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Wii U Thread - Now in HD!

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test_account

XP-39C²
I guess we met in the middle there somewhere then. But you can't deny he was right. I don't think there was a outcry of people not 'getting' a game maker's idea, or feeling etc to the degree people didn't buy the Wii or its games.
I understand what you mean, and in that regard i agree. But i dont think this is the only thing Iwata ment. I'm pretty sure he ment that graphics were good enough for most people, and that most people wouldnt care about a big leap in graphics. On this i think he was only partial right. The more casual crowd most likely didnt care much about it, but there are tons of gamers that cares about it. Nintendo have much focus on that the WiiU is now capable of HD graphics. I also think that he didnt forsee the big increase in HDTV adaption (nothing wrong with that though, it is impossible to know for sure what will happen in 2-3 years from now on about stuff like this).
 

marc^o^

Nintendo's Pro Bono PR Firm
It would be a bad thing for Nintendo to have Wii U graphics in the middle of 2 generations. Knowing Wii U won't be a next next-gen, I have zero doubt its power will be close to a x360. That way it can enhance the incentive for devs to keep developping games for the current next-gen: the userbase will remain big enough to be attractive, moreso when you factor increasingly powerful smartphones and tablets.

Nintendo also has to create assets for its next handheld, which could approach x360 level in few years.

Besides Nintendo games will look great with this tech, even the most simplistic ones, because of their artstyle.

At last Nintendo expects people to use the GamePad to play games with the TV off. The closest thing that can offer a current next-gen experience on a mobile device is the Vita, and Wii U is significantly more powerful than it.

It makes sense if you are Nintendo to release a console with the tech it has.
 

Lonely1

Unconfirmed Member
The ram difference with 360 and Wii U, for now, is 2x. This is massive yes but compared to the "Xbox 720", it's nothing. I am not sure where you have these numbers from, but if the next Xbox ends up with 8gb of ram, with 6 available for games, it will have 6x what the wii u has; 12x what the 360 has. To give you an idea, that is about the same difference as the Wii to Wii U

If you want to take away System RAM for the Wii U, you gotta do the same for the other systems. And while the NextBox is set to have more RAM, the PS4 is set to have as little as 2GB and as much as 4GB (including system RAM). I'm assuming that the Ps4 is also part of the real next gen as well. If you read what I quoted, you will see that I'm disputing the notion that while the difference between the 720&Ps4 and Wii U will be large, such difference doesn't exist between the 360/Ps3 and the Wii U. As to the last sentence, is has no sense to state that since I'm not discussing the difference between the 360 and Ps3.

I'm just saying because I don't want people to over estimate the wii u tech wise an underestimate the next Xbox tech wise...they will be farther apart than you think (but closer at the same time...I dunno if that makes sense)
Do you know what I think about the NextBox?

Answer: It will be a PC running a locked version of Win 8 with annual or bi-annual upgrades ala iOS, effectively abandoning the traditional console model and as such is fruitless trying to describe it in such terms
 
It would be a bad thing for Nintendo to have Wii U graphics in the middle of 2 generations. Knowing Wii U won't be a next next-gen, I have zero doubt its power will be close to a x360. That way it can enhance the incentive for devs to keep developping games for the current next-gen: the userbase will remain big enough to be attractive, moreso when you factor increasingly powerful smartphones and tablets.

Nintendo also has to create assets for its next handheld, which could approach x360 level in few years.

Besides Nintendo games will look great with this tech, even the most simplistic ones, because of their artstyle.

At last Nintendo expects people to use the GamePad to play games with the TV off. The closest thing that can offer a current next-gen experience on a mobile device is the Vita, and Wii U is significantly more powerful than it.

It makes sense if you are Nintendo to release a console with the tech it has.

On an losely related note, I'd like to know what percentage of Vita owners carry their Vita around with them, and what percentage of the time. To me, it's not truely a portable system. The 3DS for me only just meets pocket-ability (a little too heavy.)
 

Lonely1

Unconfirmed Member
The ram difference with 360 and Wii U, for now, is 2x. This is massive yes but compared to the "Xbox 720", it's nothing. I am not sure where you have these numbers from, but if the next Xbox ends up with 8gb of ram, with 6 available for games, it will have 6x what the wii u has; 12x what the 360 has. To give you an idea, that is about the same difference as the Wii to Wii U

If you want to take away System RAM for the Wii U, you gotta do the same for the other systems. And while the NextBox is set to have more RAM, the PS4 is set to have as little as 2GB and as much as 4GB (including system RAM). I'm assuming that the Ps4 is also part of the real next gen as well. If you read what I quoted, you will see that I'm disputing the notion that "while the difference between the 720&Ps4 and Wii U will be large, such difference doesn't exist between the 360/Ps3 and the Wii U". As to the last sentence, is has no sense to state that since I'm not discussing the difference between the Wii and Wii U.


I'm just saying because I don't want people to over estimate the wii u tech wise an underestimate the next Xbox tech wise...they will be farther apart than you think (but closer at the same time...I dunno if that makes sense)
Do you know what I think about the NextBox?

Do you know what I think about the NextBox?

Answer: It will be a PC running a locked version of Win 8 with annual or bi-annual upgrades ala iOS, effectively abandoning the traditional console model and as such is fruitless trying to describe it in such terms
 

Stewox

Banned
Good to see stewox is back up to his old routine after yesterday.

You "know tech", do you? ;)


Look man, that 1080p discussion wasn't of any definitive hardware background which I don't normally follow every single bit of gameplay details or footage, since I don't plan buying it ofcourse.

That's why i don't usually discuss such topics, I just didn't expect those ports to be that shitty. It's not just ridicolous anymore, it's sad.

At least the hardware debate has some more level of accuracy from the game's debate and those basic topics any site likes to abuse.


The games debate are littered with false info, I knew there was no confirmation for anything but all these talks are always the analysis of given data and trying to be as accurate as possible.

So there's people telling it's curtains for me just on what I tried to give input on why it shouldn't be hard to get 1080p, technical point of view. Some of those points hold since I mentioned a number of different things.

I know I bugged the wrong topic I actually haven't been familiar about, so I backed out of the discussion which is basically the wright thing to do when defeat was obvious. I wasn't even there to argue about it, it was just a coin toss, most people expected 720p because of their views of how powerful WiiU is, ... one of the points was common sense if it gets ported to a more powerful system then devs would try to improve a bit ... but no it's even more cheap that it can possibly be.

There is also the Arkham City 1080p thing that i wouldn't said if I wouldn't heard sites reporting about it that a DEV from Ubisoft said that!
It shouldn't be my fault if they spread that kind of BS around, that not speculation anymore, that's false claims or lies.
 

JordanN

Banned
But it is "on par" in a way. It remains to be seen how much of an improvement it is over current gen Hd (we know it will be, but there really aren't any games shown yet that look to be pushing the wii u at all)

That said it doesn't seem to be a huge jump either, at least not like what the next PS/Xbox are appearing to be

Wii u's main difference though is in its architecture, I agree
No, calling it on par is just a poor attempt at denying Wii U is a more powerful console, no matter how you twist it.

Again, developers said it's more powerful. IBM and AMD said the console is built on new processes. In what way does "on par" belong in either of the above statements? It doesn't.
 

nordique

Member
It would be a bad thing for Nintendo to have Wii U graphics in the middle of 2 generations. Knowing Wii U won't be a next next-gen, I have zero doubt its power will be close to a x360. That way it can enhance the incentive for devs to keep developping games for the current next-gen: the userbase will remain big enough to be attractive, moreso when you factor increasingly powerful smartphones and tablets.

Nintendo also has to create assets for its next handheld, which could approach x360 level in few years.

Besides Nintendo games will look great with this tech, even the most simplistic ones, because of their artstyle.

At last Nintendo expects people to use the GamePad to play games with the TV off. The closest thing that can offer a current next-gen experience on a mobile device is the Vita, and Wii U is significantly more powerful than it.

It makes sense if you are Nintendo to release a console with the tech it has.


Not necessarily;

Let's quickly consider what Nintendo can gain from a relatively (to ps4/720) weaker console yet built with a similar architecture

Iwatas quotes to investors, to me, seem to be more than well aware of the issues that plagued the Wii and why it didn't receive all the big games they were hoping it would get

So what was the main reason? It was not cost effective to port. If a game was made ground up for 360, it was simply not worth it to port. Some companies like EA had GameCube engines which they could simple transfer to the Wii, so they made many multi platform ports for their large franchises (sports, nfs, etc) but with everything else it didn't seem to make sense and according to many publishers the return on cost was not worth the effort

So with the Wii U, Nintendo set out to change this. First, it's a next gen system. Nintendo isn't stupid, they know the 360 and PS3 are dying consoles. So they looked towards industry trends. Are people really so naive as to assume they didn't consult with IBM and AMD as to what their architectures would look like around the target release date of wii u? That is something that boggles my mind but also explains how some people can believe they have millionaire dead relatives who were princes in Nigeria.

Ok, anyways,

They realised it needs certain features to run certain engines. So they can go to amd, an request a card that will cost them X amount of dollars yet has X and Y capabilities so that when the next systems from competetors are released, they will not be in the same position as they were with Wii

Thus, the architecture is designed in accordance with "modern" standards.

It's more important if a system has the capability to run something than the horsepower. Think of engines as gasoline for cars. The wii u is a new "hybrid" vehicle unlike the 360/ps3 has guzzling muscle cars.

The 720 and ps4 will be like super sporty hybrids.

They are all still hybrids. They utilise fuel differently, and new fuels need to be created an crafter for their new designs.

This hasn't happened yet because most car owners still have gas guzzlers, not hybrids

So the hybrid engine of the wii u won't be fully appreciated until hybrids become more common

It's not as fast or powerful as the other hybrid sports cars (ps4/720) but its not a Prius or something either...it's still a powerful fast car on its own

Does this make sense?

By making the parts more cost effective, Nintendo can sell it to a larger population without losing money themselves.

It's a balance, an I think they are looking for balance between raw power, affordability for consumer, and profit margin for themselves
 

nordique

Member
If you want to take away System RAM for the Wii U, you gotta do the same for the other systems. And while the NextBox is set to have more RAM, the PS4 is set to have as little as 2GB and as much as 4GB (including system RAM). I'm assuming that the Ps4 is also part of the real next gen as well. If you read what I quoted, you will see that I'm disputing the notion that while the difference between the 720&Ps4 and Wii U will be large, such difference doesn't exist between the 360/Ps3 and the Wii U. As to the last sentence, is has no sense to state that since I'm not discussing the difference between the 360 and Ps3.


Do you know what I think about the NextBox?

Answer: It will be a PC running a locked version of Win 8 with annual or bi-annual upgrades ala iOS, effectively abandoning the traditional console model and as such is fruitless trying to describe it in such terms

You may very well end up right about the next Xbox

But my point was a poor attempt to demonstrate how many people are really underestimating the ps4 and Durango, just like many people outside the wii u thread who don't understand the system well are underestimating the wii u
 

nordique

Member
No, calling it on par is just a poor attempt at denying Wii U is a more powerful console, no matter how you twist it.

Again, developer's said it's more powerful. IBM and AMD said the console is built on new processes. In what way does "on par" belong in either of the above statements? It doesn't.

I agree the term on par carries a certain connotation with it that is depreciating to what the wii u could well be under the hood

And it is misconstrued by seemingly everyone an every news site save a few people who try to battle such misconceptions

But, in a way, it is on par. It wasn't incorrect to use the term in the first place since it is not leaps and bounds more powerful than ps3 and 360

It's plenty strong, and in my opinion, strong enough for the next generation of consoles,

But when we look at high end of pc games such as witcher 2 and compare them to 360 versions, to those well versed in the eyeball art of graphic discrepancy it is clearly different...yet to the mass market and general consumer it is "on par"

In that regard, i don't see how the wii u isn't "on par" .. None of the games on the system currently are "impossible" on the ps3 and 360

Until games makes use of the modern feature set posessed by the gpu and design properly around the CPU, we won't see games looking anything beyond "on par" with those systems
 

Pineconn

Member
But, in a way, it is on par.

I can't really take much of what you say seriously.

Par is synonymous with the notion of equality. Whether you'll admit it, 6.01 is larger than 6.00, so they are not "on par." And, the Wii U and last gen HD twins will have a larger gap than the abstract difference I just made up.

I'm going back to bed.
 

Ryoku

Member
My point is that a dev could shoehorn crysis 2 onto Wii. Is It possible. Yes. But how much would you have to decimate to get it to fit. How much geometry would you have to cull, how small would the textures be etc...

You realize you could say the same with PC and PS360, right? Yet it has been done--quite effectively, to boot. And as BG has said before, the gap between Wii U and PS4/720 will be smaller than the gap between PC and PS360.
 
I've just read the recent rumour specs of PS4. Amazing if true.

My point is that a dev could shoehorn crysis 2 onto Wii. Is It possible. Yes. But how much would you have to decimate to get it to fit. How much geometry would you have to cull, how small would the textures be etc...

Again, Crysis has been ported to a system with 512MB of ram, Witcher 2 and BF3 as well. Sure stuff will be cut, but it is more than obvious that a port is rather unproblematic.

The reason why I don't expect 3rd party ports has nothing to do with actual horsepower, but with their business model that actively tries to avoid Nintendo on every corner.

I expect Activision and Ubisoft (maybe Capcom) to be the ones that will literally port everything. As long as Nintendo is able to have a better release schedule with less holes than on Wii, the WiiU should be just fine for me. For everything else I just use a PC and maybe a PS4.
 

Sid

Member
Again, Crysis has been ported to a system with 512MB of ram, Witcher 2 and BF3 as well. Sure stuff will be cut, but it is more than obvious that a port is rather unproblematic.

The reason why I don't expect 3rd party ports has nothing to do with actual horsepower, but with their business model that actively tries to avoid Nintendo on every corner.

I expect Activision and Ubisoft (maybe Capcom) to be the ones that will literally port everything. As long as Nintendo is able to have a better release schedule with less holes than on Wii, the WiiU should be just fine for me. For everything else I just use a PC and maybe a PS4.
I don't think it's to avoid nintendo but it's to target 2 platforms which are very close in terms of power and will potentially have a far bigger combined install base than the wiiu,maybe downporting is more expensive than up-porting from ps360 to the wiiu?
 

PhantomR

Banned
Who gives a toss about the 3DS's capabilities these days? The only reason it was such a hot topic was because, much like the Wii U, there were certain people pushing the notion that new iterations of the devkits were miles better than the launch games showed, and that once we saw games which used the full potential of the hardware, we'd all be blown away. Nowadays, I think even the most ardent fans have accepted that the 3DS is what it is, and it wasn't ever intended to be a technical powerhouse.

Not sure if serious?

Have you PLAYED Resident Evil Revelations? If the difference between Wii U and PS3/720 is the same difference between 3DS and Vita, that will make for some incredibly impressive looking games for Wii U.
 

nordique

Member
I can't really take much of what you say seriously.

Par is synonymous with the notion of equality. Whether you'll admit it, 6.01 is larger than 6.00, so they are not "on par." And, the Wii U and last gen HD twins will have a larger gap than the abstract difference I just made up.

I'm going back to bed.

Your opinion, that's fine

But you sort of inadvertantly supported what I was saying, at least in my mind

I'm not looking at the term the way you took it as "exact"

I'm taking it as a generalised statement, and frankly I don't see how it's inaccurate Within a general context.

To me, your example is what I'm trying to say, "6 dollars and 1 cent (6.01)" is "on par" with "6 dollars" ; to many people it's not as big of a difference to be down once cent in your pocket than to be down say 6 dollars short of a 12 dollar purchase price

My response to JordanN was agreeing that that term, used as a generalisation of perhaps the performance obtained at the time from a select few developers, was misconstrued and bastardised by media

but in the general term I think it was originally used in, I don't think the intention was to harm public opinion and it was more a way to explain what the developers felt at the time...wrong or right

That doesn't mean they (developers) can't utilise the hardware better down the road and realise they were potentially wrong...I don't understand what is wrong about that? If you don't agree that's fine but I hope you can respect other opinions too, which from your word choice, seems like you don't simply disagree with what I'm saying

It's a discussion forum, so discuss points rather than Immaturely stating "not taking me seriously" if you disagree with
something...sorry but I took some offence to that and am not trying to offend others on here at any point, so I'll stand by what I said. Its somewhat humerous to me right now that I'm defending points taken out of context, and it seems the same is happening with my points
 

ksdixon

Member
I pray that most games have the 'play away from TV' feature. That is the most interesting thing about the console to me. I can see many instances where I would play games/surf the web/watch Netflix on the WiiU when I am in bed or on the toilet.
 

D-e-f-

Banned
I pray that most games have the 'play away from TV' feature. That is the most interesting thing about the console to me. I can see many instances where I would play games/surf the web/watch Netflix on the WiiU when I am in bed or on the toilet.

For future reference: It's called "Off-TV Play"

:)

By the way, the next thread should be made by someone who is a little more active. Vectorman still has the wrong info about the Miiverse in the OP :/
 
I pray that most games have the 'play away from TV' feature. That is the most interesting thing about the console to me. I can see many instances where I would play games/surf the web/watch Netflix on the WiiU when I am in bed or on the toilet.

I think that's called an iPad ;)

Just kidding, but if Nintendo has a browser you can bet it will be horrendous (check PS3 browser)
 
Oh yeah. The specs I've known about since last year and have been the primary basis of my comparisons with Wii U for next gen.

The 7970 alone has a higher tdp than the whole xbox 360 fat in 2005... Its 210w...

Totally easy to use in a console.... NOPE

And getting the tdp down means cut features/shader units, lower the clock wich both results in a tremendous performance loss.
 
The 7970 alone has a higher tdp than the whole xbox 360 fat in 2005... Its 210w...

Totally easy to use in a console.... NOPE

And getting the tdp down means cut features/shader units, lower the clock wich both results in a tremendous performance loss.

Read my post quoted in the OP. ;)
 

HegeMon

Neo Member
Dear HegeMon,

<snip>

For your question regarding calibration, i never heard once that developers have met such problems, but they were mostly working with tethered gamepad.

Yours Sincerely,

IdeaMan

Unfortunately, the reports from the users on the gyro are still somewhat negative, even as recently as the Denver experience. I think it may have been lednerg who suggested that perhaps one of the sensors wasn't yet supported by software. So I was wondering if perhaps one of the newer software builds had turned it on!

To me, this is like having a basketball that is just slightly under-inflated. As it turns out, even a slightly under-inflated ball makes the basketball game MUCH less enjoyable. For the VR effect to succeed, I suspect that the motion sensors need to be fully inflated(!). Otherwise, it's a gimmick, a novelty, give me a real controller, this thing has bad graphics compared to PS720, and all the other things we hear over and over. (And over!)
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
Robert W. Baird analyst Colin Sebastian thinks Nintendo isn't building enough hype for Wii U. He also believes the Wii U will be released November 18th.

&#8220;We remain concerned that Nintendo is missing an opportunity to build greater mind share ahead of the Wii U launch on November 18. While initial strong sales are likely given the Nintendo fan base, we believe there may be a narrow window of opportunity to generate broad consumer interest before next-gen Microsoft and Sony platforms are announced in [first half of 2013] and launch in Q4 2013.&#8221;

http://mynintendonews.com/2012/09/0...-wii-u/?utm_source=dlvr.it&utm_medium=twitter
 
Don't think it's been posted yet.

ZombiU NA boxart:

zombiuwiiuboxart.jpg
 

mimho

Member
http://www.nintendoenthusiast.com/rumour-european-wii-u-launch-details/?utm_source=rss&utm_medium=rss&utm_campaign=rumour-european-wii-u-launch-details

Our source, who shall remain nameless, but has been proven correct numerous times has heard the first preliminary details about the Wii U’s European launch…
Early- Mid December launch (Wii launched December 8th 2006)
Launch titles include Lego City Undercover and ZombiU
Launch price of 279.99*

*Our source can’t confirm if this is in Euros or GBP
If its Euros that means $350 and £220
If its GBP that means $440 and E350

It’s also worth noting that UK gamers generally pay a considerable amount more for their gaming goods. For reference the Wii launched for $249.99 which would translate to £155, but in fact launched at £180.

For me "no name"=tons of salt.
 
Robert W. Baird analyst Colin Sebastian thinks Nintendo isn't building enough hype for Wii U. He also believes the Wii U will be released November 18th.



http://mynintendonews.com/2012/09/0...-wii-u/?utm_source=dlvr.it&utm_medium=twitter

First I thought he was talking about not building hype before launch, but it's actually about not building hype before PS4/720 arrive? That's impossible considering none of their major studios have shown games for Wii U.
 
Robert W. Baird analyst Colin Sebastian thinks Nintendo isn't building enough hype for Wii U. He also believes the Wii U will be released November 18th.



http://mynintendonews.com/2012/09/0...-wii-u/?utm_source=dlvr.it&utm_medium=twitter

Do you think it maybe a case of supply and demand? Maybe it will be another Wii (for a while) where the fan base munch the initial stock away in an instant. Christmas and must have toy which is sold out creates more hype and hysteria than any marketing campaign; and then the advertising streams kick in just before stocks are replenished.

They're cutting it fine with the Wii U, we know this, supplying the faithful with be difficult enough, so what's the point in spending money advertising when it won't be rewarded with sales?

Yeah, that's my half-arsed theory anyway :p


http://www.neogaf.com/forum/showpost.php?p=38658173&postcount=133
 

Roo

Member
I just understand why they didn't choose this art or the one they showed in ther presentation at E3. Both look miles better than this. I guess something had to go wrong in this game... meh

QV5FM.png


this looks much better imo
 
The 7850 is still 130w tdp. How much can you underclock that thing?

PS3 Fat under load was ~200W.

And you can compensate for the GPU having a higher TDP by using lower-powered CPU cores while relying on general processing in the GPU... just like "another console" we've been talking about for over the past year. ;)
 

mimho

Member
Let's hope that's a Euro price, cos if it was £280 on launch, even I would hesitate.

No esitation for me (if my wallet agree)

But i'm confident it will be &#8364;, because of....

http://www.eurogamer.net/articles/2012-06-26-nintendo-promises-reasonable-wii-u-price

Nintendo boss Satoru Iwata said: "We won't make the same mistake that we did with the 3DS, which was considered relatively high by consumers."

And.....

http://nintendo.about.com/b/2012/06...s-wii-u-price-will-be-a-pleasant-surprise.htm

Nintendo USA President Says Wii U Price Will Be a Pleasant Surprise

Hoping is for free.
 
PS3 Fat under load was ~200W.

And you can compensate for the GPU having a higher TDP by using lower-powered CPU cores while relying on general processing in the GPU... just like "another console" we've been talking about for over the past year. ;)


That may be true but another factor is the price of the retail unit. Another 599 us dollar? Well, we´ll see...
 
That may be true but another factor is the price of the retail unit. Another 599 us dollar? Well, we´ll see...

Not at all. Sometime last year I had "designed" a power range for what I thought a powerful, cost effective next-gen console should look like. PS4 was virtually exactly like what I imagined. So I think Sony so far has nailed it and that's why I have a slight bias toward the PS4's hardware. :p I think it will retail for $399 and Sony's cost should scale pretty well allowing them to profit on the hardware as soon as within a year of launch. But that's also ignoring any other factors that could affect this.
 

Hoo-doo

Banned
That may be true but another factor is the price of the retail unit. Another 599 us dollar? Well, we´ll see...

You are just throwing complaints at the wall to see what sticks.
We barely know anything about the 720 and PS4, speculating on their pricing is just pointless at this point.
Sony is not going to repeat the 599 fiasco ever again, that's for damn sure.

Don't take your anger out on the other two competitors just to try and paint the Wii-U in a better light. It's silly.
 

PrimeRib_

Member
I think it will retail for $399 and Sony's cost should scale pretty well allowing them to profit on the hardware as soon as within a year of launch. But that's also ignoring any other factors that could affect this.

This sounds about right. $399 is a price point Microsoft and Sony dare not breach on their next-gen systems.

The Wii U might be underwhelming spec-wise when compared to next-gen systems, but no doubt it will offer compelling titles on its new interactive tablet. I'm a hardware hound as much as the next guy, and can't wait to pick this thing apart. But I know from a gaming perspective, specs don't always translate to compelling gameplay. As long as I get Metroid and a new Super Mario Bros. title, I'm picking one up ...
 
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