I just mean the hud had playstation buttons on it. Means absolutely nothing. The visuals were way too good to be on console. No aliasing, high framerate, etc.
believe, man
I just mean the hud had playstation buttons on it. Means absolutely nothing. The visuals were way too good to be on console. No aliasing, high framerate, etc.
I am dying to know too.
It's an old build. They aren't going to promise 60fps if they weren't confident.
Shadowfall PC version confirmed.
This game is kind of my deciding factor for buying a ps4 close to launch. Between no recoil, a messy framerate, and the possibility of no dedicated servers, I may have to pass this one by. I'm just going to wait to see how it turns out.
Could be an old build.
20-60 is pretty fucking terrible.
As said by others, they just TARGET 60 fps... which is not the same as saying "it will be 60fps at all costs".
Knowing GG history, i woould not hold my breathe on a steady framerate. That has always been KZ's big problem with me (AND the fact that you need two rounds of bullets to kill an ennemy, and the clusterfuck fest)
So I'm rewatching the 1GB clip. What am I looking for when it comes to these aliasing and dithering things? Could anyone explain in simple terms? Thanks.
Fucking ouch. Fix this shit guerrilla.the framerate is highly variable right now. I'd estimate the range was 20 to 60 depending on where in the map I was and what kind of action was happening. Most of the time it seemed to stay at 30. There's severe aliasing issues and horrible dithering on all foliage.
35% complete?Could be an old build.
lol you know what I mean. These consoles aren't that powerful, they will struggle mightily to run at 60fps with pretty graphics. Should be obvious by now.
the video is too lowqualty to notice these thing s pretty much
I just mean the hud had playstation buttons on it. Means absolutely nothing. The visuals were way too good to be on console. No aliasing, high framerate, etc.
the video is too lowqualty to notice these thing s pretty much
lol you know what I mean. These consoles aren't that powerful, they will struggle mightily to run at 60fps with pretty graphics. Should be obvious by now.
the video is too lowqualty to notice these thing s pretty much
Here we go with the FPS tears. Just get a PC already.
Where can I get Killzone for my pc?
The direct feed footage from Sony's presser site? It's perfect quality...
I'm sorry but the quality was fantastic. If you need higher quality than that to see the aliasing then it's not a big aliasing problem.
It's the 1gb high quality video....it's good enough quality
Aren't that powerful? I've been pretty damn blown away by what I've seen so far just from launch titles alone.
When you say 2 rounds of bullets, do you mean 2 bullets since bullet/round are synonymous, or do you mean 2 full clips? If it takes you 2 clips to take down 1 person, you are doing something very very wrong. It didn't take that many bullets in kz2 or kz3 to kill someone unless you were doing your best impression of Stevie Wonder spray and praying.
This kind of commentaries should be save for the future...
Here we go with the FPS tears. Just get a PC already.
Well, seeing as how Shadow Fall isn't available for PC, it seems fairly stupid to buy a machine that won't have the game.
He said kill time was fairly long, so i'm taking that as he means it takes a good amount to drop a guy.
Which is wonderful, gives movement a chance to enter the equation.
I could easily empty a mag killing two guys. Headshots are one bullet kill.
No. It is not. In the raw feed you see tons of aliasing.. in the snapshot from the 1 gig vid... you do not see much if any (the shot is too blurry to make most edges out).
Its quality is far from perfect.
A perfect raw feed vid would be like 35 GB
You posted this twice or Im crazy? lol.
Good to know anyway.
No shit. That wasn't the point but if you can't figure that out. I wont bother.
Most of the time spent at the end of development should be on balancing and gameplay not things that are graphic related.
holy shit! i mean if GG have something better than this already done and working better they move to show it, or at least give some clarifications on twitter.
You do know that by the time that playable demos are out in public they're at least a month old, right?
This is probably the same build they showed at gamescom