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Microsoft Confirms 53MHz GPU Speed Upgrade For Xbox One

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ironcreed

Banned
While it is nice to see a little bump to the specs, seeing Microsoft shuffling around changing specs and polices at the last minute does not inspire confidence in their launch. In fact, it is making me even more leery. They simply do not have their shit together at all and it is making them look desperate and clueless, rather than confident and with everyone on the same page working towards a unified vision.
 

strata8

Member
Or you know, they built it like they built a psp. With an upclock in mind.

Many insiders have said in the last month that an upclock for the Xbox One and PS4 later on in the generation may happen, and they might do it to give it a graphical bump. Sony has already set precedent of this with the PSP.

The PSP was announced at 333 MHz and was underclocked to 222 MHz in retail. It's different in this situation where Sony have specifically said that the PS4 has a 1.84 TFLOP GPU.
 
Or you know, they built it like they built a psp. With an upclock in mind.

Many insiders have said in the last month that an upclock for the Xbox One and PS4 later on in the generation may happen, and they might do it to give it a graphical bump. Sony has already set precedent of this with the PSP.

But the PSP was a handheld. The reason they did that was for battery conserving purposes. It makes no sense to do this on a fixed box that's always plugged in. It's not like you can add more cooling power later.
 

derFeef

Member
While it is nice to see a little bump to the specs, seeing Microsoft shuffling around changing specs and polices at the last minute does not inspire confidence in their launch. In fact, it is making me even more leery. They simply do not have their shit together at all and it is making them look desperate and clueless, rather than confident and with everyone on the same page working towards a unified vision.

I kinda feel the opposit. It was hard geting information and a lot of BS was said, and now they just say how it is. That it is after Mattrick's leave can't be a coincidence too.
 
While it is nice to see a little bump to the specs, seeing Microsoft shuffling around changing specs and polices at the last minute does not inspire confidence in their launch. In fact, it is making me even more leery. They simply do not have their shit together at all and it is making them look desperate and clueless, rather than confident and with everyone on the same page working towards a unified vision.

Probably the result of hiring former TV executives to build a gaming platform
 

farisr

Member
Yep, they were bollocks from day one.

OR perhaps, they upclocked it by 200, and had to downclock it by 147 due to instability.

LOL.

I really don't see this thing launching in 2013.

Why? This isn't something that will prevent production. Even if Xbox One's are on the production line right now, the console requires a day 1 patch. The day 1 patch could include the upclock commands as well.
 
Has CBOAT ever given us any positive information regarding Microsoft and the Xbox? Genuinely curious because when he mentioned the yield problems a couple months ago it was more than likely due to microsoft trying to upclock the GPU yet he never mentioned the upclock, at least that i'm aware of.

CBOAT Microsoft employee that hates Microsoft confirmed.
 

itsgreen

Member
uh, i wouldnt be so sure that XB1 is going to be cooled more effectively than PS4.

I'll bet you anything that the One's cooling solution is better at dissipating heat. Have you seen the cooler?

At the same time I'll bet you that the One will be significantly quieter.

Don't need a rocketscientist to predict that simply because of the huge cooler and huge fan the One is much much better at cooling. Simple by considering that there isn't anywhere nearly as much space available in the PS4.
 
It is a odd thing to announce. They had never confirmed the speed anyway right so it seems like a desperate push to get some type of positive PR out there.
 

augmental

Member
How come we aren't talking about devs being able to write directly to the metal!? \m/
Maybe I haven't had enough caffeine this morning but I don't even know what that means.
 

NBtoaster

Member
Or you know, they built it like they built a psp. With an upclock in mind.

Many insiders have said in the last month that an upclock for the Xbox One and PS4 later on in the generation may happen, and they might do it to give it a graphical bump. Sony has already set precedent of this with the PSP.

That was a deliberate cap on the designed speed of the processor to save on battery life. The PS4 has likely had it's internals designed around the current speed and probably has much less room to upclock than X1 because of being smaller and having an internal PSU.
 
This could mean two things. Either the devkits were under clocked, or there's actually a bump in specs when compared to numbers MS made public. And MS never made clock speed public, so this can very possible mean that there's no actual bump in specs.
 

crazy buttocks on a train

quite possibly the greatest username

JAYSIMPLE

Banned
While it is nice to see a little bump to the specs, seeing Microsoft shuffling around changing specs and polices at the last minute does not inspire confidence in their launch. In fact, it is making me even more leery. They simply do not have their shit together at all and it is making them look desperate and clueless, rather than confident and with everyone on the same page working towards a unified vision.

did they actually officially announce what the hard specs were though?
 

ekim

Member
This could mean two things. Either the devkits were under clocked, or there's actually a bump in specs when compared to numbers MS made public. And MS never made clock speed public, so this can very possible mean that there's no actual bump in specs.

He says they tweaked from 800 to 853 MHZ - I have seen documents that say that the GPU is going to have 800MHZ and results in 1.23TFlops. So that's indeed a bump in specs when compared to the numbers MS made public to devs.
 

farisr

Member
That was a deliberate cap on the designed speed of the processor to save on battery life. The PS4 has likely had it's internals designed around the current speed and probably has much less room to upclock than X1 because of being smaller and having an internal PSU.

OR again, Cerny's been going on about we want to keep on giving more power for devs to use in the future, so they designed around a potential upclock in the first place?

(and yes I know, when he was talking about that he was doing so after mentioning GPU compute)

Just saying it's not out of the realm of possibility. I personally believe the console doesn't need it. But yeah the thought of having even more power is always fun.
 
yes ud lov that, wuld..nt uyou kekeke salti handegg cal me out f44 what? hold your L &

stay Mad like mikelsen


durn rite. 6day za go. ~~~200 pipdream fo4r mad men, l


sory no
Looking at the full Can Crusher post that CBOAT quoted, it looks like he's saying "no" to one possibility (actual speed bump) which might also mean an implicit (but unconfirmed) "yes" to the possibility that the devkits were underclocked.

Also, 6 days until something?
 

RiffRaff

Banned
I think that's debatable lol

jr2Shsg.gif
 

FStop7

Banned
Get me a CBOAT translator stat!

"Yes, you'd love that, wouldn't you? Hehehe, salty handegg (football?) - you call me out for what? Hold your load and stay Mad like (Mads) Mikkelson.


Darn right. 6 days ago. 200(mhz) is a pipe dream for mad men.


Sorry, no."
 
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