal for demoing purposes. It's also worth noting that development on the game is not finished yet, so it makes no sense to draw conclusions here.

The PC where that screen was taken has a GPU much more powerful, but I saw the display registering at 20fps, people have to keep that in mind, yet all modes of TR on the PS4.Pro will be playable. Soon we will get people comparing games on PC that run at 1fps with superb IQ and detail and say the .Pro isn't cutting it at 4k ......

A 980 can average 30FPS maxed out on PC at 4K. That's definitely what PS4 Pro is aiming for.

I don't understand your argument - of course the PS4 Pro will look worse than a beefy PC running at native 4k. Noone is saying that the PS4 Pro is bad at that price for what it does/the specs.

It's just that the PC version (with a decent port) will always out do it. This isn't a big surprise, it's common sense and that come's from someone who's owned every Playstation and preordered a Pro.
 

diaspora

Member
A 980 can average 30FPS maxed out on PC at 4K. That's definitely what PS4 Pro is aiming for.

I don't understand your argument - of course the PS4 Pro will look worse than a beefy PC running at native 4k. Noone is saying that the PS4 Pro is bad at that price for what it does/the specs.

It's just that the PC version (with a decent port) will always out do it. This isn't a big surprise, it's common sense and that come's from someone who's owned every Playstation and preordered a Pro.

I don't think people expected it to look worse than 1440p.
 
Meh, it's pretty decent for a cheap console. I don't know what people expect.

The days of consoles competing with high end PC's are long gone.
 

Listonosh

Member
It's pretty impressive.

The sooner people realise the system is simply not powerful enough to do true 4K gaming the better though. It's a nice jump from what the PS4 currently does.

Very much this. I'm definitely surprised at the graphical fidelity of the Pro in these comparisons. No doubt the PC is definitely sharper, but damn I can't help but be impressed at the quality of the Pro 4K upres.
 

jett

D-Member
You can't really come to that conclusion. Even when the PS4 Pro is in "4K mode" it will not be running the game comparable to "PC Max Settings" that everyone seems to clamour at. The texture resolution being scaled up could be lower to begin with even at 1440p or lower base resolution. There are likely a lot of trade offs for different effects to get the performance right

I don't think people expected it to look worse than 1440p.

Well I did say "I guess." But I wouldn't be surprised if it wasn't hitting 1440p. Did a quick test, out of curiosity. The AMD card on my PC is literally 0.1 tflops weaker than the Pro's(a 280X), and this game is barely hitting 31-32fps at that resolution with just Lara on the screen (although with a blizzard going on), on high settings. I imagine a dev would prefer a bit more breathing room than that for when things get more complex.

These high resolutions are really quite taxing, especially actual 4K. Although in all fairness I think these Pro pictures look quite good all things considered.
 
Makes me wonder if this is really worth it for 4k tv owners.

Except DF was ranting about how amazing the upres looked and how the system was performing amazing tricks.

I think this machine is best judged after it's seen it in person, and in motion. Especially for the HDR benefits.
 

Vitor711

Member
So what if the PC version looks better.
It's $399 vs the price of a gaming PC....

Except it's really an 'upgrade' to your existing PS4. It'd be much closer to compare the cost of a PS4 + PS4 Pro to a PC you would have bought back in 2014 (i.e. something with a 970).

I don't think it's that disingenuous to look at the $400 cost as that of a new GPU. Hardcore console owners are now spending twice what they would before in a generation. It may not apply to everyone but, when you break it down, it's a very different model that before.
 

diaspora

Member
Well I did say "I guess." But I wouldn't be surprised if it wasn't hitting 1440p. Did a quick test, out of curiosity. The AMD card on my PC is literally 0.1 tflops weaker than the Pro's(a 280X), and this game is barely hitting 31-32fps at that resolution with just Lara on the screen (although with a blizzard going on), on high settings. I imagine a dev would prefer a bit more breathing room than that for when things get more complex.

These high resolutions are really quite taxing, especially actual 4K. Although in all fairness I think these Pro pictures look quite good all things considered.

FWIW, I agree that it's not really surprising for myself.
 

Muzicfreq

Banned
Meh, it's pretty decent for a cheap console. I don't know what people expect.

The days of consoles competing with high end PC's are long gone.
AMEN!
Consoles are for people who want a gaming rig without the fuss and hassle of PC stuff.

And before anyone claims there's no issues with PCs... Don't lie. I used to be a PC fanboy and played only PC.. It annoyed me to the point of games sometimes just didn't work or random driver failures, needing to update not one thing but many parts every month or so for Windows, video drivers, game patches, various mobo parts, ect.

Not saying consoles are perfect but coming home without ever seeing a need for an update in the past 3 years for gaming needs has been nice to me
 

DooMAGE

Member
the point is that Sony is advertising PS4 Pro as a 4K machine and it's not a real 4K machine. The average consumer will be fooled.
 

TGO

Hype Train conductor. Works harder than it steams.
Except it's really an 'upgrade' to your existing PS4. It'd be much closer to compare the cost of a PS4 + PS4 Pro to a PC you would have bought back in 2014 (i.e. something with a 970).

I don't think it's that disingenuous to look at the $400 cost as that of a new GPU. Hardcore console owners are now spending twice what they would before in a generation. It may not apply to everyone but, when you break it down, it's a very different model that before.
Well with logic you should include the original price of your old GPU and other upgrades you applied to your PC as well as anything you added after.
 

martino

Member
Not suprised by who want to put doubt this is best iq mode when it don't compare to 1440p but it's true they can be rigth with current infos.
DF never said you can't appreciate the iq without 4K/HDR.
But it can't compare to what you see on thoses screen.
in that case you can't rule then out the equation (especially the $$$) to see the difference.

mid gen refresh + new tv to see big difference : birth of the middle-class
 
Surely the more important comparison is how this stacks up against PS4 -- or even Xbox One?

Having said that, without being a visuals expert, I think the PS4 Pro screen looks pretty darn close to the PC one.
 

thelastword

Banned
It's not the high framerate one. You can download it yourself. It's definitely above 1080p too.
Hey!.... I downloaded both videos from the Square Enix site days ago, I figured it may be the all bells and whistles mode, but I can't be sure because I would only be speculating. The most noticeable thing for me in the PS4.Pro footage is the improved anti-aliasing, pretty much all footage I've seen even on high end PC's showed really nasty shimmering on certain levels, but the PS4 version was especially clean. So maybe it is they have a nice TAA solution that cuts out the jaggies something fierce at the expense of a little blur.

I can even speculate further and say that I don't think the high framerate 1080p mode is going to impede on a good AA solution for TR on the .Pro, so it may very well be the high framerate mode on display here. One thing I do know is that the RX 480 can definitely run TR at about/above 60fps Ultra for the majority of a playthrough.

They are comparing a native 4k PC shot on ultra to a screenshot of PS4Pro which DF said all screenshots and footage is an inaccurate representation as you can't actually capture what PS4Pro does and capture equipment seems to give a soft washout look which isn't what it looks like in person.
And we don't know what it looks like in PRO 1080p mode
And plus ain't that what most PC gamers do, compare unplayable settings to playable console versions and claim it's 4k60fps.
lol, yes, pretty much....

People have to understand that these shots are not accurate, even the PS4.Pro videos I downloaded at the Square site are incredibly sharp with amazing IQ, and goodness, I hate shimmering and now it's gone here, and yep it looks pretty playable to me as well, unlike 1-20fps fps shots with VXAO and everything up the wazoo.

A 980 can average 30FPS maxed out on PC at 4K. That's definitely what PS4 Pro is aiming for.

I don't understand your argument - of course the PS4 Pro will look worse than a beefy PC running at native 4k. Noone is saying that the PS4 Pro is bad at that price for what it does/the specs.

It's just that the PC version (with a decent port) will always out do it. This isn't a big surprise, it's common sense and that come's from someone who's owned every Playstation and preordered a Pro.
What did I say that went against what you just said. I simply said that we don't know what we are comparing on the PS4.Pro side, as that version has 3 modes. Why is it fair to supposedly compare a 1080p mode game on pro to a native 4k game on PC with all the bells and whistles at 20fps?

We can wait for direct captures of the game that illustrates how it really looks at a high bitrate or we can inspect high quality PNG's. Of course, if the game is finished, that will certainly help, as persons can easily specify which mode they're capturing. I mean, even the videos I downloaded off the square site were not particularly large files, they're certainly full of compression themselves, but in motion it looked very sharp to me (in motion). I imagine with the extra dynamic of HDR and looking at these titles on your 4k screen, these comparisons here are certainly not ideal or paint the best picture.....


I will never suggest that a rx 480 will run any game that look better at 4k than a 980ti or 1070/1080 etc...but it's important to see the Pro's version in it's best light that shows HDR etc... against all those high end cards where high rate footage and captures are easily available.......In essence, perhaps we should wait to make those comparisons and see how close the .Pro really gets..

Where's onQ123 saying that the PS4 Pro will do 4K native more than we expect because 'uprendered' = native?
Ok let's be fair here, I'm not sure anybody here said uprendered=native, but prior to the Pro. was there any native 4k games on consoles? No, but we have heard that Elders Scrolls will be, TLOUR will be and I'm sure there will be many many more........

Persons questioned that 4k games would be rendered at ultra settings, maybe med settings at 4k native, but checkerboarded solutions and upscale solutions where the lowest allowed being 3200*1800 definitely allows better settings than just pure med settings prior to the upscale to 4k. With HDR in the mix with good AA solutions and hardware enhanced-checkerboard solutions, even non-native games will look much better than they ever did on consoles.
 

dark10x

Digital Foundry pixel pusher
Hi John. Can we expect Digital Foundry to inform their audience about the difference between traditional upscaling and checkerboard reconstruction? I have come across quite a few people that believe PS4 Pro will upscale it's games like the Xbox One S currently does on a 4K or 1080p TV.
I think we're going to have to.

John, why do your think that the PS4 Pro version looks fuzzier than the 1440p PC shot?
That's actually a really good question.

From what I thought (and I could be wrong), the game is doing more like 1800p on PS4 which is indeed higher resolution than 1440p. So it's not clear why the image is softer but I do know that this technique can show artefacts in still shots. I'm going to finally see for myself in a week and a half.
 
Except it's really an 'upgrade' to your existing PS4. It'd be much closer to compare the cost of a PS4 + PS4 Pro to a PC you would have bought back in 2014 (i.e. something with a 970).

I don't think it's that disingenuous to look at the $400 cost as that of a new GPU. Hardcore console owners are now spending twice what they would before in a generation. It may not apply to everyone but, when you break it down, it's a very different model that before.

If you have a PS4, then you just sell it towards a Pro. Anyway just because you're a hardcore console gamer doesn't mean you need to buy a Pro. I don't think the term hardcore ever had to do with buying the best hardware. I think the best thing that came out of all of this is HDR for everyone, whether or not you upgrade. PS4 games already looked good. Add HDR and I don't think you're missing out on much here by not upgrading.
 

c0de

Member
Where's onQ123 saying that the PS4 Pro will do 4K native more than we expect because 'uprendered' = native?

Sony is working on a firmware update that abstracts all hardware on the GPU with microcode to enable native ps3 emulation at 4k, uprendered.
 
I remember AF looking ok in most Xbox one games for example Dying light and a few others. On the PS4 versions it was messed up. Think its a pS4 issue.

Here from Forza Horizon 2

demo-1080p-screenshot-2.jpg


In motion you notice the white lines draw right in front of you as you play, it's very distracting from this view angle.
 

thelastword

Banned
With all the extra power of the PS4P, if Sony still can't get their AF game set right... Oh boy.
Wait for better captures and a finished game. As for AF, most of the recent PS4 games have had high levels of AF. GTS, Days Gone, GOW even Horizon has a nice level for a large scale action/RPG.

Ideally I would have liked a little more memory on the console to mitigate some of these issues (ideally MSAA, 16xAF) as standard on top of other PPAA solutions, especially since the memory is all one pool which must be shared or spliced,....... but at this point, I really don't think it's an issue at all, especially with the more powerful GPU in the .Pro.

If we see many finished .Pro games missing AF, maybe we can have that conversation later, but I don't think that will be a problem at all. I've even seen all games having some nice AA solutions as well, so there's no negative on that front as far as I see. If anything, I want to declare this gen as the best one so far as far as IQ on console games are concerned and it looks like the .Pro will take this even further.....

UC4 levels of IQ is perfect for me for the balance of this gen tbh, though I think it will improve even further from hencefourth. Give me UC4's AA on GTS and Driveclub and I'll be heaven tbh....
 

BigEmil

Junior Member
People want the performance of a $1000 PC in a $399 box. Very unreasonable.
More like people trying hard to downplay the PS4 Pro capabilities. Holy nitpicking in this thread lol people nearly everyone here acting like they play max settings 4k on their PC, for screenshots people put it up as high as possible while fps runs around 2fps then after the screenshot back to lower settings and lower resolution to play it stable fps lol
 
More like people trying hard to downplay the PS4 Pro capabilities. Holy nitpicking in this thread lol people nearly everyone here acting like they play max settings 4k on their PC, for screenshots people put it up as high as possible while fps runs around 2fps then after the screenshot back to lower settings and lower resolution to play it stable fps lol

Many people do though play at 4k on PC though, the GTX 1080 sold very well.

And plenty of people play 4k on their older 980ti's.
 

BigEmil

Junior Member
Many people do though play at 4k on PC though, the GTX 1080 sold very well.

And plenty of people play 4k on their older 980ti's.
I'm talking about this game, if you check the charts you need a very expensive piece of PC to run Rise of the Tomb Raider max settings at 4K lol especially those who said also that with 60fps aswell like 4x the price of PS4 Pro or more.
 
I'm talking about this game, if you check the charts you need a very expensive piece of PC to run Rise of the Tomb Raider max settings at 4K lol especially those who said also that with 60fps aswell like 4x the price of PS4 Pro or more.

Of course you do but you get native 4k and higher framerates than on PS PRO

You get what you pay for.
 

thelastword

Banned
Here from Forza Horizon 2

demo-1080p-screenshot-2.jpg


In motion you notice the white lines draw right in front of you as you play, it's very distracting from this view angle.
For a game that was touted as having great IQ, it definitely had some AF issues, I have seen worse shots displaying how paltry the AF was in that game, but what was suprising and not for the first time that I've noticed this, is that there's clear aliasing on the car for a game with lots of AA.....Perhaps 4xMSAA is selective or adaptive for that title, but yes, some shots of Horizon 2 definitely looks like it's running trilinear filtering in scenes.
 
I think we're going to have to.


That's actually a really good question.

From what I thought (and I could be wrong), the game is doing more like 1800p on PS4 which is indeed higher resolution than 1440p. So it's not clear why the image is softer but I do know that this technique can show artefacts in still shots. I'm going to finally see for myself in a week and a half.

Noice
 

Durante

Member
They are comparing a native 4k PC shot on ultra to a screenshot of PS4Pro which DF said all screenshots and footage is an inaccurate representation as you can't actually capture what PS4Pro does
What? Why? That seems like a very silly idea on the face of it. There's something which comes out of the HDMI cable, and that's exactly what is going to be displayed.
 
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