• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

famousmortimer: Xbox One OS and Xbox Live issues bouncing about as we approach launch

Status
Not open for further replies.
so the company that owns Skype, is having problem with VOIP...

Im just saying this sounds a bit fishy. Call me stubborn, I just have a hard time believing that 100%.

Other issues, sure, ofcourse, thats how new tech works, and its not easy making these computers that are supposed to last for years. But VOIP, idk, seems off.

MS departments don't exactly communicate with each other well.
 

MThanded

I Was There! Official L Receiver 2/12/2016
Microsoft should just pack it up. Drop me into a shell prompt and let me cook. Don't need no GUI. I go hard in the paint. Young guwop. Shell gang. Brap brap
 
Hawaiian punch and Mr Goodbars mang.

Dude, this calls for Funyons!

Untitled-1_zps394cd77c.jpg
 

njean777

Member
As someone who works in product engineering, and has been on the inside of some fairly aggressive product launches, the issues mort reported are not surprising at all. I wholeheartedly believe that these things are happening because its *very* easy for these types of things to happen when dealing with the level of complexity that I perceive is necessary to pull off the functionality that MSFT is trying to hit.

Not saying that we should excuse MSFT in the event these issues are present on launch day. After all, they promised us a feature list and it is on them to deliver, especially for people who paid hard-earned money for their consoles. But people reacting like the mere presence of these issues is some hugely abnormal occurrence, or an indication of MS technical incompetence are lacking a bit of perspective. If anything the severity of the issues likely points to over-aggressive timelines, or suspect product management (the part about suits meddling in technical decisions is very believable) on the part of MSFT. It will be very interesting to see how they respond to their customer base if/when these issues start to bite users on day one.

The stuff in particular about difficulties in remediating issues due to having multiple API handshakes to jump is something that hits pretty close to home for me. It's actually a pretty difficult problem across all of IT. Especially as more and more apps are built using a SOA-based approach.

The sys engineer in me wants to send the Dev/Ops folk at Microsoft and Sony a case of beer and a good luck note as they're probably looking at a rough several months ahead, even though the gamer in me is going to be shouting expletives at my TV if I'm unable to jump into a BF4 game on launch weekend.

I don't think many people did not expect problems, but these sound really bad. I mean worse then normal (at least for MS). Sony is staying really tight lipped and had the balls to show their OS live on stage so I don't know at this point who is in a worse position. I am getting a PS4, and fully expect it to be a shit show of a launch. My only expectation is to be able to play Killzone Singleplayer, so if they fail at that one thing then I will be pissed. Other then that I expect growing pains for the first few months.
 

Ashes

Banned
Which is better? A rushed launch where you ruin your reputation? Or launching late and building hype with a truly great product? Just seems like MS has been dead set on launching with the PS4. And on top of that, they abandoned whatever vision they had for the XB1 the moment they started the 180's. Doesn't seem like they have a long term plan

Pretty much. Only thing I'd add is that nothing is filtering out to Joe Consumer, and they'll buy it because flicking through channels using your hands is futuristic. And they will buy it next year, post price cut.

RROD was much worse for consumers in my opinion.
 
Reading those comments are hilarious.

That one guy, "MSoft XBO OS Dev" is lying out of his ass.

I know of at least one game that isn't gold yet, and MS hasn't even given the final retail OS to devs to test with, so there's absolutely 0% chance he can know it's stable.
 

Vanillalite

Ask me about the GAF Notebook
That Marcus Twitter exchange almost warrants a new thread. Seems to point to we still don't know everything incoming yet.
 

CLEEK

Member

I guess I must have been imaging Shu Yoshida sat onstage at Gamescom in a comfy chair using the PS4 OS and launching into a multiplayer game of Killzone. I'm sure there is still a bunch of frantic work going on at Sony to meet the launch, but the PS4 looked like a pretty finalised device then.

As far as I'm aware - please link to me if I'm wrong - there hasn't been the same thing shown off in real time by MS.
 
Looks like MS bit off more than they could chew. The formula was so simple. Build on the framework. Add power. Incremental steps with the OS. You don't have to throw everything you own into the box. It's not a crock pot, it's a console. Games.

With that said, can MS really release a system with a broken OS? No way they do that, right? It would be catastrophic and they would be crucified in the mainstream press. I guess we'll have to wait and see.
 

reKon

Banned
I'm cool as long as nothing hurts the resale value on my launch PS4(s) - I dunno if I'm going to sell both or keep one.
 

UberTag

Member
Man, lots of Xbox devs posting in the blog comments.
When it rains, it pours. So long as the shit train can't be traced back to you.
For some of these guys it's therapeutic to have a release outlet.

Perhaps this is my own biased stance coming out from having worked support for the original Xbox, Xbox 360 and Kinect through launches in three separate countries but OS/Live instability is MUCH worse than 720p and third-party games looking visually inferior.

At least in the latter case you can argue that the Xbox One is delivering all it promised to deliver. When people feel cheated out of their money and lied to and they're unable to enjoy their new $500+ investment and you can't give them any reason to think things will get better any time soon... THAT is proverbial hell as far as being a PR figure or a customer support mouthpiece is concerned.

Devoted Xbox enthusiasts and early adopters are the lifeblood of the Xbox community.
They're the ones that live and breathe and mobilize your support base.
They deserve far better treatment and respect than they're likely to receive on November 22nd.
And it's a shame.
 
Status
Not open for further replies.
Top Bottom