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UK:TF's first week sales on XB1 is more than the double amount TF2 sold on PS4&XB1

Shrennin

Didn't get the memo regarding the 14th Amendment
I wonder how many people are using the tech test as a basis for how TF2 plays rather than actually playing TF2 itself? I put hours upon hours upon hours into TF1, it's my favorite new IP this generation, and I love TF2. It plays even better than the first one.

Not to even mention the campaign, which is better than any CoD campaign. Respawn really outdid themselves there.
 

cilonen

Member
when i lived in london, NOTHING was open on sunday [it was fucking infuriating].

It"s also already been mentioned that Titanfall also launched on a Friday. March 14th 2014 was a Friday so it is an apples-to-apples comparison (without the 360 version numbers which launched later).
 

Shpeshal Nick

aka Collingwood
I wonder how many people are using the tech test as a basis for how TF2 plays rather than actually playing TF2 itself? I put hours upon hours upon hours into TF1, it's my favorite new IP this generation, and I love TF2. It plays even better than the first one.

Not to even mention the campaign, which is better than any CoD campaign. Respawn really outdid themselves there.

So they didn't design all the maps around 3 lanes?
They brought back the Titan timer?
They brought back the old rodeo system?
They gave us 3 guns again instead of 2?
They brought back bots in greater numbers?

Unless they did all of the above at the very least, then no, 2 isn't as good as 1.
 

Lucifon

Junior Member
So they didn't design all the maps around 3 lanes?
They brought back the Titan timer?
They brought back the old rodeo system?
They gave us 3 guns again instead of 2?
They brought back bots in greater numbers?

Unless they did all of the above at the very least, then no, 2 isn't as good as 1.
It is better than 1, by quite a long shot too. I'm guessing you also are judging based on the tech test?
 

Shpeshal Nick

aka Collingwood
It is better than 1, by quite a long shot too. I'm guessing you also are judging based on the tech test?

So you've ignored my post?

The biggest issue wasn't how the game felt. It felt fine in the tech test, if a little slow, but I hear it's been sped up. The feel wasn't the issue. It was everything else. As I listed, unless they changed what I listed back, then no, it's not better.
 

Surface of Me

I'm not an NPC. And neither are we.
So they didn't design all the maps around 3 lanes?
They brought back the Titan timer?
They brought back the old rodeo system?
They gave us 3 guns again instead of 2?
They brought back bots in greater numbers?

Unless they did all of the above at the very least, then no, 2 isn't as good as 1.

I played the test and Redboxed the game Saturday. Movement is certainly quicker, but everything you listed is still in the main game. While Ive grown on the battery system, shit maps and barren AI leave a lot to be desired.
 

LowSignal

Member
It's a great game but I still dislike the lack of bots compared to the first and the battery system, all things that can and should be changed IMO. Bots were critical in keeping the pace on large maps, the battery thing is just a little weird. I'm surprised it sold more on X1
 

Spasm

Member
So they didn't design all the maps around 3 lanes?
They brought back the Titan timer?
They brought back the old rodeo system?
They gave us 3 guns again instead of 2?
They brought back bots in greater numbers?

Unless they did all of the above at the very least, then no, 2 isn't as good as 1.
No.
Yes.
No. :( :( :~(
No.
Yes.

As a Gen 10 50, I think it's definitely not as good as the first. It's decent, but I knew what I was getting from the tech test. I bought it mostly for the SP, and I got more than I expected there.
 

Lucifon

Junior Member
It's a great game but I still dislike the lack of bots compared to the first and the battery system, all things that can and should be changed IMO. Bots were critical in keeping the pace on large maps, the battery thing is just a little weird. I'm surprised it sold more on X1
There's plenty of bots in attrition?? I love the battery system now, adds a team play element.
 

Jawmuncher

Member
There's plenty of bots in attrition?? I love the battery system now, adds a team play element.

They say there's as many as in old school attrition but it doesn't feel like it. I think it's just do to their spawn points. They feel very focused in one spot rather than the entire map.
 

Wedzi

Banned
I'm more interested in the numbers for Tomb Raider, Titanfall alienated PlayStation Nation, so they don't give a fuck any more, but Tomb Raider is a fan favourite but they also turned their backs on them.

Didn't stop Playstation Nation from buying Mass Effect, Bioshock, Ninja Gaiden 2, Castle Crashers, Minecraft, Eternal Sonata. Honestly when did gamers get so bitter? All those Xbox fans complaining about Titanfall marketing deal, now this. Come on people.
 

BriGuy

Member
I had no idea TF2 was even out until a day ago. I can't claim to have been following its development closely, but I saw no previews, no status updates, no hype whatsoever, and now it's like...just here. In the midst of a ton of other high profile shooters.
 

Chobel

Member
I'm more interested in the numbers for Tomb Raider, Titanfall alienated PlayStation Nation, so they don't give a fuck any more, but Tomb Raider is a fan favourite but they also turned their backs on them.

RoTTR (PS4) bombed in UK, and it looks like it's doing worse than XB1 version. But it has nothing to do with "alienating PlayStation Nation" (I hope), it just has no buzz or hype around it, after all this is a 1 year old port.
 

Sony

Nintendo
First Titanfall had much more marketing and hype surrounding it, and it didn't launch in a highly competitive window.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
So they didn't design all the maps around 3 lanes?
They brought back the Titan timer?
They brought back the old rodeo system?
They gave us 3 guns again instead of 2?
They brought back bots in greater numbers?

Unless they did all of the above at the very least, then no, 2 isn't as good as 1.

I said it plays better, as in, the feel of TF2 is better than TF1. Those design decisions you mentioned are just preference, and as a legitimate Gen 10 player of the original, I like both, but for the most part prefer TF2's changes --

The battery system does work, somehow I actually prefer Titan combat more in TF2, and the battery system in particular makes Last Titan Standing more meaningful.

Bots still exist both in Attrition and Bounty Hunt, they aren't really missed in Hardpoint.

The Titan Timer is back.

The only thing I can agree with you with is the fact that you have to pick between a side arm or anti-Titan weapon and the maps, which aren't as good as the original.

Everything else is much better though.
 
Yea I'm not interested in TiF2's multiplayer despite the first being my favorite multiplayer shooter in the last decade. The sweeping changes are that bad and that much of a downgrade, and a ton of work would have to be done on what looks to be a huge financial failure to fix those changes.
 
What's bad is there is little chance EA will continue the franchise with sales so poor. I say this despite the fact I thought TF1 was a poor game overall.
 

LowSignal

Member
There's plenty of bots in attrition?? I love the battery system now, adds a team play element.
Yeah there is more bots in attrition than what was in the beta I agree. The battery thing drives me nuts because I steal batteries for team mates and on my mic I call for them and still they boost off. More than half the time. It also makes no sense you don't start off with a shield yet when you steal or recover a battery you get one. Start me with a regenative shield drop some of the armor health and I would be happy.


What's bad is there is little chance EA will continue the franchise with sales so poor. I say this despite the fact I thought TF1 was a poor game overall.
Respawn could partner with another company since they own the IP and EA is just the punlisher. I would really like to see Respawn partner with MS and work on Mechwarrior if possible.
 

Triteon

Member
So they didn't design all the maps around 3 lanes?

Not that I can tell, I still seem to able to flank in a lot of maps, there is an office building that feels laneish and a canyon but everything else leave some room to breathe.

They brought back the Titan timer?

It ticks up without kills, I get 1 to 3 titan drops during attrition and I am not very good.

They brought back the old rodeo system?

Not as far as I can tell. That might be a massive bummer for some.

They gave us 3 guns again instead of 2?

No still two guns again that might not be for you.

They brought back bots in greater numbers?

Actually in attrition by the end of the match there are goddamned robot bots everywhere.

I'm not going to try and convince you its better, I didn't play the test, and all the griping n those threads made dump my original pre order but I picked up the game and I'm having a very good time. The movement is still great and the action is still intense, except now there is more of it,

My only real gripe is why cant I change the main weapons on my titan.
 
I don't know where the hell you pulled this number from, but there were literally 10,000 people playing this Monday morning on PC.

yeah right now at 5pm PST / 8pm EST the game says there are 8983 players online for PC. Still a tiny fraction of BF1 or even BF4 -- 76k PC, 454k all platforms (!) for the former and 56k total for the latter.

The numbers are weird though it just jumped down to 6150 online for PC from 9k, I doubt 3k players quit in 1 minute.
 

Chris1

Member
So they didn't design all the maps around 3 lanes?
They brought back the Titan timer?
They brought back the old rodeo system?
They gave us 3 guns again instead of 2?
They brought back bots in greater numbers?

Unless they did all of the above at the very least, then no, 2 isn't as good as 1.

The strangest thing about the old rodeo system is.. it's actually in the campaign. Batteries are there too but just for health and even your titan can pick them up by walking over it. Which is how it should be in multiplayer.
 
So let's assume a 30% sales increase in week 2 and 30% digital sales for both week 1 and 2.

[Week 43, 2016] TITANFALL 2 (ELECTRONIC ARTS) ~ 31,250 + 30% Digital = ~44,640
[Week 44, 2016] TITANFALL 2 (ELECTRONIC ARTS) ~ 40,625 (+30%) + 30% Digital = ~58,040

Total = 102,680

Still doesn't pass the original TF1 on XB1 which sold 118k launch week with just retail. Even Mafia 3 debuted at 119k.

Good thing it's on sale for more than 2 weeks than right?
 
Good thing it's on sale for more thsn 2 weeks than right?

So was the first Titanfall, what's your point? Welfare's point is that TF2 is so far behind the original that even assuming a decent to generous digital sales rate and a near unprecedented sales rise in its second week, rather than the expected sales decline, it still would be behind where TF1 was after its debut week, let alone where it stood after week 2.

Anyone holding out for word of mouth to give TF2 good legs has to be aware that the legs would have to be exceptional in comparison to most other AAA shooters to even think of making up the current deficit, let alone pull ahead of its predecessor.
 

Lucifon

Junior Member
Yea I'm not interested in TiF2's multiplayer despite the first being my favorite multiplayer shooter in the last decade. The sweeping changes are that bad and that much of a downgrade, and a ton of work would have to be done on what looks to be a huge financial failure to fix those changes.
Honestly the full game needs to be played properly before judging some changes from the beta. That thing left me so disappointed but the full game is incredible fun, it's genuinely a better game than the first as a complete package. The Gaf love is completely justified.
 
Man, that's sad given the acclaim it's gotten.

I bought it, but haven't started it yet. I was thinking about renting it first if I could, but there's not really an option for that.
 
No.
Yes.
No. :( :( :~(
No.
Yes.

As a Gen 10 50, I think it's definitely not as good as the first. It's decent, but I knew what I was getting from the tech test. I bought it mostly for the SP, and I got more than I expected there.
TF2 is better, IMO. I've got two gen 10/50 gamertags and a third gen 5. I played the first a fuckload. I will play the living hell out of this one too.
 

AEREC

Member
That sucks I bought it on PS4 yesterday just for the campaign...hope the mp is still strong when I get around to it. What's the size of the PS4 community?
 

Schlorgan

Member
Titanfall was hailed as a revolutionary shooter when it released and was marketed and hyped to hell by Microsoft. TF2 has nowhere near the same hype and it's releasing between BF1 and COD, EA fucked up. Should have held it back instead of releasing it against the biggest shooters in the industry, especially since BF1 is there own damn game.

That's some good revisionism right there; Titanfall, Watch Dogs and Destiny were the poster-children for overhyped games two years ago.

http://m.neogaf.com/showthread.php?t=894857
 
So was the first Titanfall, what's your point? Welfare's point is that TF2 is so far behind the original that even assuming a decent to generous digital sales rate and a near unprecedented sales rise in its second week, rather than the expected sales decline, it still would be behind where TF1 was after its debut week, let alone where it stood after week 2.

Anyone holding out for word of mouth to give TF2 good legs has to be aware that the legs would have to be exceptional in comparison to most other AAA shooters to even think of making up the current deficit, let alone pull ahead of its predecessor.

My point was in my original post, that I felt that it would have stronger legs than its predecessor, which is perfectly possible at this stage, and no, it's not an insurmountable gap. I think it's really odd that you talk about 'the current deficit' based on a small portion of data from the UK. It's from one county, sans digital sales. Is it representative of the US market? to some degree, but it doesn't necessarily reflect performance across the entire world, or even the first week in the UK.

EA were hoping for 9-10 million units sold on Titanfall 2, across all platforms, within the first year. We won't have a clear picture of its chances of reaching that goal until at least the end of the holiday period. I'm not saying this data isn't without value, but that it doesn't paint a very clear picture, and using it to infer the long-term performance of the game is quite ambitious at this stage.

And op only has numbers for the first week.

Chart tracks reports are from Sunday to Saturday. So they only include Friday and presumably Saturdays sales. The previous data for the original TF would have included Thursday, Friday and Saturdays sales.
 

Schlorgan

Member
My point was in my original post, that I felt that it would have stronger legs than its predecessor, which is perfectly possible at this stage, and no, it's not an insurmountable gap. I think it's really odd that you talk about 'the current deficit' based on a small portion of data from the UK. It's from one county, sans digital sales. Is it representative of the US market? to some degree, but it doesn't necessarily reflect performance across the entire world, or even the first week in the UK.

EA were hoping for 9-10 million units sold on Titanfall 2, across all platforms, within the first year. We won't have a clear picture of its chances of reaching that goal until at least the end of the holiday period.

This.
 
That's some good revisionism right there; Titanfall, Watch Dogs and Destiny were the poster-children for overhyped games two years ago.

http://m.neogaf.com/showthread.php?t=894857


TitanFall lived up to the hype.

People carried over their dislike of the Xbox One brand at the time to the game, which was completely unfair. It was incredibly well-made and delivered everything it promised.

'Revolutionary' might be a stretch, but it was certainly influential. Or did you miss how every major shooter since affords increased mobility and verticality, if not out-right rips double jumping and wall running straight up?
 
That's some good revisionism right there; Titanfall, Watch Dogs and Destiny were the poster-children for overhyped games two years ago.

http://m.neogaf.com/showthread.php?t=894857

Nah. Developers for games of all genres hopped on the player movement bandwagon because of Respawn's work with Titanfall. It belongs with Halo CE and Call of Duty 4 as a revolutionary title that had an influence even beyond the AAA shooter money machine.
 

Alebrije

Member
Hope the game has legs , it launched against sacred cows like CoD and Battlefield, also other genre games like Skyrim and Bioshock remasters, Tomb Rider on PS4.

the game does not has a fan base on PS4 so most users went to COD or Battlefield, also on Xbone did not had the pouch developers expected. It's a nice IP but hard to have a chance against those sacred cows...
 

Azerth

Member
is it ever explained why the titan has a battery but no shield but can have your own battery taken and put back in and suddenly you get a shield? or is it just gameplay?
 
TitanFall lived up to the hype.

People carried over their dislike of the Xbox One brand at the time to the game, which was completely unfair. It was incredibly well-made and delivered everything it promised.

'Revolutionary' might be a stretch, but it was certainly influential. Or did you miss how every major shooter since affords increased mobility and verticality, if not out-right rips double jumping and wall running straight up?

If wall-running ever becomes a thing in Battlefield I'm out.
 

~Kinggi~

Banned
I dont understand how it could do so poor on the PC. Less than a 1000? Doesnt even make sense. Been a top seller at sites like GMG constantly.

And even considering the campaign is supposed to be great. Might just be encountering a major wave of FPS fatigue if this is the case.
 
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