I can't understand people who think this looks bad. This looks great.
I'm going to spend like 30 hours just collecting agility orbs aren't I?
Sub-targeting is still in yes.Can you still target specific limbs, heads, tires, gas tanks, etc? Thought I spotted the ability to do that in the various videos, but it hasn't been highlighted yet.
just getting a little worried. For campaign all they have shown is single player. Is it or is it not co-op campaign playable. I have watched the live interview with the devs and no one has has specifically spoken on or shown any different. This concerns me.
4 player coop campaign.
link please. I need confirmation
There are many and they just said it in two streams also. Crossplay also.
link please. I need confirmation
Do the cars transform? This is very important!
Enter Crackdown 3s sandbox of mayhem and destruction and become a Super-Powered Agent dedicated to Justice by any means necessary. Explore the heights of a dangerous futuristic city, cut through gang-infested streets in a transforming vehicle, and wield amazing abilities to dismantle a ruthless criminal empire.
Alright now. I'm a hold you to that....cuz if it's not.............
I agree... I was hoping for stylized beauty like SunsetOverdrive provided- which is gorgeous at 900p.
I just can't see this as impressive visually. It looks like 4K but in low settings...
I would have gladly taken a checkerboard approach with better lighting, reflections, better less aggressive LODs, and more detailed models and better particle effects
Unless objects are 2ft away they look flat. (And no it's not due to the cell shading). What good is 4K if it's just giving you a sharp view of mediocrity?
Anyway, the game looks like great fun to play. I wish try had shown gameplay instead of that trailer.
Dev confirmed that they're inDo the cars transform? This is very important!
The SP/4p co-op never had destruction. They stated that numerous times throughout its initial reveal/demos.
Precisely my thoughts
I agree, although I wasn't aware of the complaints from the media regarding the original's mechanics.
Needing to level up in order to make some ledges, or finding a new path in order to climb some buildings was what made the first game so intriguing. Similar to this site, you get drawn in for the gang battles but you stick around for the orb tracking/climbing/leveling. Also, there better be an achievement for climbing the tallest building again (and hopefully a pool below to dive in).
wingsuit from what i've read won't be in the game at launch but they're open to adding it post launch
When I was talking to the guy at fanfest he said they had to take them out temporarily because they completely brake the game with the new forward boost.
Also Keys to the City is coming back!
The city reminds me of that platinum TMNT game, just really basic and blocky. It almost seems like a game caught between generations. Like it started development on 360 and has been ported across to xbone. I expected more tbh. It doesn't look as awful as the trailer made it seem, but it doesn't look good either and has still dampened my excitement
I'll give it the benefit of the doubt though, but definitely going to wait for reviews/impressions.
Game still looks like a 360 title, but it looks fun in the newer gameplay videos.
The conference trailer did a bad job at showing off the game.
The level of detail in the city is so low. It looks like an open world from two generations ago.
From what I gathered from some of the streams is that this is a poor part of the city. There is a casino section which has a race track and shit.
Oh come on, what is wrong with you people. You're talking absolute shit. Look at those GIFs!!
I swear some people just like to shit up threads with nonsense.