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Digital Foundry: Rise of the Tomb Raider PS4 Pro vs PC 4K

marrec

Banned
Do you know if its real hdr, or just accepting hdr and remapping it to sdr? Kinda like how 720p tvs could accept a 1080p signal.

As far as I know it's true HDR, of course that won't matter for owners of 1080p sets (because 1080p sets don't and won't support HDR), but 4K HRD owners should notice a difference in games that support it.
 

jmdajr

Member
No doubt but how many people will buy a 4K TV just to get HDR out of their OG PS4's? They still haven't fully explained how that'll work or what games will support it that I'm aware of.

When they asked the Xbox people, they were super confused.

Basically. "Hmmm. How the fuck is that going to work?"
 

Vipu

Banned
Yeah, but you still can't just throw out the coat of the rest of the components...it's not a matter of having existing PC parts...this is part of the reason the comparisons between PCs and consoles font work...you can't expect a $400 console to have graphics equal to a PC with a $400 video card...it just doesn't work that way
You can compare almost anything in short term and long term.

Usually cheap and bad items have good value for short term but if you buy quality item from start you will have it for many times longer than that bad item so it pays itself back plus you have better experience all that time.

So yes you can.

You can throw medium amount of money to get console every few years to have medium experience.

Or you can throw high amount of money once to have superior experience and after that whatever amount you want for whatever experience you want, for much less than getting new console.
 
Did I watch a different video from everyone else? He said right in the video that the game looked far better on PS Pro than it did on the normal PS4 at 1080P. For what is being shown, I think it's a nice upgrade. Is it worth the $400 asking price for such an improvement? I really don't know. You will have to answer that question yourself.

https://www.youtube.com/watch?v=1mHEr7rjWoM

A better comparison is this Xbox One at 1080p and PS4 Pro. Best to see what you're getting as apposed to what you're not getting.
 

Tecnniqe

Banned
But Andrew House told me..

3hJNGTP.gif
 
Have you played uncharted 4?
I actually like tomb raider 3 a little better than uncharted 4 in some areas.

Is this one more like uncharted 4-slow pace, ect.

I loved Uncharted 4, and it's definitely more slow paced than the original 2013 from what I've played. I haven't finished it though.

I will say that the story isn't as gripping as UC4, but it really isn't a fair comparison.
 
Would be somewhat pointless since developers already do tonemapping in their titles to get to LDR output.

I was asking just to make sure, because of the way companies market their products. Like how last gen they would put 1080p on the back of game cases even though the game was 720p or lower.
 

RoboPlato

I'd be in the dick
One thing I think needs to be clarified about the purpose of checkerboard rendering is that it seems to be more of a solution to how poorly sub native resolutions usually scale on modern fixed pixel displays. It'll allow for resolutions greater than 1080p to look much nicer on 4K displays without the typical, more obvious scaling artifacts.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
One thing I think needs to be clarified about the purpose of checkerboard rendering is that it seems to be more of a solution to how poorly sub native resolutions usually scale on modern fixed pixel displays. It'll allow for resolutions greater than 1080p to look much nicer on 4K displays without the typical, more obvious scaling artifacts.

And the checkerboard rendering mode can also be used on native 1080p TV's to look significantly better than 1080p

People forget that this footage is comparing the checkerboard renderer to 4K native. Compared to 4K native, its going to look worse, but its significantly cleaner than 1080p in every scenario and that is what the point of the technique is
 

sajj316

Member
And the checkerboard rendering mode can also be used on native 1080p TV's to look significantly better than 1080p

People forget that this footage is comparing the checkerboard renderer to 4K native. Compared to 4K native, its going to look worse, but its significantly cleaner than 1080p in every scenario and that is what the point of the technique is

So your saying that a checkerboard render on a UHD screen looks more cleaner than a 1080p render on a Full HD screen? Hard to believe. Awesome if true.
 
Well i think you have to see it in motion to get a better use of both options. You can tell the difference but it being close to a high end pc is pretty impressive.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
So your saying that a checkerboard render on a UHD screen looks more cleaner than a 1080p render on a Full HD screen? Hard to believe. Awesome if true.

Well yeah, because the pixel count is significantly higher by default.
 

nOoblet16

Member
So your saying that a checkerboard render on a UHD screen looks more cleaner than a 1080p render on a Full HD screen? Hard to believe. Awesome if true.
If I understand it right, pure checkerboard rendering in terms of pixel clarity should be equal to 4k, this is because it's more of a recnstruction than an upscale.

But what it will suffer from is artifacting...especially in motion. They might offset this by implementing a TAA (like Rainbow Six Siege did) but that would blur the image slightly in the end.

Think how KZ: Shadowfall did 1080P in MP, the pixel clarity was equal to 1080P, despite halving the horizontal resolution, especially when in stills. In motion though you started to see artifacts.
 

BONKERS

Member
Ugly looking and not at all surprising.

So your saying that a checkerboard render on a UHD screen looks more cleaner than a 1080p render on a Full HD screen?
Of course it does, the pixel count is still higher. They aren't rendering at 1080p when using CBR.

It looks better on principle of being higher resolution than 1080p to begin with.
(I've used this argument before, but it's like upscaling 1280x720 or 1600x900 instead of 960x540 on a 1920x1080 TV. PSVita resolution is ~1/4th a 1080p TV the same a 1080p render is 1/4th the resolution of a 4k TV)

It doesn't make it look any less like awful garbage.

Just keep your 1080p TVs and play PS4P at 1080p folks. No more sub native rendering allowed.
 
One thing I think needs to be clarified about the purpose of checkerboard rendering is that it seems to be more of a solution to how poorly sub native resolutions usually scale on modern fixed pixel displays. It'll allow for resolutions greater than 1080p to look much nicer on 4K displays without the typical, more obvious scaling artifacts.

I thought this was common sense.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
If I understand it right, pure checkerboard rendering in terms of pixel clarity should be equal to 4k, this is because it's more of a recnstruction than an upscale.

But what it will suffer from is artifacting...especially in motion. They might offset this by implementing a TAA (like Rainbow Six Siege did) but that would blur the image slightly in the end.

Think how KZ: Shadowfall did 1080P in MP, the pixel clarity was equal to 1080P, despite halving the horizontal resolution, especially when in stills. In motion though you started to see artifacts.

They already have implementations in their code to automatically decrease artifacting. The technique here is far different from Siege and Shadowfall as well, because there is no known temporal component to Sony's patented technique
 

adamsapple

Or is it just one of Phil's balls in my throat?
Quick question - could I run the 1080p/30fps version on a 4K TV, or would it default to 4K ?

Judging by what they're describing, it would be something in the options the player can toggle, by default it will probably match your TV's resolution.
 
I feel like the PS4 Pro shouldn't exist, they should've just released a backwards compatible PS5 in November 2018 at $400 with a more modern CPU and GPU. I would've bought that.

Please don't hate me for saying that.
That's where i stand on this too. PS4P seems like a console no one asked for. They should have rode the PS4s success into the ground. Then let Scorpio release next year and in 2018 blow it out of the water with a true 4K console. I feel like they got greedy and are trying to double dip in hardware sales.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
That's where i stand on this too. PS4P seems like a console no one asked for. They should have rode the PS4s success into the ground. Then let Scorpio release next year and in 2018 blow it out of the water with a true 4K console. I feel like they got greedy and are trying to double dip in hardware sales.

THey already are riding the success of PS4 into the ground, that is why PS4P exists.

THey want to release hardware more quickly while still keeping generations, and this was their solution
 

Not Spaceghost

Spaceghost
This video is rather more an example of focusing on not-even-actually-4K being an absolute waste this generation.

Definitely true, 4k is a truly wasted endeavor to consoles at this point. It's messy and off looking but I still maintain that it's a strong effort given the hardware limitations.

Those resources would be far better spent giving 1080p all the bells and whistles though.
 

Lister

Banned
Thanks. Man, I wish Sony would get their $hit together and start demoing this at stores nationwide. Let people see the difference. Try out this game with the different display mode.

the bottom line is we don't yet know.

There was an earlier comparison with a shot of the PC @ 1440p upscaled to 4K, and the PS4 Pro, and the PC shot looked sharper.
 

RoboPlato

I'd be in the dick
Definitely true, 4k is a truly wasted endeavor to consoles at this point. It's messy and off looking but I still maintain that it's a strong effort given the hardware limitations.

Those resources would be far better spent giving 1080p all the bells and whistles though.
If they can get added effects in the checkerboard 4K mode and do supersampling for 1080p owners, both groups benefit significantly. Considering Sony is suggesting 2x 1080p as a base res before reconstruction, there should be enough grunt to do that and neither group will feel they have to compromise.
 

SapientWolf

Trucker Sexologist
Don't think that's an a good comparison.

The video needs to be in 4K or you could compare the 1080p versions.
We're getting to the point where web video isn't going to cut it. 4k has to be viewed in person on a 4k display to fully appreciate it. And even then it's less obvious for gaming than I would have expected. It didn't knock my socks off or floor me.
 

Seth

Member
image in OP seems a little unfair. First thought after opening the thread and only seeing that pic was "this looks like shit", but watching the video i think it looks quite good really.

And since we know people don't read links (or watch i guess) here before commenting.... im sure some are left with a bad impression.
 

RoboPlato

I'd be in the dick
We're getting to the point where web video isn't going to cut it. 4k has to be viewed in person on a 4k display to fully appreciate it. And even then it's less obvious for gaming than I would have expected. It didn't knock my socks off or floor me.
The combination of 4K AND HDR is where it's truly stunning.
 
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