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PlayStation 4 Pro Reviews

cakely

Member
THE BOTTOM LINE The PlayStation 4 Pro doesn't show major, noticeable improvements in the handful of games we were able to test early, but that could change with titles coming in the months and years ahead.

welp, looks like Ill wait till it goes on sale instead

I saw all the review quotes on the first page and knew right away that this particular one was going to get a "preorder cancelled" post.
 

sn0man

Member
Can anyone confirm if titanfall 2 requires any kind of patch to enable PS4 Pro functionality on day 1? I'd like to purchase a game for the pro that will always work with it without even a day 1 patch.

(Note: I saw some stories saying it didn't require it but I can't find the tweet anymore saying it was on disc, only a tweet saying there is a day 1 patch. Is this day one patch to enable Pro functionality?)
 

5taquitos

Member
Can anyone confirm if titanfall 2 requires any kind of patch to enable PS4 Pro functionality on day 1? I'd like to purchase a game for the pro that will always work with it without even a day 1 patch.

(Note: I saw some stories saying it didn't require it but I can't find the tweet anymore saying it was on disc, only a tweet saying there is a day 1 patch. Is this day one patch to enable Pro functionality?)

Pretty sure it's on disc, at least according to this http://www.mcvuk.com/news/read/titanfall-2-will-have-ps4-pro-support-on-the-disk/0174306

Edit: Even if the day one patch is required, it's only 88 MB. You could use your cell phone for that.
 

Shpeshal Nick

aka Collingwood
One negative review out of all the rest and that's the one everyone focuses on lol. Not surprised I suppose.

Which review was negative. The ones I've read thus far are basically as expected.

Worth it for new PS4 owners, only worth it for existing if you have a 4K TV and or care about a slight to semi significant visual upgrade for 1080p sets.
 

jrcbandit

Member
When the PS3 came out I remember people telling how 20ms and even 16ms were not good enough for a LCD TV. Nos people are rushing to get a 4k HDR tv with triple of that number. This is truly unbeliveable to me. So much hype for it, loads of money to get a not so good experience.

The games that are getting patched ate were not done thinking on 4k so they will look better but not OMG ITS A NEW GAME. Horizon will probably be the first title to have a great result in 4k mode... Even if I had the money to get a 4k now, I would wait at least until the next line of tvs with better tech. Anyone getting a TV now (the "cheaper" ones) will most probably have to upgrade in a few years.

I just see the PRO as a good option for those that are getting a ps4 for the first time now (50 more than the slim 1tb) and for those that have PSVR.

You are talking about response time when people were wanting sub 16 ms, typically in the 1-5 ms range where it is the speed of the pixel going from black to white and back again. That is completely different than input lag which is the delay of using the controller and seeing input on screen. For gaming TVs, people nowadays focus on Input Lag, where 20 ms of input lag isn't noticeable and acceptable for competitive console gaming. Around 35 ms or so is the max of input lag you want to go before it starts to become noticeable, and even the average joe will notice significant input lag at 60+ ms.
 

sn0man

Member
Pretty sure it's on disc, at least according to this http://www.mcvuk.com/news/read/titanfall-2-will-have-ps4-pro-support-on-the-disk/0174306

Edit: Even if the day one patch is required, it's only 88 MB. You could use your cell phone for that.

I agree it indeed sounds like it's there day one. I also agree that 88MB is a rousing success in today's console landscape and especially for a game focused on multiplayer.

My question is for a niche market though. As someone that tries to collect games and hardware for the long haul, I would like to know if the PS4 Pro support is there without any day one patch. Imagine a scenario where in 15 years I want to show someone what the PS4 Pro brought to the table and the servers are down.
 

Chabbles

Member
Yeah, while the priority is probably more on all games going forward I do think we'll see more older games getting a patch once these systems are out since they can be used as a way to drum up some extra sales on older titles like you said.

I think since Sony is doing them for free I imagine they are probably prodding other devs not to charge for these patches, though obviously they probably can't demand that, hence their "we don't anticipate it" line in the FAQ, since they expect them to be free but can't force it.

"we dont anticipate it at this time" Hopefully Sony and 3rd parties will set a precedent thats maintained. Gamers and the media need to keep an eye open for the beginning of any new dodgy practices that try to emerge from the new age of iterative consoles.
 

5taquitos

Member
I agree it indeed sounds like it's there day one. I also agree that 88MB is a rousing success in today's console landscape and especially for a game focused on multiplayer.

My question is for a niche market though. As someone that tries to collect games and hardware for the long haul, I would like to know if the PS4 Pro support is there without any day one patch. Imagine a scenario where in 15 years I want to show someone what the PS4 Pro brought to the table and the servers are down.

To keep your hypothetical going, in 15 years there will be tons of games that have Pro-support baked in to the disc release already!
 

RPGam3r

Member
So these reviews seem ok, what I expected.

What if I said a selling point for me is that it is an all matte finish? Not joking hardware manufacturers can shove high gloss surfaces.
 

Bustanen

Member
So these reviews seem ok, what I expected.

What if I said a selling point for me is that it is an all matte finish? Not joking hardware manufacturers can shove high gloss surfaces.
It's more practical but lacks the bling. OG PS3 was gorgeous, still have it on display after it ylod'd.
 
One negative review out of all the rest and that's the one everyone focuses on lol. Not surprised I suppose.

Was phil Spencer right or was be right? Lol...it's always works out like this.

And let me say this, had the negative review been more in depth, I would actually take it more seriously...but someone basically saying..."If you have a regular ps4, then this is not worth it"....well you aren't telling me anything different than what a gamestop employee can tell me and no different than what Sony themselves has told me. Now please do a better job and actually review the hardware the way it's supposed to be reviewed...thanks.


It kills me that graphics cards get a better in depth review then these do which are practically the same...it's like wtf
 
I can confirm that Skyrim runs noticeably worse on the Pro (1080p). Played enough on the standard PS4, to notice the drops which mostly occur in the Riften forest or foggy areas. It's a damn shame since the game does look a hell of a lot better on the Pro.

The Elder Scrolls: Online is a lot smoother though and frame rate doesn't tank as hard as it usually does in trials for example.
What the hell is with bethesda? A more powerful machine and they struggle.
 

Wallach

Member
I can confirm that Skyrim runs noticeably worse on the Pro (1080p). Played enough on the standard PS4, to notice the drops which mostly occur in the Riften forest or foggy areas. It's a damn shame since the game does look a hell of a lot better on the Pro.

The Elder Scrolls: Online is a lot smoother though and frame rate doesn't tank as hard as it usually does in trials for example.

console power goes up, frame rate goes down

can't explain that
 

mike6467

Member
It's more practical but lacks the bling. OG PS3 was gorgeous, still have it on display after it ylod'd.

Heh, likewise. Mine still works but it sounds like a jet taking off, I don't have the heart to sell it or use it in that state, so it sits on my entertainment center looking pretty while my white PS3 slim sits behind the TV doing all the work.
 

Alienfan

Member
So is "native 4K" a bunch of lies? I realise it outputs at 4K, but is it no different than how the Xbox One outputs 1080p by scaling?
 

5taquitos

Member
So is "native 4K" a bunch of lies? I realise it outputs at 4K, but it's no different than how the Xbox One outputs 1080p by scaling right?
No, it's completely different, and there's a whole thread dedicated to a list of games with true native 4k.
 

hookurs

Member
http://www.techradar.com/reviews/ps4-pro/3

"But there’s one last area that we wanted to cover here, and that’s how PS4 Pro enhances the PlayStation VR experience. Ever since its announcement, Sony Interactive Entertainment CEO Andrew House has touted the PS4 Pro’s ability to enhance PSVR games. We're happy to report that he’s absolutely right – games run noticeably better on this machine. PS4 Pro Mode titles feel like they’re not only better looking with more detailed textures, but they also feel a hair faster in terms of framerate on the new system.

The bottom line? If you’re new to the Sony ecosystem and plan on buying a PlayStation VR alongside a console, you should definitely shell out for the PlayStation 4 Pro."
 

Tagyhag

Member
So is "native 4K" a bunch of lies? I realise it outputs at 4K, but it's no different than how the Xbox One outputs 1080p by scaling right?

No, expect native 4K for less graphically demanding titles. We already have some games announced running native.

However, the only people that are going to ever be saying "Native 4K" are the technical sites.

Sony will only be using the words "4K" to try to blur the lines between native and reprojected. Once Scorpio comes out, Microsoft will push the "native" tag heavily to explain the Scorpio's power.

That's my guess anyway.

Edit: Also, when it comes to reprojection or "outputting at 4K" the most basic way to explain it is the Xbox One S runs the game natively at 1080p while outputting 4K picture, the Pro will run the game at a higher resolution (Which will vary) while outputting a 4K picture.

it's a lot more technical than that but that's the simplest way to explain it. If you were outputting the same game at 4K using reprojection on the Pro, and upscaling on the Xbox One S, the Pro will look better and sharper 100% of the time.
 
Is there any damn news about remote play yet? What's the latency to devices using 1080 P. I haven't seen any mention of how remote play works anywhere yet other than it's a new feature.
 
People expecting anything more from Bethesda on a PlayStation platform hasn't been paying attention to Bethesda games on a PlayStation platform for the last decade.
 
So I'm thinking I'm going to be backing up my PS4 to an external HDD for transfer to my Pro.

Does this process automatically deauthorize my current PS4 as my main PS4, or do I still have to do that manually? Do I do that before, or after, the backup?
 

Alienfan

Member
No, it's completely different, and there's a whole thread dedicated to a list of games with true native 4k.

But if most PCs struggle with native 4K, and a PS4 could sometimes only manage 900p, how can a slightly more powerful PS4 output native 4K? No dynamic resolution, no scaling? I haven't been following the Pro at all,so I'm finding all of this very impressive!
 
from Eurogamer article

jBb9eIf.png


also this

f8JMf37.png

Fuck yes.
 

Quote

Member
But if most PCs struggle with native 4K, and a PS4 could sometimes only manage 900p, how can a slightly more powerful PS4 output native 4K? No dynamic resolution, no scaling? I haven't been following the Pro at all,so I'm finding all of this very impressive!
It's about double the power and patched games that were not built from the ground up are already doing around 1440p upscaled to 4k.
 

pswii60

Member
I can confirm that Skyrim runs noticeably worse on the Pro (1080p). Played enough on the standard PS4, to notice the drops which mostly occur in the Riften forest or foggy areas. It's a damn shame since the game does look a hell of a lot better on the Pro.

The Elder Scrolls: Online is a lot smoother though and frame rate doesn't tank as hard as it usually does in trials for example.
Runs worse in Pro mode with Pro batch? Or in compatibility mode?
 
But if most PCs struggle with native 4K, and a PS4 could sometimes only manage 900p, how can a slightly more powerful PS4 output native 4K? No dynamic resolution, no scaling? I haven't been following the Pro at all,so I'm finding all of this very impressive!

Not really apples to apples. If someone's trying to run 4K on their PC, They are also trying to run it on ultra or very high settings. Not low or medium.
 

Hexa

Member
But if most PCs struggle with native 4K, and a PS4 could sometimes only manage 900p, how can a slightly more powerful PS4 output native 4K? No dynamic resolution, no scaling? I haven't been following the Pro at all,so I'm finding all of this very impressive!

If you're being serious:
1. The PS4 Pro's GPU is approximately 2.5x as powerful as the standard PS4s. The CPU, bus, etc. are still major limits, but GPU is the primary factor in resolution so it's a decent sized upgrade.
2. I don't know of any games that are native 4K on PS4 Pro that were 900p on PS4. I think all of the games that are native 4K on PS4 Pro were 1080p in PS4. This is only a small list of games though.
3. Most games are using special techniques to reach higher resolutions. The most common of them is checkerboard rendering. You can find a general explanation of it starting on slide 44 here though exact implementations vary. To put it simply, its a way to render half the pixels and approximate the rest based upon previous frames, but for 4K many outlets have said that it's very difficult to differentiate from native 4K.
 

Bustanen

Member
So I'm thinking I'm going to be backing up my PS4 to an external HDD for transfer to my Pro.

Does this process automatically deauthorize my current PS4 as my main PS4, or do I still have to do that manually? Do I do that before, or after, the backup?
It doesn't, you can do it anytime.
 

Massa

Member
Forza Horizon 3 outputs @ 4K from my Xbox One S. It's exactly the same thing as this PS4 Pro kajigger AND it has UHD Bluray playback. What are you all so excited about???

It really is amazing that Microsoft can do with 12 compute units what Sony can't do with 36. DirectX geniuses will do that.
 
Forza Horizon 3 outputs @ 4K from my Xbox One S. It's exactly the same thing as this PS4 Pro kajigger AND it has UHD Bluray playback. What are you all so excited about???

Seriously. Sony is robbing people blind. $399 for what Xbox One S does for $299 with 4K bluray. And u don't even need patches.

The Scorpio is going to take Xbox One S's 4K to Native uncompressed 4K pixels man it's going to very amazingly.
 
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